Questions?
#661
Posted 08 January 2007 - 06:57 PM
And I guess the best strategy is to build 3 battalions of scouts, one Sentinel and wait for miracle...
#663
Posted 08 January 2007 - 09:45 PM
#664
Posted 08 January 2007 - 11:59 PM
- Sorry about the Sentinels being selected with "Q" (I myself never use the button, using the number shortcuts exclusively), but there's nothing I can do there.
- A passive ability for Sentinels is certainly something I can toy with.
- I'm fairly certain Farms don't gain arrow upgrades at level 3, seeing as the code for the weaponset upgrade is commented out (ie it's there, but is "removed" in a way that the game doesn't read it)
- I'm going to answer you anyways, Lauri. I use Scouts late game because of their excellent damage output against buildings. I use them more often, however, as backup for my cavalry if I decide to focus on them (find them more cost effective than Galadhrim in this case, as the cavalry will probably be taking most of the heat anyway).
- I had actually tried something VERY similar to that, Amroth, in my last 1v1v1 game. Unfortunately, I really didn't get to test it as Gondor player rushed the other player instead of me (I'm assuming). I was also using the latest version of the mod (where the Flets are cheaper and quicker to build)
#665
Posted 09 January 2007 - 02:01 AM
I just remembered that on Mirkwood when the reinforcements come (celeborn, galadriel etc.), Celeglin comes with them but celeborn comes at rank 8 also so you can have 2 celeglins.
O and you probably know that Gandalf's Lightning Sword ability is "used" right when you click it. This bug is amazingly annoying when you are trailing some enemy horses but you mistime the LS and it doesn't even hit them, but you already used it. :( Could you make it so that this isn't "used" until say when his sword is charged.
Edited by Thorontur, 09 January 2007 - 02:11 AM.
#666
Posted 09 January 2007 - 03:41 AM
But yes, Cel was able to get flets up fast and sentials are really effective, he must have seen atleast half the map with them
#667
Posted 09 January 2007 - 05:46 AM
Also, what are your ideas for the Rhun mission in the campaign?
To Thorontur: you mean you can't target the ability?
Edited by Olorin, 09 January 2007 - 07:38 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#669
Posted 09 January 2007 - 01:54 PM
- I thought I had removed Celeglin from Celeborn's summon in the Mirkwood map, but apparently not . I think I might just switch out that ability all together and give him a "Glorious Charge" ability for that map only.
- I'll see if I can do anything about Lightning Sword. The ability is basically just Arrow Wind with different FX and weapons, so I might be able to do something about it.
- Being able to see so much of the map with the Sentinels was addictive in that match . When I lost a Sentinel to Elvenlord, I sent in a diversion of Scouts to try getting two Sentinels in place around where the old one died (one got shot down, but the other made it ). It got funny though when both haydn and I were trying to place a Sentinel in the same place and they kept revealing eachother .
- I can't make non-stealthy units stealthy via any sort of ability that I can think of.
- I can change the vision and attack range of a unit via attributemodifiers, however I can't change the shroud clearing range (yes, this is different from the vision range). Therefore, vision and attack range leaderships tend to be quite limited.
- For Rhun: Avari.
#670
Posted 09 January 2007 - 02:25 PM
Not seen you for a long time...
Well, I have an idea for the earlytime of the battle:
Why not taking in a soldier-unit (model like the elven swordsman in BfME2) for 350 or sth like that instead of increasing the MS` abilities?
PS: Crap, I failed in a German class-test...poems...
Now I will kick some orcish/gondorian asses
YOU BASTARDS!!!!!!!!!!!!!!!!!!
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#671
Posted 09 January 2007 - 03:42 PM
I wrote my exam about that yesterdayPS: Crap, I failed in a German class-test...poems...
It might be good to give elves a second unit in the beginning.
All factions have two except Isen, but they get nevertheless the building from which they get 90% of theier units asap..
I am think esp. on bigger maps with many settlements but this would help also the Elves on FoI as one squad could go immedeantly hit-and-run the enemy (soldiers) and weaken them much earlier before they arrive at the own buildings.
A sentinal would do the job.
#672
Posted 09 January 2007 - 03:47 PM
The 4th Age version 0.8 has been released: Link
#673
Posted 09 January 2007 - 05:08 PM
In all wars the Elves fought in they had Swordsmen and giving them to this faction would not overpower them if
they arent as strong as for example uruks.
Cel, what do you say about this?
YOU BASTARDS!!!!!!!!!!!!!!!!!!
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#674
Posted 09 January 2007 - 05:17 PM
#675
Posted 09 January 2007 - 05:26 PM
YOU BASTARDS!!!!!!!!!!!!!!!!!!
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#676
Posted 09 January 2007 - 06:25 PM
You'll have to wait for Eriador in The Last Twilight for your cheap melee infantry.
#677
Posted 09 January 2007 - 06:38 PM
"The Last Twilight"?
YOU BASTARDS!!!!!!!!!!!!!!!!!!
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#679
Posted 09 January 2007 - 09:31 PM
Are there already facts about it?
YOU BASTARDS!!!!!!!!!!!!!!!!!!
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#680
Posted 09 January 2007 - 09:53 PM
QUICKY: the Expanding into two factions thread is the one
Edited by Lauri, 09 January 2007 - 09:55 PM.
The 4th Age version 0.8 has been released: Link
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