If you wanted to you could change the units to volume shadows, but you have to do a bunch of mesh optimization for it to work well.that's the in-game shadows, its basically just a circle under the character, that's not something i can fix, at least not to my knowledge.
News - News Topic!
#281
Posted 11 July 2016 - 01:20 PM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#282
Posted 11 July 2016 - 02:01 PM
I'll just keep the original shadows
#283
Posted 11 July 2016 - 05:24 PM
he don't have a forged blade in the demo ?
He was the first...
#284
Posted 11 July 2016 - 05:26 PM
he wasn't present in the demo, and i felt it was over the top on this guy, it wasn't even a visual that displayed he was upgraded.
#285
Posted 17 July 2016 - 11:04 PM
Rohan Soldiers and Rohan Barracks preview:
This showcases the new units Rohan Soldeirs, in their early stages of developement, and it also showcases the new building, the Rohan Barracks.
#286
Posted 18 July 2016 - 06:13 AM
#287
Posted 18 July 2016 - 07:54 AM
i'm pretty sure that there are the rohan pikeman/spearman too
because when EA realse rotwk they talk about rohan spearman are back (but we never see them before lol)
and in bfme1 we can found reference about "rohan pike"
nice model for the rohan soldier
He was the first...
#288
Posted 18 July 2016 - 09:56 AM
I assume they had, or at least a planned on adding them, since the rohan barracks was a half added building.
Edited by Maximan, 18 July 2016 - 09:56 AM.
#289
Posted 18 July 2016 - 08:30 PM
heavy armor & forged blade will be in mordor faction ? (i don't know if there are in the demo)
He was the first...
#290
Posted 18 July 2016 - 08:57 PM
There won't be.
#291
Posted 20 July 2016 - 02:57 PM
Ehh new gondor stables?
#292
Posted 20 July 2016 - 05:28 PM
yes in the E3 the gondor stable have a diffrent model (and ea have forgotten to change the select portrait , in the portrait that's the old gondor stable)
and i have already see e3 screen with this model
i not really remember where but i have this screen i my file
edit: i have found it
Edited by Miraak5, 20 July 2016 - 05:31 PM.
He was the first...
#294
Posted 20 July 2016 - 11:47 PM
I probably wont do those two since they are very minor changes.
#295
Posted 21 July 2016 - 05:30 PM
what was the utility of the "ambush voice" in the demo ?
He was the first...
#296
Posted 21 July 2016 - 06:24 PM
No idea, they didn't show it off. It was probably used as a voice for when a unit got attacked from the forest, by let's say Rangers.
Edited by Maximan, 21 July 2016 - 06:28 PM.
#297
Posted 21 July 2016 - 06:26 PM
Early Preview of Aragorns Blademaster animation and combat idle.
- Rider of Rohan likes this
#299
Posted 28 July 2016 - 08:26 AM
God I need to get my PC up and running again! This mod has always been in my top 3 and its clear to see you're still doing an excellent job. Keep it up!
#300
Posted 28 July 2016 - 12:35 PM
Thank you very much man, glad to see you're back
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