Air Units
#101
Posted 13 August 2005 - 02:17 PM
right we know about the stealh fighter in generals
its called a fighter but it cant attack air units????
it says in its voice "stealh figter ready for flyback"
shouldent be stealh bomber???
#102
Posted 13 August 2005 - 05:10 PM
I see what you see, 7nth.
I also see with the attack planes that they should only carry a pair of Sidewinders.
Where did you get your information on the ALRAAM? Because I have not heard of it.
Edited by Ace22, 13 August 2005 - 05:16 PM.
#103
Posted 13 August 2005 - 06:58 PM
The U.S. called it a fighter to throw off the Public and the Soviet Union.
I see what you see, 7nth.
I also see with the attack planes that they should only carry a pair of Sidewinders.
Where did you get your information on the ALRAAM? Because I have not heard of it.
IS THAT ANSWERING MY QUESTION?
#104
Posted 13 August 2005 - 07:14 PM
#105
Posted 14 August 2005 - 11:23 AM
Edited by Souljah^, 14 August 2005 - 11:23 AM.
#106
Posted 14 August 2005 - 02:07 PM
The USA F-117 is getting kinda old compared to these new stealth fighters that can engage aircraft. I would say put in the FB-22 to replace it, posssibly an upgrade.
The FB-22 is a fighter-bomber, so it is still agile enough to take out aircraft. I'm not saying it can go without an escort, just enough to defend itself from light airborne resistance.
All USA aircraft (everything else too?) should have the advantage of being able to drop a bird EXACTLY on a target from very far away. The JSF should have an impressive range for a support craft. This might give them a minimum range for air-ground missiles, but that shouldn't be too much of a problem. Also, all USA bombs should be jet-propelled.
USA weapons should have minimal splash damage, just a lot of concussion damage so it can destroy the target without killing your units or civilians around them. No impressive fireworks, just a small explosion that levels the War Factory.
To 7th Panzer: Stealth wasn't bad. The flying scenes were cool, but the in-between kinda sucked and there was a little too much of it. Still a cool movie, though.
#107
Posted 14 August 2005 - 05:43 PM
Yes, Range should be long for all aircraft.
I like the concussion idea. Some weapons, like Super-unit weapons should be the exact opposite. Big, powerful explosion, blasting some things a mile away.
#108
Posted 14 August 2005 - 06:57 PM
they should not be able to fire at air only at ground and should be able to kill tanks in 1 shot
they should be armed with air to air missles
helicoters should be armed with t.v guided missles insted of rocket pods
they do not miss and can shoot at other helicopters not planes cause there to fast
ummm
#109 Guest_7th_Panzer_*
Posted 14 August 2005 - 09:02 PM
I believe by upgrading the Apaches to LONGBOW standards may allow much longer range missile attacks against vehicles and buildings, and allow Apaches to shoot at something in range of another, like the patriots. Call it networking. In reality, the UH-60 can carry and launch Hellfires this way, if they are guided by an Apache.
#110
Posted 14 August 2005 - 10:45 PM
#111 Guest_Guest_*
Posted 16 August 2005 - 12:08 AM
-Ian
#112
Posted 16 August 2005 - 01:29 AM
#113
Posted 16 August 2005 - 08:04 PM
#114 Guest_Guest_*
Posted 17 August 2005 - 06:04 AM
The only idea I have in my head is different reactions to different atacks so it could seem random but, when you look at it it's the same animation for say a missle each time but a different one for a SAM site.
-Ian
#115
Posted 17 August 2005 - 05:49 PM
#116
Posted 17 August 2005 - 07:36 PM
Also, make the missiles more powerful and make sure Raptors don't drop more than necessary for a target. Those six Slammers and two Sidewinders together could take out eight MiGs.
#117
Posted 18 August 2005 - 12:52 AM
I really agree with you on the non-overkill rule. I hope it can be coded.
Edited by Ace22, 18 August 2005 - 12:52 AM.
#118 Guest_7th_Panzer_*
Posted 18 August 2005 - 03:31 AM
On topic: Upgrade countermeasures for all stealth aircraft, like the F-22A/B/C (assuming King Raptor is F-22B), F-117A, FB-22 and B-2A. Instead of a 20% chance of spoofing a missile, give it 50% as most missiles fired are likely infrared guided, and stealth aircraft are specifically made to be invisble in the IR spectrum.
#119
Posted 18 August 2005 - 06:17 AM
Fairly new to the mod, having lots of fun with it.
Ideas for aircraft:
Any thoughts of using a V-22 Osprey for anything?
It's big, faster than a chopper... Every branch of the Armed Forces wants them...
Easy to arm, (Anyone read Dale Brown's book Hammerheads?)
Development is currently stalled at the moment. Would make a creat Special Forces transport. (Blackhawk is almost as old as the F-15)
GLA:
The Gazelle helicopter would make a good light gunship.
Militia:
Old Cobra Gunships would be cool.
China:
SU-35 copies would be awsome as an Air Superiority fighter. especially the one that the Russkies have fitted with Vector thrust nozzles for increased manouverablilty,
#120
Posted 18 August 2005 - 01:40 PM
me is never
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