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FELITH

Member Since 23 May 2014
Offline Last Active Nov 07 2020 04:20 PM

#1072823 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 01 December 2017 - 08:26 PM

0GcnAEl.jpg

 

and the Foehn. pls don't say it's the Moon terrain. lmao xD Speeder often said they're alien.




#1071943 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 14 November 2017 - 12:22 AM

found these features on Zero Hour mod. If add these to MO. it would make the game more variety.
 
Default Disguises
Spies, Infiltrators, Saboteurs, Hijacker, Arsonist are no longer disguised themselves as regular soldiers at default when purchased and came out of the barracks. (you can see their SHP now xD)
 
Aircraft Pilots
Destroyed aircraft will eject a side-specific pilot out with a parachute. (MADMAN already have this logic)
-Allied Pilot have long sight and can detect cloaking. 
-Soviet Pilot can hijack a vehicle. but can't be disguised.
-Epsilon Pilot will be invisible after landing. when they die will make the Virus explode.(like the Virus dart) you can't force them to suicide.
-Foehn Pilot have nano-bomb for bridge huts. (Buzzard Pilot)
All Pilot will acts as engineer when entered IFV.
 
question: Is Mirage tanks reveal themselves when firing intended? If I'm not wrong Phantasms don't have this problem.



#1071598 Unique Units Fixed on stolen base

Posted by FELITH on 09 November 2017 - 05:32 PM

I had posted this on Suggestion topic but no one talks about it. maybe it's too big to discuss on that topic? so, I make my own topic.
here the link of fix. it's a map, move it into Maps/Custom: https://drive.google...ragdn4SDEC-JyBh see the last date modified on the drive.
test it and let me know. is it good or not. :) fast way to test it is walling a barrack AI and capture its MCV
 
new post without bump topic:
This is gameplay option file for people who want to play this on other maps. move it into your "(MO Directory)/INI/Game Options" (It will cause you a cheater message so Free Radar.ini have to be backup first.)
https://drive.google...IgJ8oaZLlWJ27vZ
turn Free Radar in the game ON to enable this function.




#1071418 MO 3.3 // Campaign, Cooperative & Challenge Discussion

Posted by FELITH on 06 November 2017 - 07:34 PM

So i did the freedom challenge as the Russians) today, and i captured one of the allied con yards (the middle one) and i was able to build both harriers and stormchilds (or is it stormchildren). I could aslo build cavalier tanks but not bulldogs. And i couldn't make the air drop command. Otherwise I could make the rest of the USA arsenal.

Why did this happen?

 

Because there is no perfect solution for this.

 

spy the Subfactions' unique structure (A:t2,S:t3,E:plug,F:exp) would be a solution. Ex. You no longer have access to all USA stuff if Opponent's Mercury Uplink doesn't get infiltrated yet.

 

edit: nvm, after saw this: http://ares-develope...site_system.svg look like my idea is impossible.

edit2: I don't know how it worked but it's working good for me with this code.

[<uniqueunit>]

delete RequiredHouses and ForbiddenHouses

FactoryOwners=<ownerofthisunit>

proof:https://imgur.com/a/oUX0d




#1070080 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 24 October 2017 - 05:29 AM

don't take it seriously. I'm just doing it for fun.
 
At first, I wanna make a new thread for this to invite you guys like "Hey let's make the unofficial fanmade changelog". my changelog is just all of my idea tho. which one of your idea is good, It will be added to the main unofficial changelogs. If we're lucky, Speeder will make some of it be real.
 
But the only thing that stops me is my English skill. I can't respond to some of you guys' comment if I did that. or make a good grammar changelog. xD So, if you don't mind. Somebody pls make a topic like this. It would be fun.
 
But really, I was thinking that my changelogs seem all balanced to me on my POV exclude that #trash. xD (I'm not a pro player btw. lol, I don't think I had to tell this.)



#1069952 Custom map thread.

Posted by FELITH on 22 October 2017 - 02:11 PM

If I were Speeder.

 

++ added: All removed infantry/units/buildings will be included with the Map Editor.  :shiftee:

 

edit: Especially Radar Tower. xD




#1068243 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 03 October 2017 - 04:02 PM

elevator for indoor campaign. :D




#1068216 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 03 October 2017 - 01:42 PM

How about getting access to build Neutral Light Aircraft from Tech Airfield only for scout or maybe transportable for Paratrooper. possible?




#1068173 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 03 October 2017 - 05:07 AM

Stungrid can't stop Malver from getting into your base.

 

...I think Support Superweapon should be enabled by default. the Superweapon setting on lobby will be only for Offensive Superweapon. 




#1066995 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 17 September 2017 - 06:10 PM

Allied Aircraft sheet.

https://docs.google....dit?usp=sharing

 

You can send request for edit access if you want to help me.




#1066616 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 12 September 2017 - 07:56 PM

Could you buff Epsilon Adept Elite some how? on no-water map, you just wasted more $200 for nothing. maybe give them a short-range mindreading.




#1046399 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by FELITH on 10 January 2017 - 05:10 AM

kOcU8Fd.jpg

 

at the same cost.

edit: I think anti tank weapons should be affect with Giant&Godbane.




#1040435 MO3.0 Feedback // SUGGESTIONS

Posted by FELITH on 29 October 2016 - 04:34 AM

Speeder, I will be really appreciate if you use this 3WM8AGR.gif instead of Virus's delay animation.
So if you really want it and need to edit it for your style, I will pm you a psd file. :V



#1028863 MO 3.3 // Side 4 "The Foehn Revolt" - General Discussion

Posted by FELITH on 17 April 2016 - 12:00 AM

Original ui style.  :) I think this is better.

 

Spoiler




#996683 MO Meme Thread (Image Heavy)

Posted by FELITH on 04 March 2015 - 07:20 PM

LOLOLOLOLOLOLOLOLOLOL

9xwIRkt.gif