wheels animated via script
capture the body speed and rotated wheel by speed*modVariable
RR - 3D Design
Started by Pasidon, Jan 22 2013 03:39 PM
41 replies to this topic
#41
Posted 08 February 2013 - 08:16 PM
RIP 2323
#42
Posted 18 February 2013 - 10:42 PM
yeah, no custom animation should really be needed off the bat...
But I guess if we are going to add some go-go-gadget deployment of weapons we are going to need joints/deploy-undeploy animations. those should in theory be possible to combine if we need multiple animations.
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