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mental omega 2 goes to slow when playing 8 players i dun face that on mo3 help!


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#21 Martinoz

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Posted 06 September 2014 - 06:28 AM

is there any intention for adding removed units  for all countries like apocalypse snipers etc .?

No and it won't be.


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#22 sinfulslave

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Posted 09 September 2014 - 11:39 PM

oki thanks



#23 sinfulslave

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Posted 10 September 2014 - 11:09 PM

but i have to say that this mod needs some modifications no special tanks in many countries can destroy the base of enemy for example tesla tanks isn't effective against structures and in this mode also isn't effective against lots of troops  catastrophe is oki but isn't effective againts troops like be4 in euro alliance and pacific front no abrams tank comparable . then i must play with usa in every skirmish or online to guarantee wining 

also u could say troops can't be killed by tanks in general u have to have other troops to face no snipers no effective tanks aginst troops 

a merit of mental omega 2 the great number of tanks that could defend any attack thats isn't found in mental omega 3

i wish that could be modified or even some of it 


Edited by sinfulslave, 10 September 2014 - 11:10 PM.


#24 Martinoz

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Posted 11 September 2014 - 07:11 AM

It won't be modified, main tanks are not used against infantry units. As for Tesla Cruisers they are not anti structure for a reason, Wolfhounds and SCUDs are.


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#25 sinfulslave

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Posted 11 September 2014 - 03:20 PM

oki anyway i think there are some modifications that should be done anyway i might not mention all of it but i just mentioned what i faced 

also save option i wish next version is published as soon as possible with further advancement 

and i wish that u do a survey and take players opinion which will be helpful 



#26 Mathijs

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Posted 11 September 2014 - 05:04 PM

 

and i wish that u do a survey and take players opinion which will be helpful 

A survey? 

 

I think you've got a fundamental misunderstanding here. The Mental Omega team (and just about every other modder on this forum) are creating what they want to create. I don't think they're interested in basing that process on the opinions of others.


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#27 Zenothist

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Posted 11 September 2014 - 10:55 PM

We have done polls in the past and will probably do them again when we want community feedback on a specific issue.

As for general issues, you can post suggestions and comments in the 3.0 forum on their specific threads. The thread titles include the phrase "MO3.0 Support" or "MO3.0 Feedback". :)

 

As Mathijs stated, we are of course under no obligation to bend to every request. However, suggestions and comments that were made on the forum have been or will be implemented into the mod.


Edited by Zenothist, 11 September 2014 - 11:00 PM.





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