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Member Since 24 Jul 2014
Offline Last Active Apr 18 2019 07:46 PM

Posts I've Made

In Topic: Tactical Gameplay Overhaul Theory for Galactic Conquest

21 August 2014 - 02:31 AM

I like that Idea a lot.  The empire always seems to start with too few planets.

In Topic: My Sub-mod.

12 August 2014 - 09:49 AM

What about a sort of "starfighter base" building for non hyperdrive units like ties?

In Topic: Expanded Universe Casting

10 August 2014 - 01:48 AM

Oh well maybe it can be sub-modded in later on, still some of those folks would make good heros. Thats pretty much the kind of thing I was thinking of fo the Azzameens also

In Topic: Expanded Universe Casting

09 August 2014 - 08:11 PM

Well I've read most if not all of the "Empire" and  "Rebellion" comic stories so I have some Ideas and there's a lot more in these stories but here are some ones that stand out that I didn't notice on the list -

Tungo Li -Rebel spymaster and captain of Rebel One

Janek Sunber - Imperial army officer

Wil Tarson - Rebel spy and foot soldier

Dantels - rebel transport and b-wing pilot

Dagger Squadron- elite early b-wing group

Deena Shan- Rebel supply officer turned commando

Basso- Rebel commando

 Skywalker- Acclamator ship stolen  by Luke Skywalker


and from the other games it might be cool to have-


Harkov- Imperial admiral with VSD Protector

Zaarin - imperial admiral with ISD Glory(?)

Azzameen family - light transport group that generate income and stuff


Anyhow you wanted ideas so there's some, they also should have quality pictures in the Wookieepedia and XWA guide book, also I thought I had seen mention of Pash Cracken in that list. Didn't he bring a whole wing of tie fighters with him when he defected and they later upgraded to Awings? Just a unit idea for him...

In Topic: My Sub-mod.

05 August 2014 - 07:14 PM

Oh whoops, I forgot whose thread this was....