cahik's models
#121
Posted 06 November 2006 - 07:35 AM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#122
Posted 06 November 2006 - 09:16 AM
Bwah - damn, you just totally owned my Anduril I tried to model a while ago!
heh...this is definetly biggest compliment that i can get
thanks Nert
#123
Posted 06 November 2006 - 12:39 PM
Read the Documention that came with the SDK , that's how I learned it
#124
Posted 07 November 2006 - 02:23 PM
heh...this is definetly biggest compliment that i can get
omg. That's like the best compliment I've ever seen. looking amazing
Trinity Wars
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#125
Posted 08 November 2006 - 03:48 PM
Ehm , what ?omg. That's like the best compliment I've ever seen. looking amazing
#126
Posted 08 November 2006 - 04:02 PM
#127
Posted 08 November 2006 - 04:12 PM
#128
Posted 08 November 2006 - 04:21 PM
#130
Posted 27 December 2006 - 09:22 AM
btw: that bird on chest can be easily removed and some other symbol can be putted here on request.
#131
Posted 29 December 2006 - 03:56 PM
#133
Posted 29 December 2006 - 04:59 PM
Who's the second unit exactly? (If you know it.... you have maybe just made it for fun)
( i know i am copying Nertea here but i think it was great idea from him )
Indeed I think that it's a good idea too, why not, later, to create a free dwl section on the T3A site? In which the visitors will be able to dwl several models/skins?
The only problem that this thing could bring it's that all the futur 'little' mod will have the same models/skins, but finally the guys who will dwl that, will be only coders, and today there are a lot of mods made by only a coder and finally, and even if there are only the EA stuff, the mods aren't the same (different balancing, gameplay etc....). So why not give them a new stuff?
Sorry to launch the debat on your topic Cahik but you are doing this thing and I think it's a great thing
#134
Posted 29 December 2006 - 06:35 PM
#135
Posted 29 December 2006 - 06:37 PM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#136
Posted 29 December 2006 - 09:34 PM
The skin/model download section is a good idea.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#137
Posted 30 December 2006 - 10:37 AM
That guy looks so much my Lossnarch axeman it's not funny .
i am really sorry for that. but it's problem with lack of diffrent concepts. the only one i can find is GW stuff and cause i suck at desingning units i ussualy use those. i can redo those if you see big problem in this
btw: my stuff totaly suck when compared to yours wonderfull skins/models.
oh their good okay, but I hate their faces..
Bodies are excellent, only the faces need some more work, imo
me too but for some reason i want to have all scratch skinned and this is best i can do now, but i am working on it. i hope next one will be better.
Sorry to launch the debat on your topic Cahik but you are doing this thing and I think it's a great thing
The skin/model download section is a good idea.
yeh ... i think so.
They both look good skin-wise, but I'm not too keen on the second concept (the skin is fine). I think of Dale mercenaries as being hired by the dwarves to give their armies more diversity, so an archer fits, whereas an axemen doesn't. Just my two pennies.
that second model is Lossarnach axeman of course. sorry for confusion.
#138
Posted 30 December 2006 - 07:00 PM
i am really sorry for that. but it's problem with lack of diffrent concepts. the only one i can find is GW stuff and cause i suck at desingning units i ussualy use those. i can redo those if you see big problem in this
Haha, np.... I'd totally forgotten that I based mine off GW's.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#139
Posted 30 December 2006 - 11:16 PM
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#140
Posted 06 January 2007 - 04:04 PM
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