Anywho, for a bit of, dare I say it, on topic stuff:
Took me around 45 minutes to complete the UV map. Right now, the computer I'm using doesn't have working RenX, and I haven't bothered to find out how to export W3Ds in 3DS Max 7 (with BFME II SDK Installed). As soon as I get on my main modding computer I'll add it all to the downloads section of my site and post links to download the stuff here. You will have to do the coding yourself, but its not very difficult I don't think I want to do the wall towers or gates today (call me lazy if you want ), but its a start to simply have the walls in-game. For anyone who wants to say "What about the wall hub?" just take a second and think about it
EDIT: A bit of info about the wall: It doesn't look exactly like it does in-game, but there are a few reasons for that.
1: The only W3D Veiwer that can see it with the skin is EA's, and it displays all models with REALLY bad lighting; aka I could only see the very top of the model, the rest of it was black.
2: I don't want to go in-game and take a Screenshot of one once again, call me lazy!
3: I think I've spent enough of my day on these stupid walls, take them and leave me alone As I said earlier, I'll get them uploaded in a few hours.
Edited by Fingulfin, 10 January 2007 - 09:03 PM.