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#41 NewErr

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Posted 06 August 2015 - 12:27 PM

The map actually looks very good. Good job.



#42 Ruudy

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Posted 06 August 2015 - 12:57 PM

Realy good work!

Maybe you have some free time and can help us?=)

http://forums.revora...-9#entry1010469


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#43 -SilverBane-

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Posted 06 August 2015 - 01:37 PM

@Vala thx

 

@Ruudy can you drop me a pm about your needs? I don't have time for now for a full set of maps but I could try to make one... depending on complexity.... and if you're able to make worldbuilder read new art and show it properly in-game.


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#44 -SilverBane-

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Posted 06 August 2015 - 01:41 PM

I like the low poly Legolas =)

Yeah sure we all do :thumbsupxd:  The mapping and the shape of the face is terrible, tried to fix it as much as i could through texture.


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#45 Dúnedain76

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Posted 06 August 2015 - 04:36 PM

The texturing on the map looks great!

Nice job


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#46 -SilverBane-

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Posted 16 April 2016 - 08:22 PM

Hey there,

I'm back after a long break.

Today I'm gonna show you a map wich I have started several months earlier but just today I've finished it.

It is designed for 4v4 gameplay. Tournament Bree!

Note:the village had also a hedge and gates at the south and north part of the village, but due to gameplay issues it has been removed and the hills wich the village sits on have been made passable, most of the time.

 

 

 

 

 

 

 

 

A view outside of the village

 

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A view in the village

 

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A view of the prancing pony inn

 

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A view from above

 

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#47 MattTheLegoman

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Posted 17 April 2016 - 03:30 AM

Hey it looks good! The terrain painting is fantastic.

 

 

My only suggestion is with the name. =p Do some research and I'm sure you can find one of Bree's sister towns to name your map, and think it would fit it perfectly! =D

 

https://en.wikipedia...arth)#Bree-land


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#48 -SilverBane-

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Posted 17 April 2016 - 06:11 AM

Thanks.

Well, I couldn't remember the other villages name on English (I read the book in my language and they are translated different here). But I think It's good as it is, because not many people know about the sister villages of bree. They barely know about bree too. I think a story-movie name is better to attract players :). And I can't just remove the prancing pony as it has been customized as a both outpost (50 money instead of 60) and inn (good factions can build dunedains and evil factions can build wildmen from there).

Furthermore the map is big, and it might be a problem for men players (or maybe im just nub with motw) who choose to go with infantry. Especially the back spots. However the slightly reduced vision range of fortresses, and the layout of map, make it it perfect for dwarves and goblins, to sneak forward mines. I always hated tournament hills for this, if you played dwarves it's very clear where you're going to place your mines. Not here anymore :)


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#49 -SilverBane-

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Posted 03 May 2016 - 02:43 PM

Hello there!

A little teaser for my map Defense of Osgiliath:

 



					
					

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#50 -SilverBane-

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Posted 19 May 2018 - 08:43 PM

Swanfleet River map

 

2vs2 map

2 warg lairs

2 signal fires

 

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Edited by -SilverBane-, 19 May 2018 - 08:44 PM.

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#51 -SilverBane-

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Posted 27 May 2018 - 11:47 PM

A new map, trollshaws. 2vs2.

 

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You can download the map here, if you like it: http://bfme2.heaveng...php?fileid=1243
 
PS: how can I resize images in posts? tried a couple options but it didnt work

Edited by -SilverBane-, 27 May 2018 - 11:53 PM.

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#52 -SilverBane-

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Posted 29 May 2018 - 10:39 PM

A new 3vs3 map, Sea of Nurnen.
 
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#53 MattTheLegoman

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Posted 30 May 2018 - 03:21 AM

Your Sea of Nurnen, Trollshaws and Swanfleet are fantastic Silver Bane! You've got mountains and terrain painting perfected. If you'd like to make a map of that calibre for AotR just let me know, there's some Birch trees that I'd love to see on a map like Trollshaws.

 

The image sizes are fine by the way, they are resized in Revora Forums to fit a standard webpage width, and if the webpage is larger the images scale to fit witdh. Otherwise, I host my images on Imgur and use the large thumbnail as the image and the original as a link.

 

For those that haven't played the terrible game that is Shadow of Mordor (RIP the lore, RIP MERP, RIP microtransactions and greed) here is a picture that shows how close in style Silver Bane has gotten to the environment design of Nurn.
https://bryancthomas.../nurn_mesas.jpg


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#54 -SilverBane-

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Posted 30 May 2018 - 07:44 AM

Your Sea of Nurnen, Trollshaws and Swanfleet are fantastic Silver Bane! You've got mountains and terrain painting perfected. If you'd like to make a map of that calibre for AotR just let me know, there's some Birch trees that I'd love to see on a map like Trollshaws.

 

The image sizes are fine by the way, they are resized in Revora Forums to fit a standard webpage width, and if the webpage is larger the images scale to fit witdh. Otherwise, I host my images on Imgur and use the large thumbnail as the image and the original as a link.

 

For those that haven't played the terrible game that is Shadow of Mordor (RIP the lore, RIP MERP, RIP microtransactions and greed) here is a picture that shows how close in style Silver Bane has gotten to the environment design of Nurn.
https://bryancthomas.../nurn_mesas.jpg

Thanks! I've got the bachelor degree at the end of june, so for now i'm not making any more maps, but ill try to keep in mind and see what i can do after.

 

And yeah, I got the ledges idea from that game, the mountains part was an absolute nightmare to paint with cliff textures, but i think it looks decent and different than most maps.


2qm3dd5.jpg


#55 MattTheLegoman

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Posted 30 May 2018 - 01:09 PM

AotR Worldbuilder is coming sometime after the Erebor release. So if you get the time you can tell me what you think. ;)


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#56 -SilverBane-

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Posted 29 June 2018 - 04:29 PM

Hey there,
Today i present you The Crossroads, a new 2v2 map (the crossroads were the meeting point of the roads minas tirith - minas morgul and harad- black gate)
This map is basically a remake of udun, having same dimensions and proportions, but still a different design, and no big middle hill. It sacrifices some artistic freedoom and aesthetics for gameplay, but hey, thats what people want. (no big trees around crossroads, and not a heavily forested map like it should be, but u can still see the king's head near signal fire :D)
A slightly different offset for starting location allows dwarf builder to go unseen on side too (on udun you could but sometimes the enemy would see you) and possibly build a hidden mine there. OP dwarf.
Heres some pics
 
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Here is a download link.

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#57 Fudge

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Posted 30 June 2018 - 08:11 PM

Looks good. Lots of detailed texturing which looks very nice with those long shadows casting over it. Always a pleasure to work with the Emyn Muil textures!



#58 -SilverBane-

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Posted 10 July 2018 - 01:16 AM

Today I present you a new 3v3 map, the Frozen Rift.
 
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I hope someone will catch up the geyser FX, i was so rusty with particles and i still didnt got it to work perfectly but its good enough  :thumbsupxd:
 
 
Link to to download.

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#59 MattTheLegoman

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Posted 10 July 2018 - 09:36 AM

I picked up on the clouds coming from the vents immediately. I love it Silver! Gold star for you! =D


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#60 Mathijs

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Posted 10 July 2018 - 10:40 AM

Hey Silver, would you be opposed to the AotR team using your maps? Full credit to you of course, including in the ingame description string.

 

We might want to change the names and add some special creeps, if that's OK.


No fuel left for the pilgrims






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