Kings of the West mod information
#241
Posted 29 August 2006 - 10:00 PM
#242 Guest_Guest_*
Posted 29 August 2006 - 10:53 PM
#243
Posted 01 September 2006 - 11:01 PM
#245
Posted 16 September 2006 - 09:45 PM
Sorry to everybody who's been watching for updates... as I said in one of my other threads: I've been without internet or computer access for awhile and school has been hectic.
As for updates, I have alot of other 'more' important things to-do... a personal mod I'm making for fun isn't very high on the list unfortunately. So I'm not sure what I'll do or when it will come... the issue being how much free time I have and whether I want to 'work' during my free time or just play something else that I will enjoy.
So anyway, we'll see what happens. As I've said before, I'd really like to finish this mod, I just don't know where I'll find the time and energy to do so.
-GothmogtheOrc
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#246
Posted 16 September 2006 - 10:15 PM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#247
Posted 17 September 2006 - 02:44 AM
#248
Posted 17 September 2006 - 10:18 AM
Man... you can't do that to us... it was looking so good and I really wanted to play with those cool Morgul walls...
Yeah, those walls are just sooo ace...
But, of course, if you don't have the energy and time to finish it... Then, yeah...
#249
Posted 17 September 2006 - 08:07 PM
well, that's a shame.... well, give me "a call" if you need me ahh, you know, PM, MSN, post hereAs I've said before, I'd really like to finish this mod, I just don't know where I'll find the time and energy to do so.
The 4th Age version 0.8 has been released: Link
#250
Posted 17 September 2006 - 08:35 PM
#252
Posted 18 September 2006 - 06:19 PM
And Lauri, how did you do that? Money? Mafia?
Edited by Dark Lord of the Sith, 18 September 2006 - 06:19 PM.
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#254
Posted 18 September 2006 - 10:08 PM
#255
Posted 19 September 2006 - 10:05 PM
Guys I can't say how much it means to me to hear you "comming to the rescue" without me even asking as adummy said. You guys as a community are awesome!
Right now I can't work on the mod much and by much I mean less then 1 but above 0... But I do want to get back into this and finish this mod and disappear forever so that I won't have this huge weight hanging above my head
So, I'm going to think this over, look at my notes, work on a tiny thing here or there and see how I feel about it. If you all are truely interested in helping then I can certainly find some stuff for you to do
I'll get back to you all soon, maybe in a few days or a week.
Thanks,
-GothmogtheOrc
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#256
Posted 20 September 2006 - 05:15 AM
#258
Posted 20 September 2006 - 09:54 PM
#259
Posted 21 September 2006 - 06:41 PM
confusing around *people* you don't need to know (have all my powers still )
Anyways, I don't want GtO to go either.... He's a fine modder, and deserves my place in the Chamber, and T3A itself!
The 4th Age version 0.8 has been released: Link
#260
Posted 22 September 2006 - 01:46 AM
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