Elven siege analysis
#81
Posted 02 July 2007 - 09:34 PM
What if they have cav? bye-bye archers.
#83
Posted 03 July 2007 - 08:56 PM
Point is, you need most of the hero's or the ent summon to take down a castle effectivly.....
#84
Posted 03 July 2007 - 09:45 PM
end of topic
please take note that, until further notice, I don't care, so get lost.
#86
Posted 09 September 2007 - 02:29 PM
Even adding a ballista would completely change Elven siege. I have several ideas how to improve it:
1. Give Elves one Eagle, as a hero, cost 2000.
2. Give Elves a power called "Crushing roots", 6 PP, second tier. deals huge siege damage to buildings on the small area, maybe like 2 walls sections
3. Rams and ladders are quite good idea. Usefull only while attacking fortress, won't make Elves overpowered (can you imagine Elves with ballistas, but not while sieging? Just like Isengard, but with much better units). But rams should be more medieval, cost more than those Mordor's and Isengard's, be slow and have high defence, and have wooden covers, for example.
4. New unit - Elven Saboteur (Elven Guearilla sounds strange ). Just like Sentinels, extremely stealth unit, unable to attack, but able to open the gate.But I'm afraid it's impossible to code :(
great ideas and i think elves should be able to build an entmoot !!!! i really strongly think that and maybe the elves can have a form of beserker who can attack surrounding enemies at the same time and is reallly quick thatd b kwel he could have a spear with a elven blade on each end and spin it round real fast come in groups of only 1 like the beserker but with weak armour and elves shouldn't have fire arrows they should have 'Piercing Arrows Of Rivendel' or 'Barbed Arrows of Lorien' or something with the arrow tips glowing blue like forged blades instead of fire its just not elvish ^.^ and they could use ropes for climbing walls using the ladder climbing animation it might b complicated though the elves shouldn't be physical siegers (proper word?) they should be magical siegers and using ents and eagles and spells i believe and THEY MUST HAVE AN ENTMOOT BUILD OPTION LIKE THE ROHIRRIUM
PLEASE READ!!!!
Edited by Gamlibold, 09 September 2007 - 02:47 PM.
#87
Posted 09 September 2007 - 05:37 PM
TLT, who knows for certain?
#88
Posted 09 September 2007 - 06:39 PM
#89
Posted 09 September 2007 - 06:45 PM
Celeglin wanted the Elven siege to be unique. With the entmoot he'd have to think of a way to let Rohan be capable of taking down enemy walls / gates...
Edited by Taralom, 09 September 2007 - 06:46 PM.
please take note that, until further notice, I don't care, so get lost.
#90
Posted 10 September 2007 - 09:32 AM
For some reason an image of a horse being fired from a catapult came into my head. Weird.in that case the Rohan army needs a new siege unit. And a horse Catapult isn't the answer.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#91
Posted 10 September 2007 - 09:32 AM
Edited by Duplo, 10 September 2007 - 09:39 AM.
#92
Posted 10 September 2007 - 12:44 PM
Strange, that's the idea i had. Would definately be funny.For some reason an image of a horse being fired from a catapult came into my head. Weird.in that case the Rohan army needs a new siege unit. And a horse Catapult isn't the answer.
please take note that, until further notice, I don't care, so get lost.
#93
Posted 10 September 2007 - 02:51 PM
Strange, that's the idea i had. Would definately be funny.For some reason an image of a horse being fired from a catapult came into my head. Weird.in that case the Rohan army needs a new siege unit. And a horse Catapult isn't the answer.
actualy the public enjoy secret easter egs you could put that in appart from as my text states they love horses too much try disiesed cows
#94
Posted 10 September 2007 - 03:15 PM
[mhedit - you don't need all the quotes]
Edited by mh_gollum, 10 September 2007 - 06:05 PM.
please take note that, until further notice, I don't care, so get lost.
#95
Posted 10 September 2007 - 03:24 PM
and they could put ina hero who wasnt in the film called Taralom and see if anyone noticed (not that they would (no offense meant) )
[mhedit - you don't need all the quotes]
Edited by mh_gollum, 10 September 2007 - 06:05 PM.
#96
Posted 10 September 2007 - 05:31 PM
EA put lots of heroes in BFME2 and thanks to this forum i found out most of them aren't even mentioned in the books or films(Drogoth and that Goblin king for example)
[mhedit - you don't need all the quotes]
Edited by mh_gollum, 10 September 2007 - 06:04 PM.
please take note that, until further notice, I don't care, so get lost.
#97
Posted 11 September 2007 - 06:05 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#98
Posted 15 September 2007 - 06:09 PM
except the people of Revora.
EA put lots of heroes in BFME2 and thanks to this forum i found out most of them aren't even mentioned in the books or films(Drogoth and that Goblin king for example)
[mhedit - you don't need all the quotes]
well past stuff i no he died 100 years or so ago in the hobbit but well there stuck for ideas. the only good thing about bfme2 is the hero editor. all the factions are buggered... pardon my technical language and now we can finaly and utterly expel this god damn argument.
Edited by Duplo, 15 September 2007 - 06:12 PM.
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