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Bugs, Mismatches, and Errors. POST HERE


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#841 Vanguard

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Posted 30 January 2006 - 03:22 PM

It's cause it builds more then it did before, further more why against 7 infantry gens :grin:.
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#842 spartan 117

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Posted 30 January 2006 - 03:59 PM

coz the ai is so fuckin weak
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#843 Jsmooth13

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Posted 30 January 2006 - 10:42 PM

hell yeah, but in pr the ai is weak anyway (oops said it again nooooooooo)

Edited by Jsmooth13, 30 January 2006 - 10:43 PM.


#844 Vanguard

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Posted 31 January 2006 - 12:15 AM

Then play against 7 Hard Tank Generals.
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#845 Jsmooth13

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Posted 31 January 2006 - 01:36 AM

Psh... Linear Tank takes em all out. Especially since in PR against COMP I make really intricate defenses. Virually Impenatrable

#846 Bob

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Posted 31 January 2006 - 07:27 AM

Well, we could do what one of the other mods did. Can't remember which one exactly off the top of my head, but I think it was Contra. Anyway, they didn't allow you to build a strat/prop center until you achieved a certain Gen promotion level. Until then you fought with mostly basic units.

Try that against 7 PR tank gen AI's (who wouldn't have that limit on them) on hard. ;)

For the record, personally I wouldn't want to see PR to go in that direction. But, hey that's just one man's opinion...
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#847 Guest_Guest_*

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Posted 31 January 2006 - 07:42 AM

What's with the bouncing vehicules? Each time there's a big blast near a vehicle (specially tanks) they either bounce further away or do a kind of roll on themself. And there's also the flying soldiers with big blasts.

There's one time where I've used the scatter bomb, a supply truck was caught in the blast and flew through about half of the map.

And about the scatter bomb, why does only the Superweapons General have the quick access icon for it? For the other US armies it's not there. You have to select the GPS to use the scatter bomb.

#848 Vanguard

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Posted 31 January 2006 - 01:49 PM

Explosions create shockwaves in PR, and in real life, but really in real life they wouldn't bounce they would be blown over, just in Gen you can't control what direction they fly, maybe if they implement a directional blast thing that would be good, but that's impossible for me to do.
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#849 link.the.first

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Posted 31 January 2006 - 10:08 PM

And... what about the Cluster Bomb sidebar issue?

BTW, guest was not me.

Edited by link.the.first, 31 January 2006 - 10:08 PM.

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#850 Vanguard

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Posted 01 February 2006 - 07:21 PM

You mean how it doesn't show up, I ment for it not to, it currently comes from the GPS Center, but will be moved somewhere else. The reason it doesn't is because it makes it so you can click a target with the Daisey Cutter or MOAB from the side menu, and that you have to click on the CC version to designate the target.
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#851 Jsmooth13

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Posted 01 February 2006 - 08:03 PM

It does show up for Superweapon General, I'm pretty sure it does.


BTW, Vanguard, man, great idea today. If you are a team with someone, and they are a different faction, could you build joint defenses.

#852 link.the.first

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Posted 01 February 2006 - 09:25 PM

Where's the Daisy Cutter strike? I don't remember seeing that.

I still say it's sorta pointless not to have it on the sidebar. Makes it a bit harder to coordinate troops. Not enough to cripple or balance out the cluster bombs, it won't put a player at a disadvantage, it's just annoying.
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#853 Guest_dill_*

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Posted 02 February 2006 - 12:02 AM

my game will not play
:p

#854 Bob

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Posted 02 February 2006 - 12:21 AM

Uninstall it, and install it again. Instructions on how to properly install and uninstall PR can be found here.
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#855 Vanguard

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Posted 02 February 2006 - 01:28 AM

The Daisy Cutter Strike is just the Daisy Cutter or Fuel Air Bomb dropped by the B-52. And it makes it so that you can use it from the side bar if the Cluster Bomb is on the sidebar aswell and you use it at anytime, so you're just gonna have to deal with it.
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#856 Karlos Vandango

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Posted 02 February 2006 - 09:25 AM

yea when i was playing the online commache game ea made i was confused
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#857 spartan 117

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Posted 03 February 2006 - 07:58 PM

just a bug i noticed:

the tank troop crawler ( u know the armoured one ) doesn't unload it's troops when u order to attack another unit with it. and it doesn't hold 10 guys, as it says in the description.
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#858 Vanguard

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Posted 03 February 2006 - 08:08 PM

I know about the description, fixing that as we speak.
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#859 Karlos Vandango

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Posted 03 February 2006 - 09:19 PM

kool
little of topic but im wacthing american idol and there in texas
wonder if vanagrd went on the show

Edited by Karl Townsend, 03 February 2006 - 09:20 PM.

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#860 Vanguard

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Posted 03 February 2006 - 09:59 PM

You mean to shoot Simon? I wish. Anyway back on topic :).
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