Battlefield report.
Started by Gamemate, Jan 07 2007 06:36 PM
29 replies to this topic
#23
Posted 11 January 2007 - 08:50 PM
Quoted for truth.Looks good. I like it very much.
#25
Posted 11 January 2007 - 09:45 PM
awesome stuff T_T
great cameos and love the blaster turret
great cameos and love the blaster turret
No heat no happiness
#26
Posted 13 January 2007 - 07:27 AM
This is GM's mod - methinks planning and watching your sides strengths/weaknesses are going to be pretty important. Just so long as AI knows about this little (potential) problem*imagines a UF base going up in flames due to lack of planning*
World Domination Status: ▾2.7%
#27
Posted 22 January 2007 - 11:22 AM
AI won´t be an issue, it will build things in a good way besides if you can sneak in unoticed in a AI base then..
There is strengths and weaknesses for all sides and yeah better keep track of those or find your enemy messing things up badly
There is strengths and weaknesses for all sides and yeah better keep track of those or find your enemy messing things up badly
#28
Posted 18 April 2007 - 12:17 AM
all of it looks (beyond)Fantastic
Keep up the GREAT work
I HATE Mecks BUT
I Gundams
Keep up the GREAT work
I HATE Mecks BUT
I Gundams
Edited by Black Rose, 18 April 2007 - 12:19 AM.
Total Annihilation is the only battle strategy.
#29
Posted 07 June 2007 - 06:44 PM
omg they look totally awesome. Great turrets. Love the power core, saves space.
This Space for rent...
#30
Posted 02 October 2007 - 02:18 PM
keep it going
Total Annihilation is the only battle strategy.
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