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#1021 00 Nobody

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Posted 19 September 2006 - 10:02 PM

More like, make it get shot down with one damage.
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#1022 THE OVERLORDS

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Posted 20 September 2006 - 10:08 PM

I still think its balanced, balanced enough anyway.

How about giving china SU-37's and SU-47 "black eagle" or as most of the time called "berkut"


oh and did anyone know sputnik is low enough that you can see it at night without binoculars yes the sputnik is still up there and i think it passed over area 51 a few times ive seen the black and white pictures. Why do they put an airstrip with a lake right in front of it?

Edited by THE OVERLORDS, 20 September 2006 - 10:11 PM.


#1023 Bob

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Posted 21 September 2006 - 02:43 AM

Hmmm... That's different. Having a lake at the end of the runway would definitely cause some unique problems. Any idea where on the net I could see the pics? Just curious.
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#1024 Delta24US

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Posted 21 September 2006 - 08:33 PM

would it show on google earth? ^_^
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#1025 00 Nobody

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Posted 21 September 2006 - 10:00 PM

Perhaps. Is this the legendary 'Broom Lake' you're talking about? If it is, it may not.
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Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!

#1026 THE OVERLORDS

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Posted 22 September 2006 - 07:43 PM

It may be groom loke but dosent it have no water in it?

And the pic i saw was off a 3 or so year old magazine the pic wasnt in complete color but i saw hangers an airstrip and a lake in front of it and i think a jet of some kind covered in tarp from the outline it looked like a bigger f22 (i know how big an f22 is because i got to touch one and actually get in the cockpit Its diffrent from the practice mig-21 i fly)

Edited by THE OVERLORDS, 22 September 2006 - 07:49 PM.


#1027 FireBlade

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Posted 24 September 2006 - 11:48 PM

Here are a few exploits, and issues you can correct:
For GLA generals, if you destroy a black market so only the hole is left to rebuild it, you can build up to 2 more black markets, and have the hole rebuild your first market(s).

When making a fake structure, even if you have 2 black markets built, you can upgrade fake ones to real ones, giving you a total greater then the allowed 2.

Fake black markets only show 20$ every few seconds instead of the adjusted 200 that normal markets produce.

For some built units, sometimes when you build 9 units that normaly take a while to produce, it will build the first one within the normal amount of time, but the other 8 come out individualy in about a seconds time one after the other.
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#1028 00 Nobody

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Posted 25 September 2006 - 10:55 PM

Talking about the dozers, right?
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Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!

#1029 THE OVERLORDS

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Posted 30 September 2006 - 08:28 PM

Can all sides get equally powerful superunits usaf gets a b2 bomber, US laser gets mobile but not so strong particle cannon tank (if you dont already have it) we could bring back the mammoth mkll for the US superweapon general.


And note i said none stronger that the other but strong enough to turn the tide of battle and give crushing force to whoever has it.


Ah heres a good one for china nuke how about the dora gun with nuclear shels. big i mean big as big and a lot longer than china command center the gun taked about 30 sec to deploy only 1 can be built and takes about a minute to reload.


and did you know they had "railguns" back in ww2 guns on railroad tracks like bertha and the legendary paris gun.

Oh and just to bring this to bear it dosent mater what jet you have mig-17 or f-22 the only deciding factor in a dogfight is your skill wich means the f-22 can suck or be good. The jet does not mater. And besides fly by wire systems would be knocked out in a lightining storm.

Edited by THE OVERLORDS, 30 September 2006 - 09:03 PM.


#1030 Bob

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Posted 05 October 2006 - 06:03 PM

... Why do they put an airstrip with a lake right in front of it?

I just randomly ran across a good color picture of a landing strip with a lake at the end of it.

http://www.jetphotos....php?id=5797736

Bizarre. :ninja:

I wouldn't want to be the boater at the end of the runway in this picture. :lol:
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#1031 00 Nobody

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Posted 05 October 2006 - 10:06 PM

I dunno why, but it looks like it's been doctored. The runway, and the part next to it. Also the buildings in the background.
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Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!

#1032 mathwizi2005

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Posted 06 October 2006 - 07:19 PM

how about super tanks of which only one can be built
USA "ultimate A1 Abrams" with dual barrels and can zoom right across the screen
China "super overlord" that has quad barrels
GLA "technical fortress" that can hold 10 people and allow them to fire out of the vehicle

#1033 00 Nobody

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Posted 06 October 2006 - 10:18 PM

overpowered, simply put.
also, the super overlord thing is in ZH Reborn, a mod that Vanguard loathes.


And before you ask, the naval forces were removed from 7.0.
00 Nobody Maps and Missions
Desert Legends RPG C&C's ONLY
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Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!

#1034 mattanator

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Posted 08 October 2006 - 02:41 AM

is there a way to give the USA an anti-infantry laser or machine gun turret?
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#1035 00 Nobody

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Posted 09 October 2006 - 12:19 AM

no, but they have bradlies. The regular, superweapon, and airforce bradlies have machine guns that tear infantry up, and the laser gen has a laser which is even more powerful.
00 Nobody Maps and Missions
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Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!

#1036 mathwizi2005

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Posted 13 October 2006 - 06:37 PM

And before you ask, the naval forces were removed from 7.0.


why
the units were fine

#1037 00 Nobody

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Posted 13 October 2006 - 07:14 PM

Appearently not. They had some glitches in them. I would know, i used them in a map.

When a naval unit is hit with a weapon that causes normal units to fly into the air, they simply turn sideways or something similar. They also have no bottom on their model. That was obviously part of it. The other part was that they could sometimes run ashore and still fight.
00 Nobody Maps and Missions
Desert Legends RPG C&C's ONLY
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Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!

#1038 mathwizi2005

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Posted 18 October 2006 - 07:00 PM

thats the reason why EA never included the naval units
they never worked so you have to expect those gliches
its the same with the regular units

do you notice that when a units is destroyed by a MOAB that the unit flips?
well if you add a bottom the the units, they will no longer flip, but the naval units would be fine

#1039 Soul

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Posted 18 October 2006 - 09:57 PM

I have two ideas that I think should be done


1. Take the Tomahawk SW from Vanilla USA and give it to Air Force Gen but take his Particle Cannon away just Vanilla USA should have a regular Particle Cannon IMO.

2. Increase the SW Gens Particle Cannon SW from $2500 to $4000 or $4500 cause it being $2500 is to cheap and unfair to other players going up againest SW gen.


These are my ideas and I hope you take them into accont thank you.

Hey VG in case you missed this here's a second chance to see my idea which IMO is very good.
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#1040 00 Nobody

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Posted 18 October 2006 - 11:14 PM

He usually never posts in this topic, but he does look through it. Just be calm, and wait. if he doesn't answer, oh well, right?

Oh yeah, like my new sig?

Edited by 00 Nobody, 18 October 2006 - 11:14 PM.

00 Nobody Maps and Missions
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Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!




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