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Remix Escalation Suggestion


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#1541 Pendaelose

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Posted 09 September 2006 - 12:59 AM

u already started GLA?
i thought u were still finishing up infantry general


I have a few models here and there. Most of it is hold overs from Remix2.75 and that production time frame, plus a few models by Gredinus.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1542 Striker26

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Posted 09 September 2006 - 02:50 AM

hey pend what exactly are lasers new units?

#1543 Pendaelose

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Posted 09 September 2006 - 03:17 AM

hey pend what exactly are lasers new units?


The ones that come to mind the quickest are:

"RA" Heavy Laser Tank
"Penetrator" Laser Artilery
Falken Laser Strike Plane (New to latest WIP)
"Sky Eye" Satalite Caller
30mm gun emplacement (base defense to complement the laser turret)
Satalite Relay (Tech2 SuperWeapon)
Radar Truck (Important because in Remix3 Detector units are much more rare)

Mobile Weapon Platform >> Upgrades with a variety of super heavy weapons (Still under early modding)

Plus the new units from Contra.05 being ported over to Remix3 and will be in the next WIP. Screenies to come soon.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1544 olli

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Posted 09 September 2006 - 02:46 PM

who has the annialator tank ? supaW or laser?
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#1545 CPT.TIKER

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Posted 09 September 2006 - 02:46 PM

laser

#1546 olli

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Posted 09 September 2006 - 02:56 PM

nice and breif eh ? i think that the Ra tank needs some upgrades on it, like the defence turrets, eg a small 30 mm gun battry or another laser on it, one that can engage other targets, and air, as i found the missiles were weak, keep the missile thou, just instead of drones upgrade it with those 2 upgrades like the overlord.

Edited by olli, 09 September 2006 - 04:57 PM.

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#1547 CPT.TIKER

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Posted 09 September 2006 - 02:58 PM

yeah 30mms r nice

#1548 olli

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Posted 09 September 2006 - 03:25 PM

Pend, btw hows the gore coming along, i remeber a poll before about it and it came out that everyone wanted more gore? had any changes been made to it?
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#1549 Pendaelose

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Posted 09 September 2006 - 03:28 PM

Pend, btw hows the gore coming along, i remeber a poll before about it and it came out that everyone wanted more gore? had any changes been made to it?


That was a poll from Creator.. I don't know hwat gore he's added, but I personaly voted leave it the same. So I've left it the same.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1550 CPT.TIKER

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Posted 09 September 2006 - 04:52 PM

but i thought u said the gore was twice the size as the person

#1551 olli

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Posted 09 September 2006 - 04:57 PM

pend what about the upgrades ideas for the Ra tank(up above)?
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#1552 Pendaelose

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Posted 09 September 2006 - 06:12 PM

pend what about the upgrades ideas for the Ra tank(up above)?


They are a maybe... I felt the RA tank was very powerfull. We'll see. I'll be revisting Laser general in depth when I work on the weapons't platform.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1553 CPT.TIKER

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Posted 09 September 2006 - 06:44 PM

u could make it either get 30mm or penetrator tank cannon

#1554 Capt.Drake

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Posted 09 September 2006 - 08:03 PM

I don't really think an upgrade is needed, just give the rocket lunchers AA and I will be quite happy

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#1555 CPT.TIKER

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Posted 09 September 2006 - 08:36 PM

but the penetrator tank cannon upgrade could be like tank sniper

#1556 Capt.Drake

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Posted 09 September 2006 - 08:39 PM

yeah it would be cool and it could be done but I would also be happy with an AA missile ability

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#1557 CPT.TIKER

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Posted 09 September 2006 - 08:45 PM

mirco wave and radar upgrades too!!!

#1558 oops2005

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Posted 10 September 2006 - 04:11 PM

So, how's going with the Unique Heroes?

Will they appear in china alpha?

#1559 Pendaelose

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Posted 10 September 2006 - 04:18 PM

So, how's going with the Unique Heroes?

Will they appear in china alpha?


They're on the to-do list, but have not been started yet. No, not in the China alpha, except for maby the Robot USA character, he's easier to make and I know exactly what I want.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1560 olli

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Posted 10 September 2006 - 05:23 PM

i like the idea of a sniper cannon which is the penatrator, it think it would go really well, have that and a small laser turret on it, to attack air units and ground units. Still keep the missiles thou.

yeah it would be cool and it could be done but I would also be happy with an AA missile ability

MIssiles are really weak against aircraft especially the USA airforce. They dont do any damage, and they can be avoided, the laser turret upgrade for AA would fit really well for laser.
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