The official Return of Shadow Discussion thread
#1001
Posted 17 August 2010 - 02:29 AM
Break dancing into the hearts of millions
#1002
Posted 17 August 2010 - 04:09 AM
#1003
Posted 17 August 2010 - 07:54 AM
My maps are out! Blue mountains, Dol guldur, Mithlond and Erebor+Dale(new!)
they are very cool now, they are heavily scripted and are identical to the BFME2 missions!
oh here's the link http://www.the3rdage...m-534?visible=1
Excellent maps. I hope you release more.
WOW thx, i surely will
I'm going to check them out now.
YESSSSSSS!!!!!!!!!!!!!!
#1004
Posted 17 August 2010 - 11:42 AM
It seems to me it's just a mass of units,perhaps put some thought into how the battle would play out.
Starting with a smaller amount of unit then gaining additional units through reinforcements or the old fashioned way.
Break dancing into the hearts of millions
#1005
Posted 17 August 2010 - 01:34 PM
Here are some of my thoughts about your maps:
Blue Mountains: I was able to kill the dragon from outside of the cave with a catapult.
Mithlond: the city was too empty. It could use some more buildings.
Erebor: I thought this was better then EA's map. The soldiers of Rhun were difficult to kill. They almost wiped me out.
However, I still stand by my previous comment.
#1006
Posted 18 August 2010 - 12:40 AM
Edited by CTLN7, 18 August 2010 - 12:41 AM.
#1007
Posted 18 August 2010 - 02:54 AM
I just realised I got the 1000th post on this thread
Break dancing into the hearts of millions
#1008
Posted 18 August 2010 - 08:07 AM
Fredius, where can i download your Bree and Hollins Gate Maps?
Here are some of my thoughts about your maps:
Blue Mountains: I was able to kill the dragon from outside of the cave with a catapult.
Mithlond: the city was too empty. It could use some more buildings.
Erebor: I thought this was better then EA's map. The soldiers of Rhun were difficult to kill. They almost wiped me out.
However, I still stand by my previous comment.
thx for sending those "bugs", i'll fix them as soon as possible
and about bree and holins gate, these are very stupid maps
i'm going to make a better version of it ,when i'm finished with Ettenmoors
Edited by Fredius, 18 August 2010 - 11:35 AM.
#1009
Posted 18 August 2010 - 08:19 PM
#1010
Posted 18 August 2010 - 08:20 PM
Fredius, where can i download your Bree and Hollins Gate Maps?
Here are some of my thoughts about your maps:
Blue Mountains: I was able to kill the dragon from outside of the cave with a catapult.
Mithlond: the city was too empty. It could use some more buildings.
Erebor: I thought this was better then EA's map. The soldiers of Rhun were difficult to kill. They almost wiped me out.
However, I still stand by my previous comment.
thx for sending those "bugs", i'll fix them as soon as possible
and about bree and holins gate, these are very stupid maps
i'm going to make a better version of it ,when i'm finished with Ettenmoors
I can't think of anymore bugs. I am looking forward to playing your new maps.
#1013
Posted 26 August 2010 - 11:22 PM
#1014
Posted 27 August 2010 - 03:11 AM
Break dancing into the hearts of millions
#1015
Posted 27 August 2010 - 10:13 AM
#1016
Posted 27 August 2010 - 12:37 PM
Once all of them are in i'm going to tweak their positions.
Luckily other controversial changes have inadvertently helped balance the bigger hordes such as tougher structure armour,bigger structure arrow damage and various other tweaks.
Also some of the smaller hordes have also doubled like GilGalad Guards.
On top of this Trolls will be cheaper and some other balance and code changes will be implemented.
Overall the bigger hordes to give the game a bigger more grand feel,the way BFME should have had.
One of my aims is to recreated the scale and epicness of the movies.
I have a couple other things in the works that will go in hand with this.
This mod is not an add faction type mod it is a large scale mod in the truest sense of the word.
Break dancing into the hearts of millions
#1017
Posted 27 August 2010 - 01:01 PM
However, I really hope you optimize the textures and models when you decide to double the hordes, as to keep lag in check
btw, is it just me, or is 11 Gondor Fighters weird in a horde?
The 4th Age version 0.8 has been released: Link
#1018
Posted 27 August 2010 - 02:08 PM
Edited by Spartan184, 27 August 2010 - 02:10 PM.
#1019
Posted 27 August 2010 - 03:09 PM
Break dancing into the hearts of millions
#1020
Posted 27 August 2010 - 11:16 PM
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