I made a simple script that simply said works like a clock. however when playing in multiplayer this Timer shows up with the amount of players. So if you do a 3v3 you'll see the timer 6 times. Anyway how to only show 1 timer per player..
Here is my approach
Initializer [ns A D]
*** IF *** Is the game in a skirmish or multiplayer mode == TRUE *** THEN *** Set 'g_clock' to 0.00 seconds. Show 'g_clock' with text Localized String: 'SCRIPT:Clock' Enable Script 'increment_clock'.
increment_clock [ns a nd]
*** IF *** True. *** THEN *** Add 1 to counter 'g_clock'