MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
#1461
Posted 04 July 2017 - 08:25 PM
Maybe is small for you
Guess what some people use a mouse to play RTS games
#1462
Posted 04 July 2017 - 08:57 PM
#1463
Posted 04 July 2017 - 08:57 PM
#1464
Posted 05 July 2017 - 12:12 AM
I like gnomes
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#1465
Posted 05 July 2017 - 09:02 AM
Does any else think that the lancer looks like an elite from halo holding an energy sword?
It used Elite model converted into sprite from PPM before Nolt made a custom one. The new model, however, was made to look similar to the old one for some reason.
#1466
Posted 05 July 2017 - 01:44 PM
It used Elite model converted into sprite from PPM before Nolt made a custom one. The new model, however, was made to look similar to the old one for some reason.Does any else think that the lancer looks like an elite from halo holding an energy sword?
Cause they run rly fast and need cyber-cheetah legs.
Edited by Tathmesh, 05 July 2017 - 01:44 PM.
#1467
Posted 05 July 2017 - 08:02 PM
Plz make easier!!!!
#1469
Posted 05 July 2017 - 08:42 PM
I'm usually the one that complains about difficulty, but I think the challenges are challenges because they were meant to be challenging.
#1470
Posted 05 July 2017 - 11:44 PM
And Watercube is one of the hardest
*insert more cocky bragging about watercube being easier than stuff he made*
Edited by Handepsilon, 05 July 2017 - 11:46 PM.
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(Firestorm is still SoonTM)
#1471
Posted 06 July 2017 - 01:33 AM
Challenges are more like a modified skirmish really...
And Watercube is one of the hardest
*insert more cocky bragging about watercube being easier than stuff he made*
I thought Watercube was hard.
But then I just spammed boats and I did a lot better. It's a boat challenge, why did I not spam boats earlier :/
If you spam anti-air infantry and defenses you can laugh at a Harbinger attack. Put some anti-armour near the ore fields to counter magnetrons and marauders. Instant impenetrable island fortress.
Just rush boats and take out superweapons as fast you can.
There will be a lot of losses. Possibly some crying. But it works okay.
#1472
Posted 06 July 2017 - 07:39 AM
Pick more starting money.
I started with 50000 credits and took all the crates
#1473
Posted 06 July 2017 - 07:55 AM
Watercube is meant to kick your ass. Esspecialy in mental AI mode.
#1474
Posted 06 July 2017 - 08:17 AM
Actually Mental AI mode made it much easier. The China and Pacific Front base were so tight for Mental AI to accomodate that they were late to reach tier 3.
It really is only just making it more annoying with more Crazy Ivan, Rocketeers, Clairvoyants, Coronian fleet and Leviathans (as well as earlier air raid) but other than that... the pressure is considerably less.
Edited by Handepsilon, 06 July 2017 - 08:17 AM.
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
#1475
Posted 06 July 2017 - 08:39 AM
#1476
Posted 06 July 2017 - 10:07 AM
Actually Mental AI mode made it much easier. The China and Pacific Front base were so tight for Mental AI to accomodate that they were late to reach tier 3.
It really is only just making it more annoying with more Crazy Ivan, Rocketeers, Clairvoyants, Coronian fleet and Leviathans (as well as earlier air raid) but other than that... the pressure is considerably less
They didn't take long in my case. I suppose that depends on luck a bit.
And unsc, I suggest you watch my video on watercube Mental AI which I did SOLO. It could help you out.
Edited by DarkEmblem, 06 July 2017 - 10:13 AM.
#1477
Posted 06 July 2017 - 03:04 PM
#1478
Posted 06 July 2017 - 05:58 PM
Water Cube is very easy with PF.
Just (1) Chrono sphere Battle Fortresses across water & (2) Suppressor Naval forces and strike Iron Guards with Aircraft Carriers.
EZ PZ Le Mon SqeeZ
Edit: I suggest a challenge mission where you have to fight a bunch of Centurions with Cyborg Prototypes, Nuwas and three (maybe four) Nuclear Silos.
Multiple Centurions will constantly be made. Some will attack but most will defend. I imagine it'll be easy when massing jets so I suggest there be a bunch of Sentinels too.
The Ai would also use a bunch of Wall Buster Missiles to annoy the player(s).
Maybe there should be challenge missions themed around each faction, kinda like how this one is themed around China.
Edited by BlackAbsence, 06 July 2017 - 08:01 PM.
Infinitive absence.
#1479
Posted 07 July 2017 - 12:23 AM
Been there done that. Let's see
- Qilin got buffed into firing 4 mini nuke shells and faster than Bulldog
- Nuwa Cannon has triple its' speed and 5x as wide radiation range. Explodes in Tactical missile explosion.
- Centurion gets radiation radius like Nuwa and 2x speed, explodes in Nuclear Missile superweapon, also blows your nearby flying jets.
- Eradicator uses Krukov weapon.
- Cyborg Prototype drops and uses irradiation MG.
- Wallbuster is a mini nuke
- Tactical Missile strike EMPs
etc. etc.
If that's good enough for you, I'l fetch the download later
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
#1480
Posted 07 July 2017 - 07:52 AM
You forgot to mention the Sentinels that basically denies all air units in its rangeA Chinese Challenge?
Been there done that. Let's see
- Qilin got buffed into firing 4 mini nuke shells and faster than Bulldog
- Nuwa Cannon has triple its' speed and 5x as wide radiation range. Explodes in Tactical missile explosion.
- Centurion gets radiation radius like Nuwa and 2x speed, explodes in Nuclear Missile superweapon, also blows your nearby flying jets.
- Eradicator uses Krukov weapon.
- Cyborg Prototype drops and uses irradiation MG.
- Wallbuster is a mini nuke
- Tactical Missile strike EMPs
etc. etc.
If that's good enough for you, I'l fetch the download later
Edited by GuardianGI, 07 July 2017 - 07:53 AM.
- UNSC THE CHILL OF WAR likes this
Don't mind me, I'm just pretty broke nowadays...
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