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#201 Ridder Geel

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Posted 13 April 2015 - 07:28 AM

Looks nice, although for some reason I find the amount of broken structures look way too similar to each other or something like that... Not entirely sure what is bothering me about it, but it looks slightly unbelievable :p

But either way, lovely :D


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#202 ThorinOakenshield2

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Posted 13 April 2015 - 08:04 AM

Amazingly detailed! :D

#203 Irenë Hawnetyne

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Posted 14 April 2015 - 04:03 PM

RG, I'd have to disagree on account that these shots are from far further away than you'd see in-game. You would never notice such similarities, I think.

 

On the other hand, Dark Lord you have a habit of scaling small objects much larger, which blurs the texture. Have you thought about this?


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#204 ThorinOakenshield2

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Posted 23 April 2015 - 05:28 AM

Hey Dark Lord I know the Mirkwood map is finished, but are the Minas Ithil, Rhudaur (High Fells), Erebor, Dol Guldur and Rivendell maps finished? And, for the Rivendell map, I saw on previous pages that you have added the Council Chamber, but have you also added Elrond's observatory (the place where he reads the moon runes under the waterfall in AUJ)?

#205 Smanmickey

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Posted 26 April 2015 - 10:39 PM

no download i want rivendell great job



#206 ThorinOakenshield2

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Posted 27 April 2015 - 05:26 AM

^^Same for me, I want to play Rivendell, and also the Mirkwood, Dol Guldur and Rhudaur maps. :D

#207 ThorinOakenshield2

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Posted 28 April 2015 - 08:59 PM

Already 16 days passed from the last pictures posted by Dark Lord, and he hasn't been online for 16 days; sounds like we won't get to download the finished maps (Rhudaur, Rivendell, Mirkwood) or see more of some maps (Dol Guldur) any time soon :(

#208 Irenë Hawnetyne

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Posted 29 April 2015 - 05:41 AM

Modders do actually have lives off the internet too :p Also perhaps he's not made them available for his own reasons, such as saving them for a specific mod. I don't know for sure, but it helps to not ask modders about 'when do we get this?'


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#209 ThorinOakenshield2

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Posted 29 April 2015 - 08:37 AM

Yeah, probably you're right, we should be patient; although it makes me wonder if he really is making them for a mod.

#210 Dark Lord

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Posted 15 May 2015 - 01:54 AM

Hi all, as you are, first excuse for waiting, I have other things to do like my job, and my family, in relation to maps and had other mail, indicated that the maps are almost completed, what happens is that I never finish a map at all, there is always something new that can be implemented
 
But the idea is the most refined possible spill it. and also as I have my MOD, and also, have not completed any of the mod that I like as SEE MOD, RC, edain 4.0, BFME: Classic Edition, The Mod Lords Horse, Shadow and Flame, among other very good mod, I do not see the rush to finish.
 
 
Maybe this weekend I can, the map of rivendell.Maybe
 
Example Mirkwood new
 
Mirwood.jpg
 
 
Erebor progress
Erebor.jpg
 
 
 
 


#211 MattTheLegoman

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Posted 15 May 2015 - 02:09 AM

This is epic. =D


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#212 ThorinOakenshield2

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Posted 15 May 2015 - 06:59 AM

Yep, totally epic :D By the way, does the bridge at the gates in Mirkwood look like that in the movie?
So the Rivendell map may be released this weekend? And will the Mirkwood and Rhudaur maps be released with the Rivendell map (because these are my favorite maps :p) ?

Edited by ThorinOakenshield2, 15 May 2015 - 07:02 AM.


#213 Dark Lord

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Posted 17 May 2015 - 10:05 PM

Hello everyone
 
Deputy Progress on maps
As the bonus Ang Map Campaign
Tharbad city// first advances
 
tharbad_II.jpg
Erebor progress  
I'm changing the bridge systems for better gameplay, as in previous it was not the best //  and Dale City
 
 
Erebor_II.jpg
 
Erebor_I.jpg
 
 
Erebor_III.jpg


#214 Dark Lord

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Posted 18 May 2015 - 04:50 AM

Hello too long ago, I had the goal of changing the south of Ithilien
 
With Fort Rangers in Waterfall in him, for me it is horrible in the game
 
the south of Ithilien
Ithilien1.jpg
 
Ithilien2.jpg
 
 
The secret entrance is more hidden
 
Ithilien3.jpg
 
Ithilien4.jpg


#215 njm1983

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Posted 19 May 2015 - 04:07 AM

Nice work. Maps are looking good and I like the idea for the hidden ranger base



#216 Nazgûl

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Posted 20 May 2015 - 04:12 PM

I love the attention to details =)


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#217 Dark Lord

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Posted 22 May 2015 - 06:25 PM

Hi all, I have surprised others, mappers, to copy my work
Today I noticed a particular case
 
Amon Sul fortress is very similar / though about making design changes is equal to that of this user
 
hahaha, I laugh that the time taken to make it similar


#218 ThorinOakenshield2

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Posted 22 May 2015 - 07:20 PM

^^I noticed this site some days ago, but thought I was kust imagining that it was so similar to your map... :D

#219 njm1983

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Posted 22 May 2015 - 09:08 PM

 

Hi all, I have surprised others, mappers, to copy my work
Today I noticed a particular case
 
Amon Sul fortress is very similar / though about making design changes is equal to that of this user
 
hahaha, I laugh that the time taken to make it similar

 

 

 

Perhaps the guy just really liked your map but also felt like he could improve upon it. So he copied the design and layout. In a lot of ways its a compliment to you. Ive looked at your maps and taken ideas from them. Even if I havent copied a map directly, i have used your usgae of objects in my own maps.



#220 Dark Lord

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Posted 23 May 2015 - 12:45 AM

 

 

Hi all, I have surprised others, mappers, to copy my work
Today I noticed a particular case
 
Amon Sul fortress is very similar / though about making design changes is equal to that of this user
 
hahaha, I laugh that the time taken to make it similar

 

 

 

Perhaps the guy just really liked your map but also felt like he could improve upon it. So he copied the design and layout. In a lot of ways its a compliment to you. Ive looked at your maps and taken ideas from them. Even if I havent copied a map directly, i have used your usgae of objects in my own maps.

 

 
Estimated not misunderstand me, I would not mind in the least.
I think rather that we are all one.
 
If someone else can better improve my creations, I think that  all ideas are respected, different and better views are better It is more, I would unify all the mod in one, as one team

Edited by Dark Lord, 23 May 2015 - 12:50 AM.





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