MO 2.0 // Mission Discussion, Tips and Tricks
#301
Posted 15 June 2008 - 08:14 PM
Soviet Mission 06 - There is money but you need to look for it. One should be to the north of the location where you start and another to the west, there gem fields so grab them and assemble a reasonable force to defend the base. HINT: Build a Service depot and three tesla troopers - for the Centurion. So that the repair drones will protect the centruion whilst you can go on a rampage for the other ore fields defended by enemy defence towers. Theres also a oil derrick past the chasm in the village but protect as it will either be destroyed or captured by the enemy.
Soviet Mission 07 - The Centurion is you best line of attack during the siege into Moscov. But back it up with infectors! try and locate the secret Nuke reactors and take them out. The dominator will be out and all stealth tech will be off line. Use the MCV you get supplied for building up forces and destroy any yuri unit or building so once you destroy the dominator there will be little resistance.
Soviet Mission 08 - ??? How can you not build a base? You get armoured transports containing them. Destroy the shore base and establish your own quickly as your enemy will attack ASAP!
Dont ask me about errors, thats not what i know.
Hope this helps.
The End of the Apocalypse is the Start of the Genesis
#302
Posted 16 June 2008 - 01:56 PM
i think better is firstly to destroy everything you can by your navy (use soviet dreadnought - it is hidden somewhere in the sea)
then, when there remains only few rhino tanks, drones and a few power-off testa coils, you should use Yuri's clones, and, mind-controlling soviet tanks, destroy the last
ps when your dreadnought will be promoted by a star, it'll be able to reach lots of enemy objects including nuke reactor
Edited by reverrie, 16 June 2008 - 01:59 PM.
#303
Posted 17 June 2008 - 07:26 PM
To Speeder: Please tell me those crashes are my PC's fault or that right bar transmission issue. Should i redownload the mod?
Detailed: Epsilon 1 (same happens on soviet one too). I get transmission of tanya in hospital. The transmission covers the whole right bar in rectangles with sometimes mix with the right bar and is annoying. Also there is 2 images in transmission. It is done. After it ends the right bar is full black and must wait for some time to return to normal. Sometime the radar blacks out permanently. Then after sometime the game crashes, something like 1 min after the transmission. So what the f**k?
Edited by Doomert, 17 June 2008 - 07:53 PM.
#304
Posted 19 June 2008 - 10:33 AM
and you patched to game of YR to 1.001?
#305
Posted 19 June 2008 - 04:34 PM
#307
Posted 20 June 2008 - 06:22 AM
Edited by Doomert, 22 June 2008 - 12:28 PM.
#308
Posted 06 July 2008 - 09:44 AM
EDIT: I've beaten it.
Edited by MAXXO, 06 July 2008 - 09:51 AM.
#309
Posted 12 August 2008 - 12:04 PM
The key is to go right first, destroy grizlies then go for upperleft edge then down, destroy that railgun and 3 chambers and the power is down. Go todominator but dont detonate it and 3 tracks will go for you. Your tanya should be promoted by know so it wouldnt be hard to kill them. Then go and detonate dominator and get to soviet base. Take 1 tank with you and get to dominator base, lower right. There should be a chamber. Make a hole in the wall and use tank to destroy chamber. CAREFUL FOR THE RAILGUNS! When all chambers on this side down the power will turn off. Now find all chambers on map and destroy them and then go for defense units. One railgun is hidden north west from dominator.
Hey speeder, how about making missions follow tech level like in ra 2 missions. I.E.: on soviet 1 there shouldnt be any flying discs since there are no kirovs.
Edited by S k w a r d J, 12 August 2008 - 12:04 PM.
#310
Posted 12 August 2008 - 05:22 PM
Notice MO is after YR, not to mention RA2. It would be pretty wierd to tech up all again. In YR you got all tech at second mission already and notice that there indeed IS tech-up thing in MO campaign, you don't get all stuff at first mission. Even in Epsilon first mission you can only build up to Radar Dome.
#311
Posted 13 August 2008 - 01:56 PM
Mmmm...nice point =) Im already afraid of last missions xD@S k w a r d J:
Notice MO is after YR, not to mention RA2. It would be pretty wierd to tech up all again. In YR you got all tech at second mission already and notice that there indeed IS tech-up thing in MO campaign, you don't get all stuff at first mission. Even in Epsilon first mission you can only build up to Radar Dome.
PS: please speeder, can you change Russia to USSR cauz there are other countries like Ukraine in there =| ty )
#312
Posted 14 August 2008 - 06:57 PM
So first mission was pretty easy if you got a decent tesla coil defense on south of your base and a lot of anti air defense on west. When you get about 10 HT and about 30 flack troops you are ready to go rush their base. Dont use apoc tanks since when yuri captures them it wont be really lucky for ya. I used tesla troopers and half trackers to attack firstly to the north west epsilon base. Its easy to fight chaos quads with HT since they cant do much damage to themselves and on hi-rank they regenerate so fast that its actually no damage dealt to them. Well thats pretty it. I didnt have problem finding last of yuris forces somehow =) maybe just luck tho...
And on the Boris and CHitzkoi mission...it was very easy. Just leave chitzkoi some where behind and just go with boris, he ll manage to pull through alone. Oh and dont use those boris and chitzkoi ifv combos. They arent much useful.
On the mission of two sabouters there is a trick: if you save and load the game then nuke launchers countdown disappears and they wont launch rockets at you even if you destroy buildings. Watch for dogs, but ignore yuris they wont reveal you (in RA2 the could). There are some TibSun looking bike patrols there that can piss you off . On the way to second rocket (from the right looking) there is some place where dogs will run for you but cant attack you. You have to have 1 saboteur left to destroy tesla coils and sentry guns for tanks to pass undamaged. You can also use slaves to kill yuri adepts, since he cant capture them.
The mission about psychic amplifier was easiest of all. I did it after 5 tries because my spiders were chasing infantries all the time.
Note: DONT REPAIR any building when you capture them, no one will attack you.
And there must be left that 5th mission. The key is like in 1st mission. THey have LOTS AND LOTS of floating discs so if you destroy their base they will go for you chasing you on the base. So kill discs first, then base. AND PROTECT NUKE REACTOR AT ALL COSTS! It powers your coils! I suggest to protect it with 2 copters and send other 2 to north east, your upper base defense, where enemies paratroops are deploying. They cant kill copter in the air and he can do lots of stuff against them. I wont suggest building centurion since its useless in this mission unless you wont to protect lower defense of the base (i dontk now if it can be controlled by yuri, so watch out).
So thats pretty it. =)
#313
Posted 15 August 2008 - 07:16 PM
#314
Posted 18 August 2008 - 06:38 AM
but as hint, around the middle river, there are 2 oil derricks if i'm not mistaken
#315
Posted 18 August 2008 - 05:44 PM
#317
Posted 01 September 2008 - 02:06 AM
and what's going on when i destroy it and after all enemy object was eliminated the mission won't over???
NB: sorry for my bad english b'coz i'm indonesian, and maybe i'm theonly your fan from indonesia.... hehe
Edited by haryuuga, 01 September 2008 - 02:08 AM.
#318
Posted 01 September 2008 - 03:09 PM
just causes you to lose the mission
#319
Posted 14 September 2008 - 09:02 AM
#320
Posted 28 September 2008 - 06:56 PM
Btw is Epsilon Mental Omega destroy mission erased? I can't see it on Campaign list and it's ridicoulus coz Rage against the Machine is WAY easy to finish.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users