pants....i need fresh pants
Nice work my friend
Posted 18 May 2015 - 12:02 PM
Yeah I don't mind the hours really, as long as it's sculpting and painting. But the topology afterwards is not fun at all...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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Posted 21 May 2015 - 12:12 AM
Pheeew... that was some serious fiddling with paint. Orc skin and armor is nothing compared to this.
But all things come to an end - all done!
Cape next...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 21 May 2015 - 12:49 AM
Posted 21 May 2015 - 06:09 AM
Posted 21 May 2015 - 11:02 PM
Finally! Face finished with tattoos, and body finished with cape
Hammer and axe next... Then the darn topology that will make this 6,8 million poly model into about 6k...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 22 May 2015 - 12:34 AM
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
Posted 22 May 2015 - 12:37 AM
Posted 22 May 2015 - 04:41 AM
Posted 22 May 2015 - 10:33 AM
It would be cool to have this in a kind of Return of the King game, such a good model!
Posted 24 May 2015 - 12:59 AM
I split the the topic into a new topic about the Iron Hills helmet...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 24 May 2015 - 01:47 AM
Seriously dude this is the best model i've ever seen, great work!
Posted 24 May 2015 - 02:02 AM
Seriously thanks
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 29 May 2015 - 11:06 AM
is this finished?
Posted 29 May 2015 - 04:44 PM
Yes, kind of. The high poly model is, but I must topologize and UV map.
Also, the helmet is not finished...
Should be all set this weekend =)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 30 May 2015 - 10:25 PM
Working on the crest for the helmet... Model done, now basic painting...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 31 May 2015 - 10:55 PM
Crest all painted and done...
And a quick test, with the standard Iron Hills helmet (and some golden paint), for size...
Edited by Nazgûl, 31 May 2015 - 11:10 PM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 01 June 2015 - 12:57 AM
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