MO 2.0 // Strategy
#101
Posted 29 November 2006 - 04:38 PM
#103
Posted 26 December 2006 - 11:07 AM
still have'nt found those though in some I like how theres little extras like the mind games map gives reinforcements to both players
I can't understand why the ramstein map keeps crashing the game though
#104
Posted 08 January 2007 - 08:00 PM
Edited by DoMoNiC_HuNtEr, 08 January 2007 - 08:01 PM.
#105
Posted 08 March 2007 - 01:25 AM
*Side question: Is an elite IFV with a normal seal more powerful than a normal IFV with a ranked seal?????
#106
Posted 08 March 2007 - 01:36 AM
PEOPLE! please refrain from making a new topic subject in the forums main page. I beg you, don't spam...
I dont meen to put anyone down or anything, but there are ALREADY TOPICS COVERING THOSE THINGS!!!!!!!!!!!!
So do yourself a favor and read all of the topics in total, you might for once, cite one!; once and a while and impress someone important, then you might be known as "that guy" not, "some noob"
#107
Posted 08 March 2007 - 01:58 AM
#109
Posted 09 March 2007 - 12:57 PM
maybe you should try it against SEAL IFV? after all, GI costs 200$, IFV 600$ and SEAL 1000$, that makes 2 GI IFVs (2x800$) for one SEAL IFV (1600$)
although i didn't test it in MO, i it should work
you could also try multiple Desolators (like 7 or more - IFVs are weak and probably won't stand a chance against 7 deployed Desolators), Rhino rush and so on... try thinking something yourself too
(◉ ᗝ ◉)
#110
Posted 09 March 2007 - 01:58 PM
Kinda strange situation. I never liked Greece anyway.
Edited by Gosho, 09 March 2007 - 04:42 PM.
#111
Posted 28 April 2007 - 05:15 AM
~Fear My Kirovs!~
#112
Posted 29 April 2007 - 04:12 PM
My battle plan is somewhat basic. Using ellispson forces, I uasually build up a large number of gat-tanks, lashers, floating discs, shadow tanks and at least 8 fighters. I use the shadow tanks on enemy infantry in a area where they will send them torwards my base. I use lashers and gat-tanks for defense and alot of physic disrupters as well. (although i find that useless now against the AI). I usally go up the soviets.
My army is mostly for attacking the following:
10-20 Lashers
8-10 Gat-tanks
5-10 Floating disc
5 magnitrons
8 Fighters
30+ Initiate
5-10 psycorp troopers
4 harpoons
5 speeders
Then I just go beserk on the enemy.
Pretty lame huh?
A new war has begun. This time, we may not get so lucky.
#113
Posted 28 May 2007 - 06:15 AM
Soviet:
Offence
12migs
Centurion Siege Crawler
With
boris and
2 flak troopers
inside
Defences
20 bunkers full
Allies:
Offence
24 barrcudes
Defences
Hella alot of both GIs
and some snipers
Yuris:
I never use yuri
#114
Posted 29 May 2007 - 08:53 PM
Wow, that's the saddest offensive plan setup that I've ever seen. CaptainCold, tell me you have MSN or something, I'd love to coordinate a game of MO with you.
#115
Posted 30 May 2007 - 06:54 PM
#116
Posted 31 May 2007 - 12:01 AM
centurion with flak troopers inside?! comon those are ussless just get some flak trucks to support ur centurion and get tesla troopers or desolators inside the centurion.
~Fear My Kirovs!~
#117
Posted 01 June 2007 - 07:27 PM
ceruion really needs so kinda AA
#118
Posted 02 June 2007 - 12:33 PM
#119
Posted 03 June 2007 - 09:41 PM
Edited by CaptainCold, 03 June 2007 - 09:42 PM.
#120
Posted 04 June 2007 - 01:26 AM
GB2/n00bism dude.
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