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General's Powers for china.


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#61 Phoenix911

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Posted 01 August 2006 - 03:39 PM

already setup as a Rank5 power for Infa china.


But infantry has not been done yet along with gla ;)
so i think you mean its being done heh

time for :rolleyes:


actualy I've coded some on infa. the last version had very little ready to go in game, but the power had been created, just not emplemented.

*sulk* i was half right :shiftee:
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#62 CPT.TIKER

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Posted 01 August 2006 - 04:44 PM

we could have a huge tank drop with 20 battlemasters 10 gattling tanks and 2 overlords

#63 REWENGER

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Posted 01 August 2006 - 08:36 PM

we could have a huge tank drop with 20 battlemasters 10 gattling tanks and 2 overlords

have on that drops somthing between 4-8 overlords in one big helidrop :rolleyes:

#64 Pendaelose

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Posted 01 August 2006 - 08:56 PM

we could have a huge tank drop with 20 battlemasters 10 gattling tanks and 2 overlords


already done. Tank general Drop Relay super weapon... does all that.

have on that drops somthing between 4-8 overlords in one big helidrop :rolleyes:


already done. Tank general Heavy Paradrop power (Rank5)
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#65 Phoenix911

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Posted 01 August 2006 - 10:56 PM

we could have a huge tank drop with 20 battlemasters 10 gattling tanks and 2 overlords


already done. Tank general Drop Relay super weapon... does all that.

have on that drops somthing between 4-8 overlords in one big helidrop :lol:


already done. Tank general Heavy Paradrop power (Rank5)

I find it funny how liek someone asked this a few posts back and u already said u had done it.
Do peaple read the threads? jkjk
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#66 CPT.TIKER

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Posted 02 August 2006 - 12:06 AM

how about six nuke cruise missile.
each cruise missile have the power of 2 small nukes.

#67 Phoenix911

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Posted 02 August 2006 - 01:04 AM

how about six nuke cruise missile.
each cruise missile have the power of 2 small nukes.

.... um?

that would = 12 small nukes. don't u think thats a bit much for a generals power?
u may aswell use a nuke and be done with it.
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#68 Pendaelose

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Posted 02 August 2006 - 01:05 AM

how about six nuke cruise missile.
each cruise missile have the power of 2 small nukes.

.... um?

that would = 12 small nukes. don't u think thats a bit much for a generals power?
u may aswell use a nuke and be done with it.



for nuke general I do have a rank5 nuke artillery strike. It drops 12 nuke cannon shells... its VERY intimidating to see come down on your base. I don't think theres any need to missle mount them or use more of them.
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#69 fangfang

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Posted 02 August 2006 - 02:49 AM

for nuke gen: gen power upgrade all mines to nuke mine

#70 Ubermedic

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Posted 02 August 2006 - 03:25 AM

for nuke gen: gen power upgrade all mines to nuke mine

Yes. And when you watch your men's teeth fall out due to the massive
amount of radiation in the area after one tank rolls over a mine
I'm sure you'd be happy.
Actually it's amost impossible to "Lessen" the size of a nuke.
You can shrink the equipment but not the boom.
So say if you put Nuke mines around your powerplant and a tank acidentally
hit one boom no more powerplant. Plus all the other mines would go off
So that means chain reaction. and could destroy your whole base.
And cause the end of the world.
Have fun with your nuke mines.
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#71 fangfang

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Posted 02 August 2006 - 04:15 AM

well, it's just a game for fun, not reallife battle.
and the mine weapon is RadiusDamageAffects = ENEMIES NEUTRALS

#72 Ubermedic

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Posted 02 August 2006 - 04:21 AM

well, it's just a game for fun, not reallife battle.
and the mine weapon is RadiusDamageAffects = ENEMIES NEUTRALS

Oh but that could be changed.
and anyway... It would be overpowered.
Not that Nuke China isn't already.
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#73 Guest_werty_*

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Posted 06 August 2006 - 05:43 PM

some kind of napalm cluster mine or firestorm mine

#74 CPT.TIKER

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Posted 08 August 2006 - 09:45 PM

what about a bunch of fighters that creates a huge firestrom
the planes could have a formation like this /\

#75 Phoenix911

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Posted 09 August 2006 - 12:38 AM

what about a bunch of fighters that creates a huge firestrom
the planes could have a formation like this /\


A "V" formation ... origanl >...> lol
But anyways the napalm gen has napalm artil very evil another strrike basicly the same just diff delivaray.
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#76 CPT.TIKER

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Posted 09 August 2006 - 02:40 AM

what about a bunch of fighters that creates a huge firestrom
the planes could have a formation like this /\


A "V" formation ... origanl >...> lol
But anyways the napalm gen has napalm artil very evil another strrike basicly the same just diff delivaray.

than what about for nuke general that drop very small nukes like the orignal ZH nuke general nuke migs

#77 Pendaelose

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Posted 09 August 2006 - 04:35 AM

than what about for nuke general that drop very small nukes like the orignal ZH nuke general nuke migs


I've already got an Iron Dragon Strike for nuke china.

BTW, How does this topic keep getting resurected????
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#78 Death_Pheonix

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Posted 09 August 2006 - 10:35 AM

I kwow u want china gen power suggestions but......

how about for assualt gen, a Katusha rocket strike, with 3 levels, it fires 5-10 meduim sized rockets (which are effective agianst small tanks and infantry) the missles spread out over a large area, and are not affective aginst single targets but can pound large troop concentrations! (the rockets would be destroybale by base defenses)

(a suggestion, assualts temple of jhad should be given to toxin cos its more of a toxin weapon)

Edited by Death_Pheonix, 09 August 2006 - 10:38 AM.

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#79 Pendaelose

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Posted 09 August 2006 - 01:53 PM

lol the truthfull irony is that I needed GLA powers more than China powers now. This is an ancient topic that was dead for a long time then people started resurecting it. I'm through with China powers, its time for GLA powers. I wasn't going to suggest it here though. I was going to Create a new GLA topic after I get around to finishing the China Alpha.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#80 Phoenix911

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Posted 09 August 2006 - 02:01 PM

lol the truthfull irony is that I needed GLA powers more than China powers now. This is an ancient topic that was dead for a long time then people started resurecting it. I'm through with China powers, its time for GLA powers. I wasn't going to suggest it here though. I was going to Create a new GLA topic after I get around to finishing the China Alpha.

Pend might i advice on closing this topic and remaking a gla one when the time is needed.

O and when will a new alpha be ready ;)
I wanna whore... um err i mean use my artil unit i suggested for tank gen :ohmy: :p :)

Edited by Phoenix911, 09 August 2006 - 02:01 PM.

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