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The Grey Company Showcase/Hosting Request


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#41 Elric

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Posted 30 June 2013 - 04:42 PM

Thanks for all the input :) I wont be posting an update tomorrow due to me taking a flight out to California for yet another vacation. I will be taking my laptop and all of that so not to worry. But tomorrow there will not be an update..



#42 Elric

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Posted 30 June 2013 - 10:14 PM

Update:

 

This might be my last update for a little bit due to vacation but here you go:

 

Dunedain Farm - Credit to Irene for basic model. Me for editing it a bit (e.g: Adding support beams) (permission given by Irene)

 

Bibs will be done last due to not knowing how to do them. and Irene being busy.

 

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Edited by {IP}Apollo, 30 June 2013 - 10:15 PM.


#43 Ridder Geel

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Posted 01 July 2013 - 03:26 PM

Not bad.. not bad :p


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#44 Radspakr Wolfbane

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Posted 01 July 2013 - 05:41 PM

My advice is don't rely too heavily on donations they can become a crutch and make the mod less original.


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#45 Elric

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Posted 01 July 2013 - 06:00 PM

Its not exactly a donation. I asked him to make it. :p

 

All the buildings are original. Only thing not original are the occasional unit models from t3a. Which some of the them will have to be redone.



#46 Radspakr Wolfbane

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Posted 01 July 2013 - 08:29 PM

It's still a donation, basically when looking to host a mod we are looking for a few things.

Two of them is if the mod is original and has a chance to be completed.

So far I've seen assets donated from quite a few people here such as Val, Mathias and you seem to request assets from people.

If those assets dried up would the mod die?

Before getting hosted I'd like to see more work from you or actually getting a modeller on your team.


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#47 Mathijs

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Posted 01 July 2013 - 08:34 PM

Note: He rejected my donation, so cross my name off there.


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#48 Radspakr Wolfbane

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Posted 01 July 2013 - 08:39 PM

Fairy Nuff.


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#49 Elric

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Posted 01 July 2013 - 11:26 PM

I asked cal to do the occasional skin so I'm not to sure you can call it a donation because he may want to be a complete skinner for the mod.

Last time I checked a donation is when someone offers it to you. I've asked for most of mine. Plus quite a few of the models in there are mine. Swordsman, elite Dunedain, a building or two, etc. when I say so and so made them that usually indicates I asked for them therefore it's not exactly a donation. I consider Val to be apart of this team, he can finalize that if he so chooses. a donation is giving something/ offering something. I've asked for them therefore making it not a donation

So I am sorry rad but I will have to somewhat disagree with you there..

Edited by {IP}Apollo, 01 July 2013 - 11:37 PM.


#50 Elric

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Posted 01 July 2013 - 11:44 PM

Plus a team leader asks his member/ artists to make the assets. Last time I checked that is. this isn't just a one person mod. I manage all the code and the some models and then Irene has agreed to do some as well to help out as an advisor. He doesn't want to be officially on this team due to commitment to other real life matters and westerneese. His you might call a donation but in a way you can't as well. Irene is probably the only one I wouldn't be considered to be part of the team because he asked me personally not to be.

I have asked the people involved to finalize weather they are or are not on the team so we shall see.

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#51 Lauri

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Posted 02 July 2013 - 12:53 AM

Don't worry, Rad isn't trying to assault you. You can drop your shield. I'll quote his question again:

 

If those assets dried up would the mod die?

 

Said in another way:

 

If everyone leaves your mod due to things in their personal lives, will you be able to complete the mod without help from other modelers? Or will you be stuck, because you haven't got a model for X and Y?


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#52 Elric

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Posted 02 July 2013 - 05:53 AM

I would be fine :p not to worry. I could make any of the models if I so choose but it's always nice to have help. Makes working faster etc.

#53 Elric

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Posted 02 July 2013 - 05:53 AM

I would be fine :p not to worry. I could make any of the models if I so choose but it's always nice to have help. Makes working faster etc.

#54 Elric

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Posted 02 July 2013 - 08:24 PM

Update:

 

Here is a sneak peak of the Dunedain Fortress

 

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#55 Lauri

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Posted 02 July 2013 - 08:51 PM

Any reason for the towers roof-tops not being uniform?


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#56 Elric

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Posted 02 July 2013 - 10:25 PM

Like i said. Sneak peak :p Its only like that for now. The part i am working on soon is to make them on all sides look even :)



#57 Lauri

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Posted 03 July 2013 - 12:55 AM

Oh, you mean a WIP.


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#58 Elric

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Posted 03 July 2013 - 01:15 AM

Sneak Peek/ WIP sneak peeks only mean its a small part of a whole i believe. But technically speaking you are correct :)



#59 Elric

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Posted 07 July 2013 - 06:40 PM

Update:

 

ATM i am working on revamping the well for the dunedain to fit in a bit better. Dont really like the one we have atm.

 

Now here is some new completed stuff:

 

Arathorn Mounted: 

 

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New Dunedain Keen Eyes ability/upgrade (global buy only once, effects all units)

 

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#60 Mathijs

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Posted 07 July 2013 - 06:52 PM

Why does Arathorn look like Aragorn at Helm's Deep?


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