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#941 Kyrivian

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Posted 25 June 2007 - 02:44 AM

Handmaidens: Mobile Well, half siege unit, able to join with other units while retaining healing ability.

But hte question is will they still be able to siege after joinging with a batallion?

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Posted By: Kyrivian
I'd go with 2d3, 3d6, 1/2d7, 1d10, 14d12, 8d20, 13 quarters, and a groundhog.

I'm not sure if you'll need all that, but if you figured out a system from it, it would be the greatest in the world.


#942 Olorin

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Posted 25 June 2007 - 02:46 AM

Depends on whether it's possible to mod, and then if it's balanced. Personally, if it's too hard I would leave it out when they join; also makes them more important to have them on their own.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#943 adummy

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Posted 25 June 2007 - 03:07 AM

moved all TLT seige discussion into here.
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#944 Kyrivian

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Posted 25 June 2007 - 03:49 AM

Depends on whether it's possible to mod, and then if it's balanced. Personally, if it's too hard I would leave it out when they join; also makes them more important to have them on their own.


I suppose. Though , and I'm going out on a limb here, it seems by all intents and purposes that Handmaidens of Galadriel will be a single unit. One single handmaiden, to join a batallion, or even join with more handmaidens to create a veritable siege unit.

Who knows.

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Posted By: Kyrivian
I'd go with 2d3, 3d6, 1/2d7, 1d10, 14d12, 8d20, 13 quarters, and a groundhog.

I'm not sure if you'll need all that, but if you figured out a system from it, it would be the greatest in the world.


#945 Taralom

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Posted 25 June 2007 - 08:59 AM

i recall celeglin mentioned that the units will form a circle around the handmaiden.
like a protective barrier of spears. modding that will be though as well.
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#946 Olorin

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Posted 25 June 2007 - 12:03 PM

I suppose. Though , and I'm going out on a limb here, it seems by all intents and purposes that Handmaidens of Galadriel will be a single unit. One single handmaiden, to join a batallion, or even join with more handmaidens to create a veritable siege unit.

Who knows.

Just saying now (mostly for discussion, partly because I'm bored :p) Handmaidens joining up to form a single group wouldn't be all that useful. Which reminds me, do they have a melee attack of sorts? I'll have to ask Celeglin that when he comes back.

Edited by adummy, 25 June 2007 - 05:23 PM.

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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#947 Kyrivian

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Posted 25 June 2007 - 03:32 PM

Would having the "protective circle" really be that hard? I suppose celeglin could take from BFME II Tower Guard and use that, right? I am a complete newbie at modding , so don't shoot me down too hard. :p

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Posted By: Kyrivian
I'd go with 2d3, 3d6, 1/2d7, 1d10, 14d12, 8d20, 13 quarters, and a groundhog.

I'm not sure if you'll need all that, but if you figured out a system from it, it would be the greatest in the world.


#948 Elvenlord

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Posted 25 June 2007 - 03:44 PM

I don't think it would be that hard....... I couldn't do it, but come on, it's Cel were talking about.....

Going back awhile, Olorin I meant a seige unit that's a machine and ONLY functions as a siege unit. I even said Rhovanion will have the summons, Galadriel, and the maidens.

Edited by adummy, 26 June 2007 - 12:21 AM.

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#949 Kyrivian

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Posted 26 June 2007 - 12:07 AM

I suppose. Though , and I'm going out on a limb here, it seems by all intents and purposes that Handmaidens of Galadriel will be a single unit. One single handmaiden, to join a batallion, or even join with more handmaidens to create a veritable siege unit.

Who knows.

Just saying now (mostly for discussion, partly because I'm bored :rolleyes:) Handmaidens joining up to form a single group wouldn't be all that useful. Which reminds me, do they have a melee attack of sorts? I'll have to ask Celeglin that when he comes back.


What I meant by that was, for every handmaiden that joins a batallion of handmaidens, there abilities stack. The well ability, the siege ability. Hell, it'd be almost like a moving base, of sorts. But not really.

Edited by adummy, 26 June 2007 - 12:21 AM.

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Posted By: Kyrivian
I'd go with 2d3, 3d6, 1/2d7, 1d10, 14d12, 8d20, 13 quarters, and a groundhog.

I'm not sure if you'll need all that, but if you figured out a system from it, it would be the greatest in the world.


#950 Olorin

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Posted 26 June 2007 - 06:09 AM

Would having the "protective circle" really be that hard? I suppose celeglin could take from BFME II Tower Guard and use that, right? I am a complete newbie at modding , so don't shoot me down too hard. :p

I ain't gonna shoot you down that hard (I know as much about modding as you do :rolleyes:) but there's one thing that I've heard mentioned in my time on these forums: you can't transfer stuff from B4ME II into B4ME. It's illegal or something. :p But making a circle around the Handmaiden shouldn't be that hard. It could even be made similar to the Block formation of the Gondor Soldiers.

Going back awhile, Olorin I meant a seige unit that's a machine and ONLY functions as a siege unit. I even said Rhovanion will have the summons, Galadriel, and the maidens.

Well excuse me for not paying attention. :rolleyes: *remembers who his master is* I'm sorry, milord! ^_^

What I meant by that was, for every handmaiden that joins a batallion of handmaidens, there abilities stack. The well ability, the siege ability. Hell, it'd be almost like a moving base, of sorts. But not really.

The well ability will definately stay with the Handmaiden (otherwise there would be no point in having her protected if she didn't provide anything :p). I don't know about the siege power though. Hmmm...

Edited by Olorin, 28 June 2007 - 04:23 AM.

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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#951 Lauri

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Posted 26 June 2007 - 08:00 AM

making a horde standing in a circle isn't that hard :rolleyes: but, when it's 5 troops... well, that makes it harder :rolleyes:

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#952 Olorin

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Posted 26 June 2007 - 09:29 AM

I just read the first post of this thread: Celeglin's definately gonna try to make it a circle. Oh, and he mentioned that the Handmaidens won't have a normal attack, but will be upgraded with an attack that does no damage but knocks back foes.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#953 Taralom

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Posted 26 June 2007 - 01:21 PM

like a no damage wizard's blast is suppose.
but will it be like half a circle in front of her or in a straight line in front of her (which has my preference)
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#954 Olorin

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Posted 28 June 2007 - 04:25 AM

Well, Celeglin wrote circle specifically, so I'm guessing that the troops are literally gonna form an actual circle around the Handmaiden.

Edit: seeing as there's gonna be a new emotion system incorperated into TLT (even though it's mostly made up of fear emotions), would it be possible to include passive bonuses between Aragorn and Arwen, and Faramir and Eowyn? Sorta like the 'Daddy's Little Girl' (;)) bonuses that they have between their fathers, except it would cause them to have a fairly big damage bonus. Maybe it could be campaign only (seeing as the only chance they'll probably have of being on the field together will be in the campaign).

Edited by Olorin, 28 June 2007 - 09:37 AM.

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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#955 Taralom

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Posted 28 June 2007 - 10:47 AM

Like in TEA the bonus Arwen has when fighting near Elrond??
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#956 Kyrivian

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Posted 28 June 2007 - 05:40 PM

But, then again, if you go that route, then *every* group of two heroes would need one. Boromir and Faramir, Faramir and Eowyn, Eowyn and Eomer, Eomer and Theoden, Theoden and Aragorn, Aragorn and Arwen, Arwen and Elrond, etc, etc, etc.

Just makes a spiderweb of confusion.

Edited by Kyrivian, 28 June 2007 - 07:17 PM.

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Posted By: Kyrivian
I'd go with 2d3, 3d6, 1/2d7, 1d10, 14d12, 8d20, 13 quarters, and a groundhog.

I'm not sure if you'll need all that, but if you figured out a system from it, it would be the greatest in the world.


#957 adummy

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Posted 28 June 2007 - 06:53 PM

hmmmm... you mean something like the power Arwen already has?
"Level 1: Daughter of Elrond -Gains a leadership bonus when near Elrond"
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#958 Lalmanegro

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Posted 29 June 2007 - 02:13 AM

yuppers....i believe that's what they speak of.

:p
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#959 Olorin

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Posted 29 June 2007 - 06:07 AM

But, then again, if you go that route, then *every* group of two heroes would need one. Boromir and Faramir, Faramir and Eowyn, Eowyn and Eomer, Eomer and Theoden, Theoden and Aragorn, Aragorn and Arwen, Arwen and Elrond, etc, etc, etc.

Just makes a spiderweb of confusion.

Well, we wouldn't need to go to that extent, although something between Boromir and Faramir would be useful...and maybe Legolas and Gimli could get a bonus when near each other. Anyway, I'm talking about implementing it into the new emotion system, making it so all the couples in the game (i.e. Arwen and Aragorn, Eowyn and Faramir) would have a bonus when fighting alongside another. But seeing as they're all from different factions, it could be a possibility for the campaign; that's the only time they're together, in theory.

hmmmm... you mean something like the power Arwen already has?
"Level 1: Daughter of Elrond -Gains a leadership bonus when near Elrond"

Precisely, except that there's no button for it in the Palantir, and it is acquired at level 1.

While we're on the subject, maybe Denethor could have something like this, so whenever Boromir fights with him they would both get bonuses. I'm thinking Celeglin will make Denethor a support hero, so this would fit. And (I'm getting a bit carried away here :p) maybe when Faramir is near Denethor his (Faramir's) Damage is reduced slightly. It would bring a bit more depth into the game, making you choose which heroes are best to stick together and which aren't.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#960 Taralom

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Posted 29 June 2007 - 10:20 AM

and something like the Hobbits and gandalf?
If the above post offended you in any way,
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