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MO 3.3 // Campaign, Cooperative & Challenge Discussion


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#1101 UNSC THE CHILL OF WAR

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Posted 25 August 2017 - 08:04 AM

...the same script from ra2 that causes the game to pause but the video transmission in the radar is playing...

 
I have discovered a way to create artificial lag!

????

#1102 Handepsilon

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Posted 25 August 2017 - 10:53 AM

Mapper thing, just ignore it :p


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#1103 UNSC THE CHILL OF WAR

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Posted 26 August 2017 - 08:10 PM

On the mission "heaven and hell", why is there an allied runway in the soviet base? You can just see the veey bottom corner sticking out the top of the map.

#1104 TheWankBank

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Posted 26 August 2017 - 08:37 PM

Maybe they captured it?


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Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#1105 Tathmesh

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Posted 27 August 2017 - 01:32 AM

I think Speeder said that runway was necessary for the scouting harriers in the mission to work properly.

#1106 Gameman112358

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Posted 30 August 2017 - 07:14 AM

Yeah, Speeder did mention it, mainly because no runway or airfield somewhere in the map means that the Stormchild will crash and go down mid air. 



#1107 UNSC THE CHILL OF WAR

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Posted 01 September 2017 - 07:59 PM

I just played juggernaut, and in any naval wave from the west/left, there are 2 zubr's that decide to ignore all logic, and climb a vertical cliff! They then follow the road and go down to the beach then drops off the tanks.

Also, the Chinese forces have borillos instead of armadillos.

(Wolfhound spam needed for this mission. Plus, much lag, much units - the first time I tried this, the game crashed due to epsilon spamming of... everything!)

#1108 edumm

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Posted 08 September 2017 - 04:54 PM

Just a few suggestions of new missions for analysis that came to my mind in the last days...

 

Coop-missions:

 

(2) Allies: Monkey's Planet

Bloody Soviet-funded armed revolutions in the Congo region have destabilized all of Central Africa and now threaten Allied protectorates in the south of the continent. The Expeditionary EA's force must finally the revolutions.

Objective 1: Contact the lost Allied outposts.
Objective 2: Prepare defenses and expand the bases.

Objective 3: Destroy all Soviet monuments in the region.

(2) Soviets: Bio Risk

The Yuri's have discovered that the Soviets are producing new deadly biological weapons in Voz-Island, Aral Sea. This dangerous bio-weapons should not fail in the wrong hands.

Objective 1: Protect the Biological Lab complex from Infiltrators.
Objective 2: Establish a base on the island.
Objective 3: Eliminate the Yuri's naval forces and the Naval Shipyards.
Objective 4: Eliminate the Yuri's costal bases.

(2) Epsilon: Black Tide

The Strait of Malacca is of fundamental importance to the world economy, both to the Allies and to the Soviets, the eventual control of the region to break economically the major powers. Yuri's naval forces must fulfill this task.

Objective 1: Build and protect strategical naval bases.
Objective 2: Destroy all Allied and Soviet cargo ships that cross the strait.
 

Single-player missions:

 

Epsilon Covert Op: PRISION BREAK
Location: Somewhere in East Siberia, Russia - Player: PsiCorps

A psychic cell of Adepts was sent to frozen Siberia for forced labor in a Soviet camp, naturally the high-ranking Soviet comrades who are in the area are unaware of what is going on in the minds of the new prisoners... this will be the Yuri's first great opportunity to control their minds.

Objective 1: Controlling the mind of high-ranking Soviet members.
Objective 2: Evacuate all controlled high-ranking Soviet members through APCs.
Objective 3: Sabotage the main camp base.
Objective 4: Keep at last 3 Epsilon Adepts alive.



#1109 UNSC THE CHILL OF WAR

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Posted 09 September 2017 - 12:46 PM

I was doing the deception challenge ​as USA and I found this thing what the hell is this.jpg what is it?

 

also, in the brief for the same challenge, It says "To make things worse, a storm is brewing". ​what is the storm? as the challenge just seems to be 3 invisible epsilon base's.



#1110 Handepsilon

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Posted 09 September 2017 - 03:18 PM

That Watch Tower is the object that makes the player invisible (edited for the map)

 

The 'Storm' is several Wormqueens around the map

 

Btw, 'The Yuri's'? What the hell is the yuris?


Edited by Handepsilon, 09 September 2017 - 03:20 PM.

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#1111 UNSC THE CHILL OF WAR

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Posted 09 September 2017 - 08:15 PM

So i tried the scorpain cell challenge, and it was literally impossible.

Easy difficulty (dont flip out at me for picking easy, most missions are ahrs, even on easy) me as USA and blue. Allie is red Russian.
Launch game. Loading screen. Then the game appears. Then my MCV turns purple, i lose, end of game. Allie unaffected. Game lasts 7 in-game seconds. Tried 3 times, the same thing happened again.

How can i prevent this? Do i even want to do this challenge? Can i even do this challenge?

Edited by UNSC THE CHILL OF WAR, 09 September 2017 - 08:16 PM.


#1112 Janusz Olender

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Posted 09 September 2017 - 08:25 PM

This challenge is bugged, just don't pick USA. Any other faction will work.



#1113 legionnaire501

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Posted 09 September 2017 - 09:43 PM

So i tried the scorpain cell challenge, and it was literally impossible.

Easy difficulty (dont flip out at me for picking easy, most missions are ahrs, even on easy) me as USA and blue. Allie is red Russian.
Launch game. Loading screen. Then the game appears. Then my MCV turns purple, i lose, end of game. Allie unaffected. Game lasts 7 in-game seconds. Tried 3 times, the same thing happened again.

How can i prevent this? Do i even want to do this challenge? Can i even do this challenge?

yeah this bug was reported earlier in this thread. USA seems to be the only ones affected by it



#1114 Handepsilon

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Posted 10 September 2017 - 06:10 AM

The trigger was owned by United States and explicitly said to turn the house to the AI, which is the reason why any US MCV turns purple instantly.

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#1115 ahmed.osama

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Posted 16 September 2017 - 04:50 PM

After some reading a lot in mental omega wikia and playing. 

I have a theory about libra while in dance of blood she doesn't have voice lines I think she is the real one and the one in obsidian sand was only a copy a clone of her self as we see in dance of bloods mission description (the European Alliance forced yuri to bring his ace card early) so why when she killed in obsidian sand nothing happened and the mission didn't fail in addition that she was stronger in dance of blood.

 

note:again in the right place  :thumbsupxd: .



#1116 Derxwna Kapsyla

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Posted 16 September 2017 - 09:02 PM

 

After some reading a lot in mental omega wikia and playing. 

I have a theory about libra while in dance of blood she doesn't have voice lines I think she is the real one and the one in obsidian sand was only a copy a clone of her self as we see in dance of bloods mission description (the European Alliance forced yuri to bring his ace card early) so why when she killed in obsidian sand nothing happened and the mission didn't fail in addition that she was stronger in dance of blood.

 

note:again in the right place  :thumbsupxd: .

 

 

Except she wasn't a clone, it was the real Libra. If you haven't noticed, there are several missions where heroes can die in battle if they aren't important to the objective (I believe Eagles Fly Free is an example of one with Tanya). This is implied knowledge based on the objectives, where it'll say "Hero mus survive until such and such is completed" (Another example is the Epsilon mission where you control Rahn and Malver, and have to bring them to the Epsilon base. After that they can be defeated without repercussion). Libra being able to die in Obsidian Sands isn't indicator of anything special, especially since Rahn can also fall in that mission, and as we all know, there are no heroes with clones or cloning capabilities (aside from Libra).



#1117 Janusz Olender

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Posted 16 September 2017 - 09:13 PM

Besides, that Libra in Obsidian Sands was also significantly stronger than in multiplayer, even though not as powerful as in Dance of Blood.



#1118 Handepsilon

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Posted 17 September 2017 - 02:12 AM

When they die ingame, they don't really die, just incapacitated.

Even though the game depicts them melting to a Desolator fire.

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#1119 Handepsilon

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Posted 17 September 2017 - 02:12 AM

When they die ingame, they don't really die, just incapacitated.

Even though the game depicts them melting to a Desolator fire.

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#1120 ahmed.osama

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Posted 17 September 2017 - 01:50 PM

why is Egypt is controlled by USA I thought that Egypt and USSR are in the same alliance


Edited by ahmed.osama, 17 September 2017 - 02:28 PM.





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