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Remix Escalation Suggestion


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#921 Ubermedic

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Posted 02 August 2006 - 04:48 AM

what about remix technologies :lol:
the american tomahawk or some weapons will get nuke warhead if captured a chinese nukesilo and upgraded the UraniumShells,
Chinajetmig will get CountermeasuresBehavior if captured an american airfield and upgraded the tech.

ranger and redguard get AP bullet upgrade after captured GLA's blackmarket and upgraded the tech.

and so on...

Kinda like in RA2? Cause I don't know if that's possible the SAGE engine... or maybe if..
they change the Upgrade peramiters....
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#922 Creator

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Posted 02 August 2006 - 05:52 AM

Will it be anything like this, or just a bomblet dropper?

Yes, like this.

#923 CPT.TIKER

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Posted 02 August 2006 - 10:03 PM

can the remix 3.0 have a auto installer pls
i am still having problems installing it on my own
if u want 2 help me my topic is call ''i cant get my remix2.75 to work!'' it is on this site somewhere.

#924 Capt.Drake

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Posted 03 August 2006 - 11:50 AM

I've found a problem I think
When the stupid littlebird of the Cyber Gen comes down the game crashes! Atleast that was the last thing that happend when my game crashed today.
And by the Range of the Gattling defence turret is a joke!

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#925 Phoenix911

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Posted 03 August 2006 - 12:36 PM

I've found a problem I think
When the stupid littlebird of the Cyber Gen comes down the game crashes! Atleast that was the last thing that happend when my game crashed today.
And by the Range of the Gattling defence turret is a joke!

I never lost a littlebird so i can't really tell if thats a bug.... (i always take out aa with bombers first lol) them helos are fragil :D
But i will look into it aswell.

gattling turrets are the same as the china gattling gun (un upgraded fire speed)
Thats what pend told me.
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#926 Pendaelose

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Posted 03 August 2006 - 03:04 PM

I've found a problem I think
When the stupid littlebird of the Cyber Gen comes down the game crashes! Atleast that was the last thing that happend when my game crashed today.
And by the Range of the Gattling defence turret is a joke!


your the second person to mention this. Like Pheonix, I've never lost a little bird, but If 2 people spot it its likely a real bug. this will likely fix the biggest (I hope last) reason for mystery crashes agasint Robot AI. When folks say they loose about the same time thier attack is going well its because the AI uses little birds for base defense.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#927 -BD-

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Posted 03 August 2006 - 04:42 PM

An upgrade for tank general that gives the inferno cannon an longer barrel for long and precice shots and an upgrade later on to enable it shoot bigger shells that do more damage.

#928 Capt.Drake

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Posted 03 August 2006 - 06:50 PM

I meant the USAF Gattling defence
By the way, I shoot that thing down!
And have you ever used the debris live override, that's fun, I'm using it on my map, that looks awsome

Edited by Capt.Drake, 03 August 2006 - 07:00 PM.

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#929 CPT.TIKER

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Posted 03 August 2006 - 07:49 PM

alright i finally got my remix 2.75 2 work
i was playing as the USA robotic general and i just think his super unit is way too powerful and defense is really hard to penatrate.(the cluster tomahawk kills alot)
his general power tomahawk cluster strike is not very powerful.(i think it should have the same power as the chinese artillary strike.
i really like how the F14 and F16 looks i really want them for all US side replacing Xjet and JSF.(i dont know if i spelled it right)
y isnt there an other skin for the crusder tank?
i saw the srceen shot of a tank replacing the firefly(flame general tank) in contra 005 so maybe another skin for the crusder tank would be nice.
y does the A10 and Mig 19 interceptor run out of MG so fast isnt it better for them to have unlimited?(or at least 1 minutes wroth

I meant the USAF Gattling defence
By the way, I shoot that thing down!
And have you ever used the debris live override, that's fun, I'm using it on my map, that looks awsome

yeah i agree
the USAF gattling cannon upgrade on the defence foundation have 2 let the enemy units come so close before firing(no range at all...almost)

#930 Phoenix911

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Posted 03 August 2006 - 07:51 PM

alright i finally got my remix 2.75 2 work
i was playing as the USA robotic general and i just think his super unit is way too powerful and defense is really hard to penatrate.(the cluster tomahawk kills alot)
his general power tomahawk cluster strike is not very powerful.(i think it should have the same power as the chinese artillary strike.
i really like how the F14 and F16 looks i really want them for all US side replacing Xjet and JSF.(i dont know if i spelled it right)
y isnt there an other skin for the crusder tank?
i saw the srceen shot of a tank replacing the firefly(flame general tank) in contra 005 so maybe another skin for the crusder tank would be nice.
y does the A10 and Mig 19 interceptor run out of MG so fast isnt it better for them to have unlimited?(or at least 1 minutes wroth


Remix 3 is nothing like 2.75, so this wont matter once u try v3.
A10s and mig19 run outta ammo so they can actuly go back to airfield to rearm missles. if they was unlimated or alot longer lasting the aircraft would be shot down as aa would have more time to hit them.
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#931 Capt.Drake

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Posted 03 August 2006 - 08:15 PM

Unlimeted MG ammo is making airplanes useless, the idea is nice but it makes planes uselss

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#932 CPT.TIKER

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Posted 03 August 2006 - 11:05 PM

what about new skins for old tanks
i think there is a new model for the firefly(flame general tank) on this site
http://contra.cncguild.net/
just move down and u will c it

Edited by CPT.TIKER, 03 August 2006 - 11:06 PM.


#933 Phoenix911

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Posted 03 August 2006 - 11:58 PM

I meant the USAF Gattling defence

O yer Capt i missed this, anyways yes i was talking about the us gattling defence.
All the non china gattling defences are the same as the china gattling guns (without the barrel incress sppd upgrade)
There basicly chinas gattling defences without that upgrade for them, same range and damage. I asked the same thing u did before and pend told me this :p

o yer pend is remix flame general going to have teh king of fire artil unit that creator is using in contra?

Edited by Phoenix911, 04 August 2006 - 12:06 AM.

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#934 CPT.TIKER

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Posted 04 August 2006 - 12:06 AM

Has any1 noticed
when u click on the airfield for laser general the first plane has a icon same as the F14 but the description says "F117 stealth fighter" and when u bulid it itz a F14

#935 Phoenix911

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Posted 04 August 2006 - 12:08 AM

Has any1 noticed
when u click on the airfield for laser general the first plane has a icon same as the F14 but the description says "F117 stealth fighter" and when u bulid it itz a F14

Your playing 2.75 thats been done and finished remix v3 is totly different in meny ways. any bugs or small errors like that wont be fixed as pend is makign v3 now witch is much better.
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#936 Pendaelose

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Posted 04 August 2006 - 01:18 AM

Remix2.75 and Remix3 are completely different. 180 different. By most respects it should have a different name, but it started as just a version change and grew. I'm not ready to change the name yet, and might never.


What pheonix said is also dead on. Remix3 was started from scratch so the bugs in 2.75 are ancient history. they don't apply at all to Remix3.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#937 Ubermedic

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Posted 04 August 2006 - 05:15 AM

Remix2.75 and Remix3 are completely different. 180 different. By most respects it should have a different name, but it started as just a version change and grew. I'm not ready to change the name yet, and might never.


What pheonix said is also dead on. Remix3 was started from scratch so the bugs in 2.75 are ancient history. they don't apply at all to Remix3.

Maybe Just Remix instead of Remix3 or Remix Final. Something along those lines...
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#938 Pendaelose

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Posted 04 August 2006 - 05:34 AM

Maybe Just Remix instead of Remix3 or Remix Final. Something along those lines...


perhaps. Theres alot of names I could call it. But for now I'm still quite happy with Remix3... call it the development name. Its what it is, regardless of how much it has or doesn't have incommon with remix2
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#939 -BD-

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Posted 04 August 2006 - 09:52 AM

I have an small suggestion.

Make atillery shells fly faster, not slow-mo like it does now.
And adding an dust effect when the shell detonates. Something like u get when china fired atillery shell , u get small cloud of dust but i mean make it more bigger dustclouds. that would make it nice and realistic.


Btw, u should give the U.S. The "Goalkeeper" its the same machinegun the A10 Thunderbult has but its computer auto and shoots missles planes and enemys down with his .50 HE Small explosive Bullets. Its an Huge turret that Dutch Navy Boats have. It can lock up to 20 targets at the same time engaging 4 with high priority. And can take down targets up to 2000m away. Thats 2 kilomoters. :p
But cuz its so powerfull i would suggest just NOT to give it away as an defense site but it can be build on your controle center But ONLY for Airforce Gen. It takes out any plane and 3 outta 5 missles that comes near your Command center. So if the GLA wants to trow an bomb on your command center or near or unleashes an scudstorm your command center is protected from above. It can only Attack Airunits.

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Edited by -BD-, 04 August 2006 - 09:53 AM.


#940 Capt.Drake

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Posted 04 August 2006 - 10:46 AM

Yeah, the idea of the Goalkeeper is very cool, by the way it doesn't fire .50 Cal(12,7mm) shells, but 30 mm shells, and by the way it's callsified as a cannon not a gun. There also is the Phalanx, basicly the same system but with a 20mm cannon and the USArmy has an upgrade pack for the Phalanx to intercept motar shells, even if not all shells can be shoot down, but atleast some.

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