You can create a map.ini file to override game data. This is a separate file that has to be present in the same folder as the .map file itself. So locate your map, open the folder, and create a new .txt file there (rename it to map.ini) and open it up.
Now you can just paste the armor of the Balrog in this file:
Armor BalrogArmor Armor = DEFAULT 1% ; Likes to have things think they can attack him Armor = SIEGE 20% ;25% ; siege weapons can hurt him Armor = STRUCTURAL 25% ;Structural damage (Ent rocks) Armor = MAGIC 100% ; Gandalf can really hurt him. Armor = HERO 50% ; Other heroes can hurt him too. Watch out for heroes Mr. Balrog! Armor = HERO_RANGED 1% ; Hero bow damage Armor = WATER 40% ;100% ; Arwen damage End
Change the values to whatever you seem fit. Higher armor value means more vulnerable. Let me know if this works as I've never actually modified armor via map.ini.