just wanted to mention that I've released my Commandos: Beyond the Call of Duty Mission Pack today. It adds 6 new missions to the game, set in various fictitious locations in Germany, 1943.
The pack can be found on ModDB and weights around 55mb.
http://www.moddb.com...cd-mission-pack
To get it running, follow the installation instructions mentioned on the ModDB profile or in the readme.
STEP ONE: You will have to extract your "war_mp.dir" file in the Commandos: BCD game path (usually the “coman_mp” folder, but not necessarily). To do this, you can use the DirExtractor. After all files have been extracted into your Commandos: BCD game folder, the war_mp.dir must be removed or renamed to something else.
STEP TWO: Run the Mission Pack Installer and chose your Commandos: BCD game path. The installer will patch the MISIONES.DAT file in DATOS\MISIONES\ so that the new missions will always be played first on a new game start. If you have finished the mission pack, the game will continue with the next available mission, which is usually the main games content.
STEP THREE: Use the High-Resolution Hack and play the game in a higher resolution! My personal suggestion for widescreen users: 1280x720px
############## UPDATE 28.04.2014
Version 2.149 is available on ModDB now.
The changelog has grown quite big over the time:
UPDATE #2: 28.04.2014
Mission Cold Landing:
- Tweaked soldier placement.
Mission Panzerzug:
- Added: All tents are accessible now.
- Fixed: Object and sector issues.
- Upgraded map visuals and
- Tweaked soldier placement.
Mission Heavy Hands:
- Added: Telephone to the north and south of the map.
- Added: All tents are accessible now.
- Minor graphic tweaks and
- Tweaked soldier placement.
Mission Hammerfall:
- Added: Destructible buildings.
- Added: Rain weather effect
- Fixed: The train now stops at the station now every turn
- Upgraded map visuals and layout.
- Tweaked soldier placement.
Mission Lights Out:
- Fixed: A small, but annoying sector issue.
- Fixed: A tiny graphic issue.
- Upgraded map visuals and layout.
- Tweaked soldier placement.
Generic changes:
- Added: Tool-tips for mission objectives in all maps.
- Added: Music tracks from Commandos 2 and 3.
- Added: New SDKFZ 3 vehicle graphic.
- Added: New bonus mission.
- Added: New character hotkey system.
- Adjusted the inventory set of the Commandos (only the Driver and Sapper have handcuffs now).
Some previews of the map changes:
I actually really like the rain effect. It looks good and gives the map a special unique touch. Also I think that the detail changes in the other maps are for good too. By now I feel like most of them are pretty much finished in a final kind of way. I've got a new map in the works too, but I am not sure when and if it will see the light of the day as well... really depends on my motivation in the future. In any case I wouldn't bet on it anytime soon.
Oh, and I've also worked a little bit on the installer while I had the time, made it more pretty and stuff...
Edited by Lexx2k, 28 April 2014 - 07:50 PM.