As of right now artillery in the game is incredibly overpowered and makes the game frustrating as it did in vanilla. Land two units of rebel artillery, which the Rebels get right off the bat, and you can pretty much pummel a whole map. It takes a serious defense to stand up to them and nothing the Empire has in its considerable arsenal measures up until you get to the M2. You could dump several units of ATSTs at them but you would need to do this co-ordinated from different directions otherwise you end up loosing all units usually before they ever get to fire a shot.
Perhaps the issue is with how far you can see on a map, very tiny area, and so you end up being ambushed by artillery again and again with little to no recourse.
Honestly at this point it's a point of frustration when playing as the Empire. Rebels always attack with a unit of arty and speeders. Talk about stupidly overpowered. God forbid you happen to get jumped when you have zero funds and can't build an air defense turret and are forced to retreat or die slowly or worse try to defend a planet where infantry is not allowed vs speeders.
Lots of issues with balancing here. Why bother building anything other than these two units over and over and over. With all the other units available you should get a chance to actually play with them but there is no point.
It's a lot more fun to have a slug fest between two armies rather than a one sided kick to the groin again and again and again.
So for sake of fun please dump the arty on both sides and push the speeder up the tech tree so you don't give a massive advantage to the rebels.
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Sausage
Member Since 22 Mar 2008Offline Last Active Oct 19 2008 06:21 PM
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Get rid of artillery and push back speeders in the tech tree
29 March 2008 - 03:14 AM
Empire Dreadnaught Upgrade Bug and general upgrade issue
27 March 2008 - 02:13 AM
Empire Dreadnaught Upgrade Bug
1. You can purchase Dreadnaughts right off the bat from lv4 bases. Based on numerous threads here this shouldn't be the case and have to research the tech first. I have restarted a game 4 times now and this has been the case every single time.
2. Once you decide to build a research facility the option to research the Dreadnaught becomes available. Should you choose to do this it will create a research icon above a planet as if it was a ship but the description inside will be that of the research button. It cannot be moved off world unless you attach it to a fleet and move the fleet. It doesn't do anything else.
General Upgrade Issue
Despite my best attempt to find an answer or documentation there is no information regarding the method to upgrading ships already produced yet threads on the forums have referred to this. Maybe it's my misunderstanding but you cannot upgrade ships in the game that are produced prior to researching the upgrade. Despite the various upgrades I have done to, for example, the Tie Targeter it never upgrades to the Tie Bomber and subsequent upgrades. Perhaps ships produced after the upgrades will use the new ships but previously built ships such as ISDs will not.
If someone could address this for me it would be greatly appreciated. Thx
P.S. This is an awesome mod with tons of features, I simply don't know what half those features are due to no documentation.
1. You can purchase Dreadnaughts right off the bat from lv4 bases. Based on numerous threads here this shouldn't be the case and have to research the tech first. I have restarted a game 4 times now and this has been the case every single time.
2. Once you decide to build a research facility the option to research the Dreadnaught becomes available. Should you choose to do this it will create a research icon above a planet as if it was a ship but the description inside will be that of the research button. It cannot be moved off world unless you attach it to a fleet and move the fleet. It doesn't do anything else.
General Upgrade Issue
Despite my best attempt to find an answer or documentation there is no information regarding the method to upgrading ships already produced yet threads on the forums have referred to this. Maybe it's my misunderstanding but you cannot upgrade ships in the game that are produced prior to researching the upgrade. Despite the various upgrades I have done to, for example, the Tie Targeter it never upgrades to the Tie Bomber and subsequent upgrades. Perhaps ships produced after the upgrades will use the new ships but previously built ships such as ISDs will not.
If someone could address this for me it would be greatly appreciated. Thx
P.S. This is an awesome mod with tons of features, I simply don't know what half those features are due to no documentation.
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