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#381 Dark Lord

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Posted 04 December 2016 - 08:58 PM

I was also working, on a Mayan ruins type map, which I always wanted to have, so I'll leave it, like the non-canonical areas, of the middle earth, but there's an umbar

 

ca3.jpgca2.jpg

ca1.jpg

 

Concept art

 

tulum-ruins-do-it-yourself-tour-in-the-R


Edited by Dark Lord, 04 December 2016 - 09:02 PM.


#382 Echo

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Posted 04 December 2016 - 09:09 PM

Awesome stuff, that's really cool :)


26285.png


#383 Glorfindel23

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Posted 04 December 2016 - 09:16 PM

Good work!

                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

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#384 MattTheLegoman

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Posted 05 December 2016 - 01:53 AM

Hey, that is cool! Very interesting use of the default ruins to create Tulum.


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#385 Dark Lord

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Posted 31 December 2016 - 11:28 PM

Hello
 
Only today I have set, to work on some maps, attached the progress of Redhorn Pass
 
 
I am thinking, in making a cut, from the mountain where, part of the path of the mines of moria is seen but I am analyzing whether or not I put it
The idea is to see part of the mines, but as I say the map editor is very limited, so I do not know if I put it or not
 
moriagates4.jpgDV5MGtg.jpg
 
Redhorn Pass
 
 
moriagates5.jpg
moriagates.jpg
 
moriagates2.jpg
 
 
moriagates3.jpg
 
moriagates5.jpg


#386 njm1983

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Posted 04 January 2017 - 03:50 AM

I like how you incorporated the walls of Moria into the map.

Edited by njm1983, 04 January 2017 - 03:51 AM.


#387 Eol Ecthelion

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Posted 06 January 2017 - 04:44 AM

Best fortress maps i ve ever seen, the others are also beatiful. It's a real pitty these maps lack of the usual "udun" symmetry people likes playing. Which doesn't seem to matter anyways i don't see you posting download links :D :D



#388 Dark Lord

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Posted 15 January 2017 - 04:32 PM

I like how you incorporated the walls of Moria into the map.

Hi, I love this map, I take it as a full expiration for Redhorn Pass  :thumbsupcool:



#389 Dark Lord

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Posted 15 January 2017 - 05:30 PM

Hello
I've been, working on an old project, in its time based, on Nordinbad, on the map withered heath
 
w1.jpg
 
w8.jpg
 
 
w7.jpg
 
w2.jpg


#390 Lord_Ellessar

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Posted 16 January 2017 - 12:17 PM

Wow nordinbad just waw

#391 Glorfindel23

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Posted 16 January 2017 - 01:35 PM

Very cool!


                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#392 skillzy141

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Posted 18 January 2017 - 01:58 PM

amazing, if you could just see That Lake inside of Nordinbad would be sweet



#393 Dark Lord

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Posted 20 January 2017 - 05:01 PM

amazing, if you could just see That Lake inside of Nordinbad would be sweet

 

Dear

look at this map is not Nordinbad, so it does not have the lake as i said it is based al​though

i wish i did no have space

a attach a photo for you to see

 

Nor1.2.jpg

 

 

Nor.2.jpg


Edited by Dark Lord, 20 January 2017 - 05:02 PM.


#394 Glorfindel23

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Posted 20 January 2017 - 09:22 PM

Very good work!

Edited by Glorfindel23, 20 January 2017 - 09:23 PM.

                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#395 Dark Lord

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Posted 26 January 2017 - 04:09 AM

Hello everyone
 
I have been working on many things, one of them is that I will finally make the walls of tranduils, as I want, I already found a solution in the w3d, mirkwood map is going to be done again
 
mik.jpgmik2.jpg
 
 
 
 
 
 
 
In addition Moria of Khazad dum, which undoubtedly is the worst, and the most abortive of all maps of BFME 2, and started, in the construction and will do the jewel, of all my maps, I'm going to super, So be it

 

Khazad dum

 

Moria1.jpg

 

Moria.1.jpg



#396 Glorfindel23

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Posted 26 January 2017 - 01:27 PM

Great!

                                                                                                                                        mini_175165Glorfindel23Cover.jpg

 

31062.png

 

 


#397 Dark Lord

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Posted 29 January 2017 - 06:55 PM

Hello
  Attached withered heath caves project
 
 
nor.1.jpgnor2.2.jpg
 
nor3.2.jpgnor4.2.jpg
 
nor5.2.jpg


#398 Dark Lord

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Posted 19 March 2017 - 04:43 PM

Hello
 
Attached progress in maps
 
Amon Hen based me on an excellent map I think it is from NJMs in Morannon, the main towers are already there
 
Amon Hen
 
Amon4.jpg
Amon3.jpg
 
Amon2.jpg
 
Amon1.jpg
 
 
Amon.jpg
 
Morannon
 
Mor6.jpg
 
 
Mor4.jpg
 
Mor3.jpg
 
Mor2.jpg
 
 
Mor1.jpg


#399 Dark Lord

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Posted 08 April 2017 - 06:56 PM

Hello everyone
 
 
As I said, I'm changing, several maps
I always liked her work from http://themattedepartment.com/ umbar I imagine her so
 
4_Palace.jpg
 
But I will have to change the models but it would take me a lot, for the beginning I will change the design
 
 
Umbar.2.jpg
 
Umbar1.2.jpg
 
 
Umbar2.2.jpg


#400 Dark Lord

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Posted 21 April 2017 - 05:28 AM

Hello
Days behind, I'm playing bfme 1 and I was in, tirth mines, and I hate the EA map, Is the worst of all the maps, it's desperate, look on the internet and I did not find something that I liked, so I did an attachment progress
By the type has 3 levels to play
 
 
 
Minas Tirith  Bfme 1 campaign Evil / good 
 
Minas1.jpg
 
Minas2.jpg
 
Minas3.jpg
 
Minas4.jpg
 
Minas7.jpg
 
 
 
As well as textures, also the gates of Minas Tirith, and for the fortress
 
 
Minas9.jpg
 
Standard Doors
 
sshot0003.8.jpg
 
Fortified Doors
 
sshot0006.6.jpg






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