I'm asking you
#41
Posted 16 May 2005 - 07:02 PM
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"Old modders never die, they just fade away" ~ Hostile
#42
Posted 17 May 2005 - 01:31 AM
adding a completly new skin is HELL
and editing the model would mean to correctly bind the skeleton via the wwskin helper after u are done, both are things that are very complicated.. u really should start with the easier part first (models of buildings ^^)
that aint helping much, but i doubt anyone can help you there except to point to that infantry tutorial and the several uv skinning tutorials .)
#43
Posted 17 May 2005 - 01:52 AM
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"Old modders never die, they just fade away" ~ Hostile
#44
Posted 17 May 2005 - 01:53 AM
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"Old modders never die, they just fade away" ~ Hostile
#45
Posted 17 May 2005 - 02:44 AM
well there comes the part where its not gonna be easy anymore
adding a completly new skin is HELL
and editing the model would mean to correctly bind the skeleton via the wwskin helper after u are done, both are things that are very complicated.. u really should start with the easier part first (models of buildings ^^)
that aint helping much, but i doubt anyone can help you there except to point to that infantry tutorial and the several uv skinning tutorials .)
I've applied skins to several models and it is not "HELL". Mapping out the skin for a brand new model is a little difficult, but i've done it to two models. The whole WWSkin thing isn't nearly as bad as you would think. The hardest part about it is making sure that the bones are bound to the correct vertices.
#46
Posted 17 May 2005 - 04:18 AM
#47
Posted 17 May 2005 - 03:18 PM
#48
Posted 17 May 2005 - 09:28 PM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#49
Posted 21 May 2005 - 11:38 PM
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"Old modders never die, they just fade away" ~ Hostile
#51
Posted 23 May 2005 - 10:21 PM
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"Old modders never die, they just fade away" ~ Hostile
#52
Posted 23 May 2005 - 10:53 PM
i want to change a gondor swordsman to gondor spearman
that would as well require a change of skeleton so the animations look good (you dont want your pikemen to use their spears as swords, do you ? )
#54
Posted 24 May 2005 - 12:48 AM
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"Old modders never die, they just fade away" ~ Hostile
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