Crack of Doom
Summons a patch of cracked, volcanic earth. All units inside of it take damage over time.
Watcher of Morgul
Summons a Watcher of Morgul. Can be placed anywhere on the map. Detects stealthed units. Nearby enemy units lose all leadership.
He Is Gathering All Evil To Him
Summons Haradrim Raiders, passively unlocks Easterling Kataphrakts and Easterling Swordsmen
Call the Horde
Slaves of Nurn
Dungeons of Dol Guldur
Wraiths on Wings!
The Eye of Sauron
Sauron gazes upon the battlefield. Briefly stuns all enemy units on the map. Enemies caught within the Eye are stunned for longer. Friendly units caught within it are buffed.
Fires of Orodruin
Burning rocks and ash pummel the battlefield.
I really like the new spells, I had an idea of making an earthquake from mount doom as 4th tier spell but this one sounds better, some might prefer keeping Eye of Sauron in 1st tier because this iconic spell has been in Mordor's 1st tier since bfme1, but I don't think that is an issue here, this way the spell is an excellent reference to the Black Gate clip from Return of the King and portrays Eye of Sauron as much more dangerous and menacing spell than before, although I would suggest to add this:
1- Enemies caught within the Eye loss all leadership
2- Friendly units caught within it are fearless
3- Making the radius of the Eye bigger (as much as "Wrath of Caradhras" for example) but the player can't move the Eye
4- Replacing the voice line of the spell
Currently its this: https://youtu.be/y4CVxSGPWyo
I recommend this: https://www.youtube....h?v=G11prumD2pY
If you find it long then just the part "I see you" is enough, I think it sounds more terrifying with the effects and fitting for the final spell.