my complaint is that there are no maps of real places in mo, I think it's a waste that with maps as beautiful in the campaign as those of moscow and singapore cannot be played in multiplayer. :(
ps: sorry for my english
Posted 20 March 2018 - 07:15 PM
my complaint is that there are no maps of real places in mo, I think it's a waste that with maps as beautiful in the campaign as those of moscow and singapore cannot be played in multiplayer. :(
ps: sorry for my english
Posted 20 March 2018 - 08:32 PM
Thanks to the map editor, now we can make our own maps. Try it out and give it a try!
Posted 21 March 2018 - 03:52 PM
Posted 21 March 2018 - 05:14 PM
I wanted to modify the mission of "the conqueror" and make it a playable map, but I can not find it. Do you know how I can find her?
The campaign maps are inside the .mix files, which are protected. Besides, even if you manage to unpack it, uploading your map would basically mean uploading the mod's assets, which isn't a good thing to do. Unless,of course, you just want it for yourself and don't plan to release it to public.
Edited by Terminal Velocity, 21 March 2018 - 05:14 PM.
Posted 21 March 2018 - 05:31 PM
I honestly do not have any idea about the map editor, I just wanted to see if some map creator was motivated to make maps of real locations. :0
Posted 21 March 2018 - 05:36 PM
Well, the map editor was just released,so it's a bit too early to judge.Making a detailed map may take quite a lot of time.
Posted 22 March 2018 - 04:12 PM
Official multiplayer maps need to be balanced (or in MM's case, so balanced it's symmetrical) and the campaign maps aren't designed with that in mind
I like gnomes
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Posted 23 March 2018 - 10:09 AM
If those maps were even included in multiplayer, it would mostly be for meme games or lols, as they are only meant to give a cinematic experience and/or the enemy in the campaign will have a advantage over the person playing in the campaign player's spots. Either the maps have to be symmetrical and be balanced or if they remain that way, they'll just be meme games.
Games -
Command and Conquer Red Alert 2/3 and Yuri's Revenge
Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun
Command and Conquer Generals and Zero hour
Posted 24 March 2018 - 12:00 AM
Everything depends on the approach that the designer gives them, the map of Paris and San Antonio can have a symmetrical design, while the maps like the one of Moscow can be derived to the fortress mode. I just wanted to see if a mapmaking is inspired to do it or at least do a map design tutorial... but this is not the most important thing in the world, it's just a small detail.
Posted 09 April 2018 - 01:10 AM
speaking of map editor, anyone know how to enable shipyards on map ?
using the final alert ?
Edited by Tomb Deathwing, 09 April 2018 - 01:10 AM.
Posted 09 April 2018 - 07:34 AM
speaking of map editor, anyone know how to enable shipyards on map ?
using the final alert ?
they are enabled by default.
Posted 09 April 2018 - 11:38 AM
If those maps were even included in multiplayer, it would mostly be for meme games or lols, as they are only meant to give a cinematic experience and/or the enemy in the campaign will have a advantage over the person playing in the campaign player's spots. Either the maps have to be symmetrical and be balanced or if they remain that way, they'll just be meme games.
Insomnia could be the edge you need. With some bridges added, It seems balanced enough for PvP battles, say 3v3.
In-game speed vs real life speed? →
Malver in Obisidian Sands? →
Strength-Agility-Intellect subfactions? →
Posted 09 April 2018 - 11:44 AM
Frozen souls(6) is almost that
Posted 09 April 2018 - 05:00 PM
my complaint is that there are no maps of real places in mo, (...)
I have planned to create a 4 player battle map, which is based on this sweet little city:
I'll tell you when it's finished.
Discemus gubernaculum esse movendum.
Quod verum putaveram esse particulam
pro viribus agendum est, vim totam adhibebibus.
Ad haec nos paremus?
Mundos aperit portam.
Venenum invasit sanguinem et venas,
iniectum damnosus cogitatis tuis.
Non morbum transferunt in te res humanae,
sed pavor, internus te infirmat prorsus.
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