oh my god, these are incredible. if only EA made maps to this scale and detail
#161
Posted 23 February 2015 - 03:29 PM
#162
Posted 25 February 2015 - 01:04 PM
#163
Posted 25 February 2015 - 04:33 PM
#164
Posted 07 March 2015 - 08:59 PM
- Rider of Rohan likes this
#165
Posted 08 March 2015 - 11:01 AM
Also, I tried to change the LAketown buildings texture, but I could not find the textures of the Dale buildings (what are their texture names btw?). And will you release the finished maps; you said that Mirkwood was complete, so will you release it?
#166
Posted 08 March 2015 - 11:19 AM
oh my god dark lord, you can have my children. that looks amazing
#167
Posted 08 March 2015 - 05:31 PM
First, the dark lord eye campaign looks really detailed and great!
Also, I tried to change the LAketown buildings texture, but I could not find the textures of the Dale buildings (what are their texture names btw?). And will you release the finished maps; you said that Mirkwood was complete, so will you release it?
Edited by Dark Lord, 08 March 2015 - 05:33 PM.
- Rider of Rohan and -SilverBane- like this
#169
Posted 08 March 2015 - 06:04 PM
Looking nice. I would also consider reskinning some of the Gondor and Grey Havens building props for Dale.
No fuel left for the pilgrims
#170
Posted 08 March 2015 - 07:11 PM
#171
Posted 09 March 2015 - 01:48 AM
Looking nice. I would also consider reskinning some of the Gondor and Grey Havens building props for Dale.
- Higher walls
- The level terrain rises more
- Bridge System
#172
Posted 09 March 2015 - 06:18 PM
#173
Posted 10 March 2015 - 08:24 AM
Looks fancy
#174
Posted 11 March 2015 - 05:06 AM
#175
Posted 15 March 2015 - 08:31 PM
Edited by Dark Lord, 16 March 2015 - 12:26 AM.
- -SilverBane- likes this
#176
Posted 15 March 2015 - 09:40 PM
Nice work with that. Some advice though, you thought about dirtying the roofs down a little? Tiles are a bugger to clean, stands to reason that there would be at least a little bit of tarnishing.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#177
Posted 16 March 2015 - 12:21 AM
Nice work with that. Some advice though, you thought about dirtying the roofs down a little? Tiles are a bugger to clean, stands to reason that there would be at least a little bit of tarnishing.
Greetings, thanks for your observation will be considered. in buildings, as in the game looks good I'll do the tests
Edited by Dark Lord, 16 March 2015 - 12:21 AM.
- Rider of Rohan likes this
#178
Posted 17 March 2015 - 04:54 AM
#179
Posted 19 March 2015 - 02:26 PM
These maps are... <--- that nice!
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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#180
Posted 21 March 2015 - 01:58 PM
Dark Lord, I have sent you a message a week ago, whenever you'd be able to read it that's cool.
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
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