Crazy Ideas
#1041
Posted 21 October 2006 - 05:21 AM
#1042
Posted 21 October 2006 - 02:11 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#1043
Posted 26 October 2006 - 12:47 PM
Spot the orange of doom.
Ever stop to think and forget to start again?
There are 10 kinds of people in this world: Those who understand binary and those who don't.
FZM and Vort don't do tag wrestling...but if they did, they'd probably be the worst tag-wrestlers in the world.
Oh for fuck's sake!
#1044
Posted 26 October 2006 - 10:44 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#1045
Posted 15 November 2006 - 01:41 AM
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#1046
Posted 18 November 2006 - 05:14 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#1047
Posted 20 November 2006 - 07:30 AM
The HH-47 Combat Search and Rescue Chinook (CSAR-X):
'On 09 November 2006 the Boeing Company’s HH-47 helicopter has been selected by the U.S. Air Force as the winner of the Combat Search and Rescue (CSAR) program competition. The CSAR program calls for initial operational capability of the HH-47 aircraft in 2012. Under the program, which is valued at up to $10 billion, Boeing will build 141 production aircraft and four test aircraft at its Rotorcraft Systems manufacturing facility in Ridley Park, Pa., also home to the MH-47G Special Operations and CH-47F Chinook programs. ...'
' ... Built on a new airframe, the Boeing HH-47 CSAR-X rescue aircraft is equipped with advanced countermeasures and survivability enhancements similar to those utilized in U.S. Special Operations MH-47G heavy assault rotorcraft. With its proven long-range performance, the special operations helicopter is multi-mission capable with significant combat experience, at high altitudes, in austere environments and with limited visibility. ... '
' ... This search and rescue aircraft features more powerful and efficient T-55-GA-714A engines with full authority digital electronic control. The engines each produce 4,868 maximum shaft horsepower, which enables the aircraft to reach speeds in excess of 175 mph and provides the capability to transport a payload of up to 21,016 lbs. ... '
Quotes above from Global Security .org at:
http://www.globalsec...craft/hh-47.htm
There's a couple of different ways of getting this into the game. Either this chopper could replace the existing AF generals Chinook, or it could be a newly buildable aircraft available after a strat center has been built. I would recommend the latter of the two options.
This new Chinook would have the following characteristics:
1.) Countermeasures from the moment it's available to be built.
2.) Healing properties for infantry only. (A slow self healing for the chopper would be nice too, but optional)
3.) This is not meant to be a troop invasion helo for the game, so limit the slots to only four infantry slots (no vehicles). Also possibly have a build limit of two to four.
4.) Slightly to moderately improved armor
5.) A 30% to 50% speed increase.
6.) Bio-hazard clean-up (If that's possible to code an air unit to do). Or come preloaded with 1 bio-hazard tech infantry unit (that's down in the ini coding).
7.) Lightly armed would be nice (but optional). Perhaps as an moderately expensive upgrade. A weapon similar in strength to the militia tanks .50 cal.
8.) No (or very limited) supply gathering abilities. (disregard this one if the HH-47 ends up replacing the original Chinook in the game, which I don't recommend here)
That's it.
Edited by Bob, 20 November 2006 - 07:33 AM.
#1048
Posted 20 November 2006 - 11:07 PM
pumpkin pie rox0rz your sox0rz!
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#1049
Posted 21 November 2006 - 02:22 AM
#1052
Posted 23 November 2006 - 06:03 AM
but I have a new idea you drop the commache and add the little bird and make it a special transpot to have like 4 slots for spec ops and rescue and add a rescue helcopter like a moblie medic truck.
#1053
Posted 24 November 2006 - 02:22 AM
Sounds like a good idea.Sorry for the double post here folks, but I ran across this over on youtube and I thought this might make a cool replacement for the Superweapon general's Avenger.
As for the Little Bird I say drop the Apache(Which is seriously overpowered) and replace it with the Little Bird.
Soul 2.4
Background process. Has something to do with some activity going on somewhere. Sorting junkmail, I think. No value or interest. Doesn't do much except hog resource.
#1054
Posted 25 November 2006 - 11:40 AM
Edited by PR 4 @LL!!!, 26 November 2006 - 10:39 AM.
#1055
Posted 25 November 2006 - 07:35 PM
It would have to be able to be killed in a single tank shot, shoot reeeaally slowly and have a really slow-firing PDL to make it balanced.
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#1056
Posted 26 November 2006 - 10:38 AM
#1057
Posted 26 November 2006 - 06:18 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#1058
Posted 04 December 2006 - 11:21 PM
Tigs2006
#1060
Posted 05 December 2006 - 10:50 PM
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