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#161 ThrandyBanned

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Posted 20 December 2015 - 11:03 AM

God damn it! I have the same feeling that i had in April! I need to mod this game!
I don't know if this is possible but can someone experienced answer me:
Ragdolls instead of death animations?
High Poly Units?
Configure the game's engine so it can endure these?
Change the game's engine to SAGE 2.0(Red alert 3 uses it)

#162 ICT

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Posted 20 December 2015 - 11:26 AM

Good luck

 

 

Change the game's engine to SAGE 2.0

"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#163 Nazgûl

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Posted 20 December 2015 - 11:33 AM

God damn it! I have the same feeling that i had in April! I need to mod this game!
I don't know if this is possible but can someone experienced answer me:
Ragdolls instead of death animations?
High Poly Units?
Configure the game's engine so it can endure these?
Change the game's engine to SAGE 2.0(Red alert 3 uses it)


You forgot the most important thing - don't high jack other peoples topics. And also, stay off the drugs  :whatoa:


// C}{riZpc_punch.gif
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#164 ThrandyBanned

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Posted 20 December 2015 - 12:20 PM

Ohh sorry Naz!I forgot xP

#165 Lü Bu

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Posted 20 December 2015 - 02:33 PM

Is it possible to see model in game?

Good work anyway  :thumbsuphappy:



#166 Nazgûl

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Posted 20 December 2015 - 03:39 PM

It will be, when it's rigged and coded into game. Can't say when though. modding is a hobby u know :p

 

Started on the axe/mattock or whatever it's called...  :smilehuh:

 

IHaxe1.jpg


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#167 Nazgûl

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Posted 20 December 2015 - 11:09 PM

Axe done, painting next...

IMO, this is by far the coolest weapon "I" made (recreated) so far. The Weta design is simply bad ass  :themenace: Just imagine getting hit by this small tank  :evgr:

 

IHaxe2.jpg


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#168 Lü Bu

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Posted 21 December 2015 - 04:17 AM

It will be, when it's rigged and coded into game. Can't say when though. modding is a hobby u know :p

 

Started on the axe/mattock or whatever it's called...  :smilehuh:

 

 

 


Actualy I do understand   :whathuh:


Edited by Nazgûl, 21 December 2015 - 11:45 AM.


#169 NewErr

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Posted 21 December 2015 - 07:24 AM

Hey, good that you made it, I was too busy lately playing some LOTRO, I'm on a bit of modding break and also in LOTR is a bit of fuss with the server transfers.

Looks very good. :thumbsupcool:



#170 Nazgûl

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Posted 21 December 2015 - 11:46 AM

Kinda figured that, thanks  :thumbsuphappy: 


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#171 Nazgûl

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Posted 22 December 2015 - 02:52 AM

Painting the axe... metal almost done. But, I'm not sure if I should go with cuts in the blade, or not. Logically, they're supposed to be new in game, but cuts look cool  :trickydick:

What say you?  :smile2ap:

 

IHaxe3.jpg


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#172 MattTheLegoman

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Posted 22 December 2015 - 04:09 AM

A few subtle ones like that would be cool. =D


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There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

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#173 NewErr

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Posted 22 December 2015 - 06:14 AM

Deff some scratches...



#174 Nazgûl

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Posted 22 December 2015 - 12:12 PM

Allright I agree, thanks I'll go with some minor cuts like that, and some scratches here and there. I just remembered that's that what I did with the shields too as well as Dain's hammer  :smile2ap: 

 


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#175 Nazgûl

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Posted 23 December 2015 - 01:30 AM

Axe done! Really happy with this one  :thumbsupxd: 

280 polys is a lot for a weapon, but it will be wielded by the Banner Carriers only  :whatoa: 

 

IHaxe4.jpg


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#176 Lü Bu

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Posted 23 December 2015 - 04:22 PM

Nice!!



#177 Nazgûl

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Posted 31 December 2015 - 05:52 PM

Updated the helmet, by painting a new one with more details and color, and added more contrast and shading to the body - to match the new Erebor units =)

 

IHbody10.jpg

Helmet_Wip8.jpg


Edited by Nazgûl, 31 December 2015 - 06:20 PM.

// C}{riZpc_punch.gif
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#178 Nazgûl

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Posted 02 January 2016 - 03:46 PM

What a field day - the Iron Hills soldier model is now 100% complete, all in "low" poly.  :thumbsupsmiley:

I read somewhere that the Iron Hills dwarves of the Horse Lords mod is about 1800 polys. Not sure if that is including all gear or body only, but this SEE version is 2400 polys, all in all. That is:

- Helmet 399

- Head 365

- Body 1000

- Shield 19

- Spear 175

- Sword 155

- Axe 284

 

So for regular soldiers, it will be Helmet, Head, Body, Shield & Sword 1900 polys in game. I hope that will be ok...  :whatoa:

 

Can't wait to see these guys rigged, to suitable skeletons for infantry and phalanx as well as to machinery and the new goat cavalry rams  :thumbsupxd:

 

IHSoldier_Done.jpg


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#179 MattTheLegoman

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Posted 02 January 2016 - 03:50 PM

Yes, now we need to see a full legion of dwarves, fully armed and filthy!


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#180 Nazgûl

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Posted 02 January 2016 - 04:07 PM

Filthy? Isn't that orc style?  :evgr:

But yes, I just sent word to my Riggers  :thumbsupxd:

 

Also, we need to figure out suitable anims for this army!

 

- Pikemen, preferably with shields. Phalanx don't use shields, so maybe Easterling anims? Or Gondor Spearmen? Suggestions??

- Swordsmen with shields. Maybe Gondor soldiers? Theoden?

- Crossbowmen: Uruk Crossbow SKL

- Cavalry: Warg Rider SKL

- Battle Wagon.

- Catapult.

- Demolisher

 

Last three is unchanged SKL obviously. Axe is for Banner Carriers.


Edited by Nazgûl, 02 January 2016 - 04:21 PM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
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SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------





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