New beta released!
#1
Posted 19 December 2008 - 03:13 PM
It's time for a new beta for you all!
This time around, much has been done to the mod... In addition to Gondor, Rhun are considered done, which means you can do head on battles with two complete factions! For the record, I'd say that Rohan is above 60%, if not 70%! A couple of heroes and a single unit missing, that's all... Means it's playable, but lacks heroes to lead them.. but spam units and that shouldn't be a problem
Go here to access the download page, or click here for a direct download.
I hope you'll enjoy the beta, and I really hope you won't forget two important things about it;
Report bugs here
Suggest suggestions here
And of course, if for some reason you can't get it to work, simply post in this thread, and I'll help you as good as I can
Anyways, that's it folks! Again, I hope you enjoy it, as it's my Christmas present to you all, even if you don't celebrate!
The 4th Age version 0.8 has been released: Link
#2
Posted 19 December 2008 - 03:31 PM
#3
Posted 19 December 2008 - 04:01 PM
#4
Posted 19 December 2008 - 04:50 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#5
Posted 19 December 2008 - 05:17 PM
#6
Posted 19 December 2008 - 05:42 PM
#8
Posted 19 December 2008 - 09:55 PM
harad i see still arent done, but are ncie to fight against as AI, also i recommend swapping rhuns new tier one power with the "necromancer's mist", as you wont really use the new power early on in the game.
just to add to the point above, does the new power negate or only give resistance to what it's supposed to? (i dont wanna give away what it does unless u don't mind now )
well all in all, good job, i look forward to when harad have a major rework (and heroes!)
#9
Posted 19 December 2008 - 10:22 PM
The new Rhun power only gives your units resistance to fear, doesn't do anything to the enemy units (However, I could perhaps do something about that... to make it more powerful and useful..)
Necromancer's mist is to powerful to be made a tier one power. I really reduces the enemy's armor and attack, as well as speed, and will really help out your troops (then again, that's what it should do... I might've forgotten to add some of it.. )
The 4th Age version 0.8 has been released: Link
#10
Posted 19 December 2008 - 11:15 PM
#11
Posted 20 December 2008 - 10:39 AM
1. Rhun units (Espicially spearmen) are underpowered. They do less dmg than orcs. Rhun Ai does only create Spearmen and Swordsmen.
2.Rohan AI does only create militia and ents.
But thanks for beta anyway!
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
#12
Posted 20 December 2008 - 11:16 AM
Ill report when I've played it! Thanks so much for the :christmas present: I love early gifts hehe.
Anyway, my computer has been upgraded; it's just a graphics card, but it's a HD Radeon 4870. How's that for gaming love? I can run Crysis on high at 60fps, maybe at highest (I haven't checked) and the rest of my computer is still actually pretty good; so I'm happy.
Anarchy is so stupid......see IM A REBEL!
Im a lover of footy now, and I can't wait to watch Jarryd Hayne the superhuman and Fuifui Moimoi the tongan bulldozer play in the Four Nations cup. WOOT Hindmarsh is gonna play for Australia now, even with a broken shoulder! Woot he's crazy.
#13
Posted 20 December 2008 - 12:16 PM
Rohan AI should build dwarves too... nothing else is added though..
Yes, the mod is not a balanced mod... It would probably have been more proper if the Rhun AI actually made all the units it should make, but who knows.. Spearmen will get better
The 4th Age version 0.8 has been released: Link
#14
Posted 20 December 2008 - 12:32 PM
Anyway, my computer has been upgraded; it's just a graphics card, but it's a HD Radeon 4870. How's that for gaming love? I can run Crysis on high at 60fps, maybe at highest (I haven't checked) and the rest of my computer is still actually pretty good; so I'm happy.
Anarchy is so stupid......see IM A REBEL!
Im a lover of footy now, and I can't wait to watch Jarryd Hayne the superhuman and Fuifui Moimoi the tongan bulldozer play in the Four Nations cup. WOOT Hindmarsh is gonna play for Australia now, even with a broken shoulder! Woot he's crazy.
#15
Posted 20 December 2008 - 02:42 PM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#17
Posted 20 December 2008 - 02:48 PM
#18
Posted 20 December 2008 - 04:17 PM
Great present lauri! Can't wait to try it
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#19
Posted 21 December 2008 - 09:36 AM
I like the button images.
Some of the Heroes are a bit over priced for what they do.
I look foward to seeing this mod at 100%...
sno now I better get back to work on getting my own beta ready
Break dancing into the hearts of millions
#20
Posted 21 December 2008 - 11:19 AM
The new Rhun power only gives your units resistance to fear, doesn't do anything to the enemy units (However, I could perhaps do something about that... to make it more powerful and useful..)
i think that's what'll be needed, as when would the fear really kick in against a good faction until either they get something like ents (which scare the lumber gatherers) or cloud break, which is a tier 3 power (i think)
Necromancer's mist is to powerful to be made a tier one power. I really reduces the enemy's armor and attack, as well as speed, and will really help out your troops (then again, that's what it should do... I might've forgotten to add some of it.. )
yea, no offence, but i didnt really think that it did anything and made the game lag too much for me it mighta weakened em, but i found it was over too quick and i had to scroll away from the FX before they lagged me game (i love the idea though, like an enshrouding mist type spell with speed reduction instead of cloaking )
also, i think you mentioned a "shadow of the east" spell for "sameel", but he doesnt seem to have it (have you built it in as normal stealth or is it still a WIP?)
hope to be hearing from you soon
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