MO 2.0 // Strategy
#142
Posted 08 June 2007 - 03:53 AM
#143
Posted 10 June 2007 - 07:23 AM
#144
Posted 10 June 2007 - 07:53 PM
i want to learn to
#146
Posted 10 June 2007 - 10:19 PM
And, I agree with him. If you think it's "carp" then why must you ask us how we do this? Usually, "carp" is uninteresting and disliked.
Unless, of course, you made no typo, in which I'm not a fish person.
#147
Posted 11 June 2007 - 02:46 AM
Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?
#148
Posted 11 June 2007 - 03:49 PM
~Fear My Kirovs!~
#149
Posted 11 June 2007 - 04:47 PM
Back on topic guys...or something. XD
AIs aren't recommended for usage in Unholy Assault. The AI WILL build a massive base and no matter what you do, destroying 1 results in 4-6 more of them. Including buildings, as the AI WILL use all the MCVs to CYs and muilti-factory with buildings.
Coordinated strikes with lots of planes will usually take out a flag. XD
#150
Posted 14 September 2007 - 12:04 PM
#151
Posted 14 September 2007 - 03:35 PM
#153
Posted 30 September 2007 - 06:36 AM
Allied vs Allied/soviet
1. I build GGIs and GIs.
2. I "garrison" my GGIs in my "allied bunker" [figure this thing out yorself] to protect against snipers n SEALs
3. I build Mirages n place them round my base to help out in defence
4. I "borrow" some money from my "friends" for funding the building up of forces.
5. I use my mirages to help make them bankrupt
6. Slowly, they would spend so much money building ore miners that they will soon hav to sell their assets.
7. I then use my snipers to take out troops
8. I then help give them a lesson to teach them what to do in a power failure
8. I use rocketeers to take out powerplants, GGIs
9 I use harriers to kill IFV
10. My rocketeers would then destroy other stuff.
#154
Posted 30 September 2007 - 07:38 AM
#155
Posted 17 October 2007 - 02:17 AM
"you want to leave when!?"
#156
Posted 19 October 2007 - 12:47 AM
#157
Posted 19 October 2007 - 01:39 AM
"you want to leave when!?"
#158
Posted 19 October 2007 - 10:10 AM
#159
Posted 21 October 2007 - 04:58 PM
So money won't be a problem till most of the ore is gone then it's a problem especially if I'm the allies. But I'll cover that later.
I'll build a few war factories, air fields, and naval yards and lots of AA because that's one of the only things that can get to me.
I will immediately build a decent air force and navy and after I get a good idea of what my enemy's base is I send in some plane's to harrass them but I tend to avoid anything near any form of AA, unless my target is a superweapon, Then I send everything I got to kill it no matter how much AA is around. I will build a nuclear reactor as soon as I can if i'm soviet, or I just build lots of power plants/bio chambers and if they are bio chambers I fill em up. And then I build the Industrial Plant/Ore Refinery/Cloning Facility, then I go for the Palace/drilling platform/Spy satelite uplink. and the super weapons and when they are ready I use the Strategic Superweapon and use them on the power plants of one of my enemies so the next phase of the plan can get into action.
Then my navy will sneak up from behind my enemy's base and wreak absolute havok using my half my akula's to protect my navy from the air/ and the other half to assist my dreadnought's in the siege by fireing at AA defences and whatever happens to be in their range, If I happen to be espilion then half my Kraken's
will do both jobs well excluding the AA job, If I'm the allies then my battleships and aircraft carriers do both jobs well my battleships will of course be on anti-submarine duty with the destroyers. My AA ships will be directed to where any Air attack is most likely to happen, my anti-ship ships/submarines/animals will hunt down ships, subs, and animals, and some will stay with the fleet to protect it.
And then I launch my air force to decimate them while the chaos is still going on, If I'm the allies my Harriers, Barracuda's, and Black Eagles will take out any initial targets of priority, the harriers taking out any vehicles, ships, or air craft that could complicate matters, The black eagles both assisting the harriers and the Barracuda's as well as providing a distraction for any remaining AA, the Barracuda's will fire at base defenses, power plants, buildings of priority, Air fields, and Radar providing structures.
For the Soviets I send in migs to do all those jobs.
For Espilion I send in star flare's to do all the jobs minus Air to Air Combat.
And finally I send in a massive amphibious assult consisting of just about everything I can afford and squash whatever is left and I use my tactical superweapon immediately if I'm soviet I use the iron curtain on 9 of my apoc tanks and send them in a base with heavy defenses to kill them, If I'm the allies (I always play on tech power mode) I will chrono in nine abrahm's tanks to assist the assult, and If I'm espilion . And my air force and navy will support the assult, The Discs/Copters/Rocketeers will fly with the army, If I'm the soviets then some copters will go with the army as support, some will go to escort the kirov's, some will land and provide extra artillery support, The Kirovs will come in and bomb whatever's left and the siege copters will take out any ground or air targets in the way.
Depth Charge: "Slag the high council".
Depth Charge's ship: "......Yes.....Sir...."
#160
Posted 21 October 2007 - 10:30 PM
once you understand how AI works you know how to beat it, telling how to beat it on the forums is sort of cheap
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