The reward is already on 1, which is the lowest possible number.. I didn't try real values but it looks like it's an integer field. The issue was that in a game yesterday, the allied Isengard player would have earned ~20 points while I as the Moria player earned ~12 points. On the other hand, the Rohan team on the enemy (who fed on my armies) had ~16. The balance between Isengard and Rohan was pretty much as intended, but my points were way behind.
I just tried to set scripts in worldbuilder and handle it there, but EA has truly made this difficult/impossible to workaround. My idea was to track in worldbuilder if Moria lost a horde of type x and if that's true, give it a certain amount of experience. But here is the problem that I can only add/subtract an entire skill point and not a set amount of experience (correct me if I'm wrong... but I didn't find anything else that looked helpful). Sure, I could keep a counter that adds 1 to itself every time a unit of type x dies, and if the counter is above a certain value, give Moria a skill point. But at this point it feels more like a bug-magnet than anything else.
So I'm left with two choices.. either make all Moria units stronger and more expensive so they are on par with FoL troops (which wouldn't make much sense), or I could decrease all power point costs of Moria's spells by a good amount. I tend to go with the second option here.
EchoMember Since 20 Dec 2008
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