Remix Escalation Suggestion
#1661
Posted 14 September 2006 - 05:49 PM
But owell the mods too good to let a little thing like this make me cry lol
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#1662
Posted 14 September 2006 - 06:04 PM
Gah i hate T mode.... limet sw was fine as it was :(
But owell the mods too good to let a little thing like this make me cry lol
well, Tournament Mode is geared directly toward fast paced PvP games. It makes sense if you have alot of players or if you want to get a few games played in one evening. Also, shorter games means less chance for mis-match errors.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1663
Posted 14 September 2006 - 06:51 PM
i have never used email so if you can explain what i must do i wil do
Edited by ex-spetz/1971, 14 September 2006 - 06:54 PM.
#1664
Posted 14 September 2006 - 07:03 PM
you mean msn right /
i have never used email so if you can explain what i must do i wil do
eee gad!
well... do you have an email account??? or know someone who does that you can borrow? Or do you have an AIM/ICQ/Yahoo/MSN messenger account? I can instant messenge you with any of those, or you can email my hotmail acount, but you have to have access to an acount to do it.
You can get a hotmail acount to free... just go to www.hotmail.com and walk through the setup.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1665
Posted 14 September 2006 - 07:19 PM
my msn is ......... a-mamief@hotmail.com not mine but i use ityou mean msn right /
i have never used email so if you can explain what i must do i wil do
eee gad!
well... do you have an email account??? or know someone who does that you can borrow? Or do you have an AIM/ICQ/Yahoo/MSN messenger account? I can instant messenge you with any of those, or you can email my hotmail acount, but you have to have access to an acount to do it.
You can get a hotmail acount to free... just go to www.hotmail.com and walk through the setup.
Edited by ex-spetz/1971, 14 September 2006 - 07:20 PM.
#1666
Posted 14 September 2006 - 07:27 PM
my msn is ......... a-mamief@hotmail.com not mine but i use it
I sent you an email to that address. If you have MSN running you can add me to your buddy list. I'm away from the computer alot when I'm home, but if I'm there I'll respond.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1667
Posted 14 September 2006 - 07:29 PM
Edited by ex-spetz/1971, 14 September 2006 - 07:58 PM.
#1668
Posted 14 September 2006 - 10:00 PM
do mismatches occur when just fighting other humans?
#1669
Posted 14 September 2006 - 10:06 PM
1) HE MIRV launchers build time and reuse time is messed up.
I managed to build 10 of themlaunchers in about 30 seconds, i was like wtf lmao.
Also they was ready to use within about 1 min 30 in my guess, not sure if thats ment to be that fast of a use time. But yes that needs sorting.
2) Heavy command tanks sat hack does not work proply everytime it called in a power it was marked ON the command vehical making me hit myself lmao.
3) look at the screenie.. WTF? was working fine but then these 3 vehicals just went weird the warmaster was the only 1 hurt.
edit: i find i only get miss matchs when i fighting ai on the net with a friend, PvP seems fine.
Edited by Phoenix911, 14 September 2006 - 10:07 PM.
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#1670
Posted 14 September 2006 - 10:32 PM
looks funny
what color were u?
i have noticed the MIRV missile luncher 2 but i thought it was suppose 2 be like that
Maybe u can make the reload time of the MIRV luncher time longer since the Heavy Artillary owns!!!!!!!!!!!!!!!!!!!
#1671
Posted 15 September 2006 - 12:02 AM
edit: tiker look at the picture i they have green markings i was green
But anyways thos 3 units fubards idk why it was like wtf, 1 mine there fine next there all retro.
Edited by Phoenix911, 15 September 2006 - 12:04 AM.
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#1672
Posted 15 September 2006 - 12:25 AM
Yeah, Shandriel pointed that one out. When I'm testing units for initial setup they have silly values, like 1 second build times, and 3 second reloading nukes... and everything can be built at the comandcenter without prerequisite units!1) HE MIRV launchers build time and reuse time is messed up.
I managed to build 10 of themlaunchers in about 30 seconds, i was like wtf lmao.
Also they was ready to use within about 1 min 30 in my guess, not sure if thats ment to be that fast of a use time. But yes that needs sorting.
the last thing I do is restore the normal prereqs and move the build button to the correct factory. Sometimes I miss a value and an uber tank costs 1$ or builds 5 at a time in one second.
lmao I guess thats a bug worth fixing! I think I know what happend... a small type in the weapon file I probably have it firing the invisible spawner objcet instead of the invisible projectile spawning the spawner upon impact. I'll fix that tonight.2) Heavy command tanks sat hack does not work proply everytime it called in a power it was marked ON the command vehical making me hit myself lmao.
Thats not a mod bug, its an engine bug. Once in a blue moon the engine will fubar a texture set. There are certain maps that would turn all my terrain an aqua-blue and distort shadows... but they only do it once in a blue moon3) look at the screenie.. WTF? was working fine but then these 3 vehicals just went weird the warmaster was the only 1 hurt.
you CAN get them in PvP, but 99% of the time they are caused by script hycups. I have an idea that might streamline the scripts a bit. I'm going to change all thescripts that don't have to run every frame over to run on prime numbers from 3 to 13. That way they won't line up for catastrophic stacking on even frames, or every 6th frame etc...edit: i find i only get miss matchs when i fighting ai on the net with a friend, PvP seems fine.
Edited by Pendaelose, 15 September 2006 - 12:26 AM.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1674
Posted 15 September 2006 - 02:28 AM
I found limet sws more usful as it would not only limet sws but it would limet super units and mobile sw's to 1.
but we all have are own opion so i guess its fine lol
edit: I know its off topic but check the pic in my link, its from a game i been playing for the last hour (Galatic Civilizations II) And well i thought this was funny. (Read what the caption says lmao)
Edited by Phoenix911, 15 September 2006 - 02:36 AM.
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#1675
Posted 15 September 2006 - 12:08 PM
This is my opion but personly i would enjoy watching paint dry than play T mode (Hypothetically speaking of course) I don't find t mode making it more of a quick balanced game like it was talked about a while back in a thread, I still think a better player no matter what mode u play it will over come a n00b and so this mode imo is worthless
I found limet sws more usful as it would not only limet sws but it would limet super units and mobile sw's to 1.
but we all have are own opion so i guess its fine lol
edit: I know its off topic but check the pic in my link, its from a game i been playing for the last hour (Galatic Civilizations II) And well i thought this was funny. (Read what the caption says lmao)
lol I love it! "A cruel game"! thats great.
The mobile superweapons are limited with T-Mode as well... and if you find one thats not let me know. I've already fixed B2 and B52 limits for T-Mode, and am looking for more.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1676
Posted 15 September 2006 - 12:23 PM
i was playing ZH then i saved
Today when i try 2 load it sats error loading
#1677
Posted 15 September 2006 - 12:50 PM
Have you done anything with the ZH folder in "my files"?
Like I got no problem with the MIRV artillery thing so far!
Edited by Capt.Drake, 15 September 2006 - 12:50 PM.
#1678
Posted 15 September 2006 - 01:35 PM
lol I love it! "A cruel game"! thats great.
Yes you could just imagen pikachu with a space helmet lmao.
And i also got this quote from monty python after finishing researching terraforming
"When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them. It sank into the swamp. So I built a second one. That sank into the swamp. So I built a third. That burned down, fell over, then sank into the swamp. But the fourth one stayed up. And that's what you're going to get, Lad, the strongest castle in all of England." said by the king of that swamp casle in the movie.... MONTY PYTHON RULES!!! lol.
and i also have 2 star systems in the game called alderon(sp) and hoth... make u thinks that the makers got there ideas from other shows and stuff.
and sorry i know it was off topic but could not help as its funny.
Edited by Phoenix911, 15 September 2006 - 01:36 PM.
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#1679
Posted 15 September 2006 - 03:20 PM
A-"Who are you?"
F-"I'm FRENCH! Can't you tell by my OUTRAGIOUS Accent!"
A-"What are you doing in England?"
F-"Mind your own buisness!!"
or
"Now Go away! Or I shall taunt you a second time!"
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1680
Posted 15 September 2006 - 03:24 PM
One of my friends got trouble with remix, he got everthing installed where I said, at least I hope he did but gets a serious error at the start!
He isn't poasting cause he is to damn lazy!
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