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Member Since 14 Mar 2008
Offline Last Active Jun 05 2018 02:25 AM

Posts I've Made

In Topic: v2 Demo bug report thread

17 February 2018 - 11:20 AM

I was having that issue with this version on the CD run version of the game. That was before the hot fix you pushed. I also grabbed the steam version on sale, significantly more stable it seems. I just finished a Rebel campaign that I pushed out to around 70+ weeks just to play with upgrades,

In Topic: v2 Demo bug report thread

15 February 2018 - 04:07 PM

Not sure if this is a bug/typo/my own ineptitude bit with some heroes I am getting the tool tip stating to move them into orbit to promote them via ground tab, but no upgrade presents itself. Notable are Ackbar - Fleet Admiral, Wedge -Pilot Officer , Porkins- Pilot Officer, Farlander - Pilot Officer. This list is not extensive.

Of Note is that heroes like Liea and Iblis have been upgraded to max and don’t show the tool tip anymore. Am I missing something, a particular building or shipyard level?

In Topic: List of Suggestions for 1.2

13 February 2018 - 11:38 PM

Any chance of Using sandbox events as a means of occasionally giving out non-buildable units?

I like for the Revels, a random event could pop up to take out a slaver fleet. When you do you get a couple squads of Wookiee warriors.

Or for the empire, can you get tasked with putting down an insurrection on a planet and when you do Tarkin offers some of his personal terror unit, say Lancets or something.

Just on the sandbox campaigns, not historical. Idk how random events can be, but it would be a nice way to add some randomness and replay value, while also giving a chance to play with some shiny toys we don’t get to see often.

In Topic: v2.0 Changelog

13 February 2018 - 12:25 PM

Some capital ships are armed with assault missile, Which are not noted as having penetration. Or is this because they lack any penetration or being capital grade weapons it’s all penetration?

In Topic: v2 Demo bug report thread

12 February 2018 - 11:40 PM

Very minor, but the tech tree is missing new units.