Celeglin's Skins
#21
Posted 24 May 2005 - 04:23 PM
#23
Posted 25 May 2005 - 02:20 PM
lol. Now it's too dark ><;;
Oh well. But I'm not making it red or anything though. I'm sticking with her "chase" riding dress (mainly because I am going to try to get her mounted soon too).
that dress is really hard to do
if you are interested, i worked on that so i have a lot of screenshots of it
#24
Posted 28 May 2005 - 06:27 PM
Well, I'm finished with Arwen (got her mounted ingame and everything) and have moved onto Celeborn.
This one wasn't too hard... There are some extreme shadows at the front-bottom of his robes in game... But I'm not in the mood for fixing them right now.
And btw: Does anyone have any ideas for special ability for Arwen? All I have right now is a speed boost skill when she's on Asfaloth.
Edited by Celeglin, 28 May 2005 - 06:34 PM.
#25
Posted 28 May 2005 - 09:09 PM
http://nickthemenace.gamemod.net/
The Guy Who Made It Possible To Have New Factions (And Stuff)(Before anyone else )
#28
Posted 28 May 2005 - 11:48 PM
A simple one:
Leadership bonus when close to Aragorn
I was thinking about it, but I'm not sure how useful it would be. Arwen won't be in the same faction as Aragorn.
Of course:
A button to mount her horse
Done .
Why not:
Some kind of Athelas
Already gave both Elrond and Galadriel Athelas-type abilities. I don't think I could add anymore without upsetting balance.
High level :
Summon Elrond
That would work... But I already have Elrond as a recruitable hero... Maybe I could do some sort of thing where Elrond moves from wherever he is on the map to Arwen's current location... Is that possible?
I wish I could take a peek at Vapula's Gil-Galad. It had that shiny air attack that I could have worked with to give Arwen a water attack.
#30
Posted 29 May 2005 - 01:02 PM
http://nickthemenace.gamemod.net/
The Guy Who Made It Possible To Have New Factions (And Stuff)(Before anyone else )
#31
Posted 29 May 2005 - 04:07 PM
You should give Galadriel all of Gandalf's abilities.
I've already given Galadriel a few of Gandalf's abilities. She has a weaker Word of Power-type ability, and then a strong Istari Light. I also made her normal attack a smaller-radius Wizard Blast weapon . She's insanely fun to play with... And that sounded so dirty .
As for Vapula's Gil-Galad: Sad to hear that Vapula's had to move on and have a life (lol, who does that anyway? jk). I guess I'll just have to figure out how to open up all the stuff in his hero mod... He doesn't have his Gil-Galad up for separate download.
EDIT: Oooo... Actually looked this time and found the manual installer
Edited by Celeglin, 29 May 2005 - 04:15 PM.
#32
Posted 31 May 2005 - 01:21 PM
#33
Posted 02 June 2005 - 12:37 AM
So ya. I've now finished modelling my heroes for my mod. I've now moved on to the units themselves. Here's my first draft of the Mirkwood Scouts. I'm not able to finish him right now (my brother decides 8:30 at night's a great time to start his homework ). I still need to model with the face (it's too round) and I might finish adding new texture to the arms, feet, and quiver... But for the moment, I don't care lol. I'm also considering adding randomized skins to this unit (for different hair colour).
Basically, it's the Gondor Ranger model with the Elven-style skirt-things, shorter and more recurved bow, no sword/sheath, more... elf-looking arms (the Ranger had big-ole pipes that just looked funny), and other minor changes that no one will ever notice (I myself forget most anyway ).
Oh and does anyone have any ability ideas for Celeborn (lol, I know. I'm terrible lol). So far I've given him a Cloak ability and Lord of Gifts (decrease recharge time for skills and quicker health recovery to nearby heroes).
Edited by Celeglin, 02 June 2005 - 12:41 AM.
#34
Posted 02 June 2005 - 12:57 AM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#35
Posted 02 June 2005 - 01:05 AM
...Wait...Maybe you can give him a speed bonus when close to galadriel
He looks like the slaved husband to me in this story
JK
By the way, the elven skin looks nice, but it might be a bit dark and the face looks weird, but ingame this shouldn't bother much.
#36
Posted 02 June 2005 - 09:53 AM
By the way, the elven skin looks nice, but it might be a bit dark and the face looks weird, but ingame this shouldn't bother much.
Well, I wanted him to be really dark because he is from Mirkwood. My mod will basically be taking Elves from the main endroits (Mirkwood Scouts, Spearmen of the Havens, Riders of Rivendell, and Galadhrim Warriors). For mainly asthetic reasons, I want to the Mirkwood Elves to have a much darker colour pallet than the others. But if it turns out too dark ingame, I won't hesitate in lightening them up. Oh, and I may have fixed up the face:
What I did was I made the jaw much narrower and added some cheekbone highlights to the skin (something that will never show up ingame [especially because I deepened the hood and moved the face back in it {rangers have insane necks}], but I like em anyway).
Edited by Celeglin, 02 June 2005 - 09:56 AM.
#37
Posted 02 June 2005 - 10:45 AM
#38
Posted 03 June 2005 - 10:35 AM
is this going to be a public mod??
Yeah, probably. If I ever finish it.
Here's my Galadhrim Warrior in light armor:
And heavy armour:
You'll notice that there's little difference between the two armours. I'm not a fan of infantry clashing with each other because I don't have the money to give them all armour. That and I'm saving silver for the Rivendell Elves, and blue for the Havens. Few changes to the actual model itself... Just eased up the chin and made the bow longer.
Edited by Celeglin, 03 June 2005 - 10:37 AM.
#40
Posted 03 June 2005 - 02:34 PM
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