The Last Twilight ideas
#661
Posted 07 April 2007 - 07:25 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#662
Posted 07 April 2007 - 07:59 AM
at first i was sooo happy that Rhun archers would be in the mod.
then olorin said they wouldn't and now....
but why does everybody come with uruk scouts??
in the movie Hama and his friend were under attack by a warg scout before the wargs attack the convoy which was on it's way to helm's deep
in the book and movie there is no Uruk scout.
please take note that, until further notice, I don't care, so get lost.
#663
Posted 07 April 2007 - 08:03 AM
Edited by Olorin, 01 May 2007 - 09:21 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#664
Posted 07 April 2007 - 05:31 PM
yeah now that you mention it. there's no armor mentioned anywhere.Of course there weren't any Uruk Scout in the book; Tolkien rarely mentions specific armour/weaponry/anything related to battle in his work. In the movie: do you remember the scene in Amon Hen? Lurtz? And there are your Uruk Scouts. Anyway, what should we call these new Elite Uruks? I think Orophin mentioned a good name: Orthanc Guard. Perhaps something like that?
Orthanc guard's sounds fine to me.
but you can also look at that amon hen scene and then make the uruks look like those.
please take note that, until further notice, I don't care, so get lost.
#665
Posted 09 April 2007 - 08:50 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#666
Posted 09 April 2007 - 11:29 AM
it's different for the Good Factions, but I don't like Guards as elite units for Isengard..... maybe just Elite Uruk-Hai, or something... nothing Guard'ish....
The 4th Age version 0.8 has been released: Link
#667
Posted 09 April 2007 - 12:19 PM
and i don't think evil units must get stealth.
i once had a mod where there were uruk scouts which were invisible.
and i deinstalled that mod within a few minutes of playing
please take note that, until further notice, I don't care, so get lost.
#668 Guest_Zewy_*
Posted 09 April 2007 - 02:52 PM
adummy edit: we know.
Edited by adummy, 09 April 2007 - 10:02 PM.
#669
Posted 10 April 2007 - 04:07 AM
I think Orthanc something will sound cool, so what about Orthanc Veterans? I'm being serious.I personally don't like Orthanc Guard as a name for an elite unit
it's different for the Good Factions, but I don't like Guards as elite units for Isengard..... maybe just Elite Uruk-Hai, or something... nothing Guard'ish....
I reckon that the Evil units need at least one stealth unit; it'll sorta balance things out and give Evil something new. In my interpretation of Uruk Scouts, I would have them stealthed with high damage and high health, but to compensate, low armour.well the problem with uruk scouts is that you get an idea that they are stealthed.
and i don't think evil units must get stealth.
i once had a mod where there were uruk scouts which were invisible.
and i deinstalled that mod within a few minutes of playing
And yeah, you should've uninstalled that mod; there was probably something wrong with it.
Edited by Olorin, 10 April 2007 - 04:07 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#670 Guest_cononon_*
Posted 10 April 2007 - 07:18 AM
Rohan get Royal Guards (Mounted) for Elite units!
#671
Posted 10 April 2007 - 11:32 AM
Elite Orthancians? Orthanc Berserker, Uruk Elf-slayer Uruk Bad-boys....
Bad boys of Orthanc....
Orthanc Commando, Orthanc Uruk-Hai, Orthanc Elite, Orthanc Swiftslayers... Uruk-Hai from the basement of the Tower of Orthanc!
The 4th Age version 0.8 has been released: Link
#672
Posted 10 April 2007 - 11:35 AM
Edited by Olorin, 10 April 2007 - 11:35 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#673
Posted 10 April 2007 - 11:49 AM
Nope, no stealth for anything Uruk-Hai. Legolas could feel their presence from miles away, Aragorn could feel them moving across the earth, and even Gimli could follow their trail of destruction. Nope indeed.I reckon that the Evil units need at least one stealth unit; it'll sorta balance things out and give Evil something new. In my interpretation of Uruk Scouts, I would have them stealthed with high damage and high health, but to compensate, low armour.
As for the name "Orthanc Elite", I like it. Good thinking.
More Rhovanion stuff!!!
~~~ HANDMAIDENS ~~~
Basic:
- no normal attack
- can combine with any melee-capable infantry battalion (ie. no Scouts or Knights). They will form a ring around her.
- low defense
- middling infantry speed
- Prayer to Yavanna: ranged spell that uses vines to damage buildings. Does some damage to enemy units. Relatively fast reload.
- Nimrodel's Song: passive area healing. Same radius as Gondor/Rohan Well. Does not revive fallen units.
Upgrades:
- Blessings of Nenya: gives Handmaiden an attack that does no damage, but knocks back all surrounding enemies.
- Memories of Melian: increases Handmaiden's resistance to ranged attacks.
~~~ GREENWOOD SPEARS ~~~
Basic:
- high attack damage and attack speed
- anti-cavalry
- low defense
- fast infantry speed
- stealthed near trees
- middling-low cost
- Ambush Formation: increased attack, decreased defense
Upgrades:
- Heavy Armor: not as big an upgrade as it is for other units.
- Forged Blades
~~~ MIRKWOOD SCOUTS ~~~
Basic:
- high attack damage
- very high attack speed
- very low defense
- fast infantry speed
- stealthed near trees
- low cost (200-250)
- Ambush Formation: increased attack, decreased defense
Upgrades:
- Fire Arrows
~~~ MARCHWARDENS ~~~
Basic:
- toggle bow (better attack) and sword (better defense)
- middling attack damage
- middling-high attack speed
- middling-low defense
- fast infantry speed
- stealthed near trees
- middling cost
- Lorien Cloaks: allows Marchwardens to be stealthed anywhere. Moving or attacking cancels stealth.
Upgrades:
- Fire Arrows
- Forged Blades
~~~ GALADHRIM WARRIORS ~~~
Basic:
- toggle bow (better attack) and sword (better defense)
- high attack damage
- high attack speed
- middling-high defense
- fast infantry speed
- high cost
- Lorien Cloaks: allows Galadhrim to be stealthed anywhere. Moving or attacking cancels stealth.
- NOTE: Galadhrim do NOT have passive stealth.
Upgrades:
- Fire Arrows
- Heavy Armor
- Forged Blades
~~~ GUARDIANS OF THE SILVER TREE ~~~
Basic:
- high attack damage
- high attack speed
- high defense
- fast infantry speed
- high cost
- when combined with another battalion, the other battalion gains a substancial defense boost
Upgrades:
- Heavy Armor
- Forged Blades
- Wing Shields: Increased defense against ranged attacks.
~~~ AMROTH'S KNIGHTS ~~~
Basic:
- low weapon damage
- high trample damage
- middling attack speed
- excellent crush deceleration rate
- can continue to deal crush damage at lower speeds
- high defense
- slow cavalry speed
- high cost
- Wedge Formation: increased attack, decreased defense
Upgrades:
- Heavy Armor
- Forged Blades
- Wing Shields: Increased defense against ranged and spear attacks.
NOTES on the renders below:
- pictured are the Greenwood Spears (both heavy and light armor variations shown), Handmaidens of Galadriel, Marchwardens, and Mirkwood Scouts
- I'm making a bunch of new animations for the Handmaidens (and Galadriel, for that matter) based off Zelda in Super Smash Bros. Melee (Ha! Good luck). Pictured is the first one I've finished.
#676
Posted 10 April 2007 - 12:02 PM
Just a question though: will you be reskinning all the original heroes? Or touching up on them (adding those aforementioned 'small details')? Because they will look a bit out of date compared with these new bits of eye-candy.
Edit: yay! You liked mine and Lauri's (well, Lauri's, I just approved) Orthanc Elite idea!
Edit #2: only 15 more posts to 1000!
Edited by Olorin, 10 April 2007 - 12:06 PM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#677
Posted 10 April 2007 - 10:26 PM
i love it especially the Greenwood Spears units
#678
Posted 10 April 2007 - 11:40 PM
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#679
Posted 11 April 2007 - 02:35 AM
Wow......... that is all that needs to be said.........
Amazing can also..........
#680
Posted 11 April 2007 - 02:37 AM
Edited by Olorin, 11 April 2007 - 02:39 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users