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MO 3.3 // Side 4 "The Foehn Revolt" - General Discussion


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#1621 lovalmidas

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Posted 15 January 2017 - 09:28 PM

I prefer to leave it a mystery. Who knows if they are parallel worlds or the same world? Who knows what the future will bring?

 

That there is no time manipulation in MO does not necessarily preclude time manipulation in TI.


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#1622 Solais

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Posted 15 January 2017 - 09:34 PM

Well depends on the manner of timetravel used by MO/TI. You could say that some bald guy appearing from nowhere set the events of MO into motion, but in the end, it won't end up as TI. In one theory of timetravel, the moment he appeared, he created another universe. I mean, think about the RA1 intro. Einstein went back in time to kill Hitler to prevent WW2 happening. When he returns, how come that his young assistant (who's most likely Siegfried, btw :V) knows about Hitler and WW2? That's because he returned to his own old universe, and indeed, this Einstein might not be the same Einstein as in RA1, because that's another timeline/universe. (Though in this theory, Einstein shouldn't have been able to return to his old universe, but that's a minor point. :V)


Edited by Solais, 15 January 2017 - 09:37 PM.


#1623 X1Destroy

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Posted 15 January 2017 - 11:28 PM

It's simple. Time traveling in its true meaning is impossible as time can never turn back, it only goes forward. What the timemachine did was simply send the person to a parallel universe where time move slower or start at a later point than the old universe. What is considered as the past in the original is actually the present of the new one. No history changing, because nothing have ever happened there yet.

Edited by X1Destroy, 15 January 2017 - 11:32 PM.

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#1624 Divine

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Posted 16 January 2017 - 12:39 AM

Damn, if the guys at Westwood just made half as much effort to explain the universe of their creation as you guys do, we wouldn't have so many gaping plot holes.


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#1625 hxazgalor

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Posted 16 January 2017 - 01:59 AM

Anybody wanna speculate on Foehn's organizational structure? I'm curious as to how chain of command works. And whart are Foehn commanders called? I was thinking Knight-Commander, but then I'm immediately reminded of Meredith from DA2.


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#1626 Mikołaj Ciesiński

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Posted 16 January 2017 - 02:29 AM

Anybody wanna speculate on Foehn's organizational structure? I'm curious as to how chain of command works. And whart are Foehn commanders called? I was thinking Knight-Commander, but then I'm immediately reminded of Meredith from DA2.

With "Chivalry's not dead!" phrase from Knightframe I would go for some kind of knightly / medieval Europe chain. Lord Commander maybe? 
As for the factions - Last Bastion as main base of operations, with Coronia Base (which is something like super-giant-Helicarrier-in-goddamn-tornado-where-nobody-can-fly-except-for-Coronia) and Haihead as some kind of special task force to do the hit'n run blitzkrieg shenaningas. 



#1627 Handepsilon

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Posted 16 January 2017 - 02:47 AM

Lord Commander maybe?

 

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#1628 aethiraes

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Posted 16 January 2017 - 03:21 AM

 

Anybody wanna speculate on Foehn's organizational structure? I'm curious as to how chain of command works. And whart are Foehn commanders called? I was thinking Knight-Commander, but then I'm immediately reminded of Meredith from DA2.

With "Chivalry's not dead!" phrase from Knightframe I would go for some kind of knightly / medieval Europe chain. Lord Commander maybe? 
As for the factions - Last Bastion as main base of operations, with Coronia Base (which is something like super-giant-Helicarrier-in-goddamn-tornado-where-nobody-can-fly-except-for-Coronia) and Haihead as some kind of special task force to do the hit'n run blitzkrieg shenaningas. 

 

 

Lord Commander. Foehn is the Night's Watch. We're going Games of Thrones here. Can you imagine, Last Bastion holding out their massive wall in the North. 

 

 

 

Anybody wanna speculate on Foehn's organizational structure? I'm curious as to how chain of command works. And whart are Foehn commanders called? I was thinking Knight-Commander, but then I'm immediately reminded of Meredith from DA2.

 

I'm not sure about the specific positions like commanders. However, the Foehn unit and structure descriptions gives some clues about the different subfactions and their role. 

 

Last Bastion is a centralised hub that contains most of Foehn's production facilities. Presumably, the top leaders are located here and direct Coronia and Haihead. Haihead is composed of many strike team across the world, so the majority of Foehn's commanders are probably allocated to different divisions.  

 

Wings of Coronia is the most ambiguous one. The Reprocessor says there's extensive nanite facilities on the Coronia ship/thing, so it must be a well equipped war machine. Except the Harbinger Tower mentions various Wings of Coronia divisions and multiple Harbingers across the globe, so they can't be a single army moving together under one commander in the Coronia. It may be that Coronia acts as mobile hub, while Last Bastion is a stationary one, directing Coronian forces.


Edited by aethiraes, 16 January 2017 - 03:22 AM.


#1629 umbracatervae

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Posted 16 January 2017 - 03:45 AM

Archduke?

I just imagine every Foehn sub faction is just like a medieval Duchies.

Or Foehn is akin to great house and its subfactions is a lesser houses


Edited by umbracatervae, 16 January 2017 - 03:46 AM.

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#1630 X1Destroy

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Posted 16 January 2017 - 04:16 AM

Nah, I think they will be anything but conventional in terms of organization. Possibly the average soldiers doin't even have ranks, calling the others brothers and sisters...each squad is commanded by a preacher/commissar...maybe :D
They might even have AI as commanders instead of relying on humans all the time.

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#1631 hxazgalor

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Posted 16 January 2017 - 07:09 AM

Anybody wanna speculate on Foehn's organizational structure? I'm curious as to how chain of command works. And whart are Foehn commanders called? I was thinking Knight-Commander, but then I'm immediately reminded of Meredith from DA2.

With "Chivalry's not dead!" phrase from Knightframe I would go for some kind of knightly / medieval Europe chain. Lord Commander maybe? 
As for the factions - Last Bastion as main base of operations, with Coronia Base (which is something like super-giant-Helicarrier-in-goddamn-tornado-where-nobody-can-fly-except-for-Coronia) and Haihead as some kind of special task force to do the hit'n run blitzkrieg shenaningas. 

Warhammer Fantasy/40K vibes, I am feeling. The medieval theme sure does match, to an extent. But the Knightframe is just an example, it might not necessarily reflect the entirety of the factions.

 

Archduke?

I just imagine every Foehn sub faction is just like a medieval Duchies.

Or Foehn is akin to great house and its subfactions is a lesser houses

The great house does make sense. But the thing is, most of the descriptions always somehow tie it all to Last Bastion. Even Fin and Alize were trained there. So it would seem that Last Bastion might just be Foehn central command, besides being their primary stronghold. It does seem that way.

 

Nah, I think they will be anything but conventional in terms of organization. Possibly the average soldiers doin't even have ranks, calling the others brothers and sisters...each squad is commanded by a preacher/commissar...maybe :D
They might even have AI as commanders instead of relying on humans all the time.

An Astra Militarum/Mechanicus mix? Sounds about right :D :p

 

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Edited by hxazgalor, 16 January 2017 - 07:11 AM.

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#1632 Solais

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Posted 16 January 2017 - 08:24 AM

I do like the Lord Commander title. :p



#1633 CLAlstar

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Posted 16 January 2017 - 08:27 AM

How about Grand Memelord? :V



#1634 umbracatervae

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Posted 16 January 2017 - 10:13 AM

Well, God Emperor is


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#1635 Handepsilon

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Posted 16 January 2017 - 11:06 AM

Well all this is only basing on 1-2 out of tens of units the Foehn Revolt has, really.... as cool as it sounds


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#1636 hxazgalor

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Posted 16 January 2017 - 12:47 PM

Most of the infantry have a very medieval feel to their names and roles, with the exception of the Clairvoyant/Duplicant, Zorbtrotter/Zorbfloater. And Syncronaut just for the name.

 

Knightframe/Kingsframe has the chivalrous, gallant cavalier image. Lancer reminds me of jousting knights, or generally knights on horseback, charging headlong into the fray. Huntresses, well, hunt poor sods. Deviatresses, um, deviate other people from their path, not unlike a Siren but without the seduction part. :p

 

Syncronin because 'ronin', masterless warriors (note the irony). Giantsbane is akin to veteran warriors who are so good at their job they earned grand titles to denote their badassery. Godsbane, basically, because they make the gods tremble in their pants (reminds me of ancient tales where even mere mortals fight/challenge the gods).

 

Basing the ranking system off these might not be surprising. But we'll have to see how the devs pull it off, or if they'll just stick with conventional stuff.


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#1637 X1Destroy

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Posted 16 January 2017 - 02:56 PM

Talk about naming senses, I wonder who thought of the idea of using pre-historic animals for Foehn vehicles. Quite a brilliant idea as they were not overused, but why?

The Pteranodon is a perfect fit. If there's gonna be more units in the future I hope we'll have something with Brachio or Triceratops as its name.


Edited by X1Destroy, 16 January 2017 - 03:01 PM.

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#1638 XoGamer

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Posted 16 January 2017 - 04:42 PM

How about Richass Bitch with all dem Reprocessors

 

 

 

 

 

 

 

 

 

 

 

 

no offense intended.


Edited by XoGamer, 16 January 2017 - 04:42 PM.

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#1639 umbracatervae

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Posted 17 January 2017 - 12:53 AM

Well, medieval theme also fit on two of their stolen unit. The other one also taken from extinct animal.


Edited by umbracatervae, 17 January 2017 - 12:54 AM.

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#1640 lovalmidas

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Posted 17 January 2017 - 04:21 AM

How about Grand Memelord? :V

 

Well, God Emperor is

 

Inb4 more trumpets in Foehn OST.

Oh and airhorns too. 

 

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Edited by lovalmidas, 17 January 2017 - 04:23 AM.

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