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lone wolf bfme battle for middle-earth general discussion radspakr

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#121 Radspakr Wolfbane

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Posted 15 June 2007 - 05:00 PM

The Beta will likely put on the Server my flatmate is setting up.To allow for simpler updating.

I have another update.
This covers mostly Support units and Heroes.Support units will play a large part in Lone Wolf helping to maintain the Large Armies and demoralizing enemies.Adding a lot more options for gameplay.

There are a few new units and a couple new Heroes and some new abilities and some buildings.

DWARVES

Dwarf Sage (New unit) The Dwarves now will have a support unit.
The Dwarf Sage is not as good as other Support units.
Leadership - 150% experience
Kings Favor ability - units gain 10 exp.

The Dwarf Miner can now repair buildings and can also attack.

The Dwarves will get 2 new buildings the Stoneworks and the Ancient Hall.
The Ancient Hall will build the Dwarf Sage.
SHIRE

Tom Bombadil
Will be be a support Hero and can only damage Hourns and spirits (AOTD,Wraiths etc)
Song of Tom - Hobbit Heroes gain exp
Song for Goldberry - Goldberry gains 200% armor when near Tom
Toms Gift - 50 health to Hobbit Heroes (slow recharge)
Banish Spirits - Tom heavily damages Spirits (also Hourns)
Call for Tom - Tom teleports to a location to save the day (provided I can work out the coding for it,anyone who knows how to do this please contact me)

Goldberry
Goldberry is also a support hero.
Gift for Tom - 200 health to Tom
Song for Tom - Exp for Tom
River Song - Heals allies

Hobbit Maidens (Galadriel's Maidens will also get the same abiliity)
Heal -Heals allies
Athelas - Heals allies (new name)
Sturdy Constitution - nearby units gain a health recov bonus

Farmer Tom Cotton
Tom is another support Hero
Good Harvest - Extra resources for nearby farms for a short time
Rosie - Summons Rosie Cotton
Farmer Maggot - Summons Farmer Maggot
Sure Shot - nearby Hobbit Archers and rockthrowers gain a range and attack boost
Protect Rosie - Tom Cotton gains a large armor and attack boost when near Rosie

Farmer Maggot
Spawn Dogs - Spawns his 3 dogs
Pitch Fork - a heavy stab attack
Mushrooms - + 25 health to Heroes

Rosie Cotton
Heal
Maidens Dance - 25% speed boost to nearby maidens
Maiden's Chorus - Exp for Maidens

Sam also gets the Protect Rosie Ability

MORGUL
Wraith
Wail (like screech but with a small range)

Sorcerer Wraith (The wraith of an ancient Sorcerer from Angmar)
Wail
Shade of Darkness - gains 100% armor for a short time
Wraith Summon - summons 2 Wraiths (Level 10)

The Morgul Sanctum can be upgraded with the new Great Sorcerer Wraith upgrade this Wraith remains on top of the Tower and provides support for the units below and woe for the enemies.
Screech
Corrupt Soul - nearby enemies lose 50% armor
Darken Souls - Wraiths gain 50 health
Soul Steal - an attack that kills and turns the victim into a Wraith

Orc Slave Masters and their other versions will get a new ability they can whip a unit dealing a little damage and they gain a speed and attack boost

WILDERLAND

Radagast
Radagast will have a weak attack "a bop on the head"
Bees of Rosobel - Extra resources for nearby Farms
Butterfly Shroud - stuns enemies for a short time
Wizard Blast
"Athelas"
Friends of Rosobel - Leadership - 25% Armor,10% speed,50% health recovery

HIGH ELVES

Elven Sage - an upgrade to the Noldor Library similiar to the Great Sorcerer Wraith
"Kings Favor"
Glorious Light - nearby units become immune to Fear for a short time
Healing Arts - nearby units gain 50% health recoveery boost.

Edited by Radspakr, 15 June 2007 - 05:20 PM.

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#122 Servant of Sauron

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Posted 15 June 2007 - 10:21 PM

Radspakr what's the code for the Lone Wolf userbar "Lone Wolf Follower"?

The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...


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#123 Captain Gimli

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Posted 16 June 2007 - 03:12 AM

anything other ideas for possible spells?(hobbbits dol guldor)
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#124 Servant of Sauron

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Posted 16 June 2007 - 04:33 AM

Personally I think that the super-summon for Dol Guldur should be the Necromancer (ie. Sauron in his weakened state)

Is the beta coming out BEFORE July or during?

A couple more things:

1. Change Half-Men to Half-Orc Axemen as that's what they are in the books. Also, during one of the battles at the Fords of Isen Saruman's Orc army is stalled by a shield wall and Saruman's captain calls in Half-Orc Axemen for support. They break the shield wall and at nightfall reinforcements in the form of Warg Riders join the fight and the forces of Rohan are defeated.
Therefore they should also get a bonus against Shieldbearer units.

2. Make sure Isengard Orcs look different from the other Orc units in the game(at least in the style of their armour)if you haven't already.

You still have to tell us how the Great Goblin levels up :grin:

Edited by Servant of Sauron, 16 June 2007 - 04:51 AM.

The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...


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#125 Radspakr Wolfbane

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Posted 16 June 2007 - 08:02 AM

The Half Men was a mistake It was when I was shortening the Half Men-Orc .
But that is a good idea making them Axemen (which have become a type of their own a lot of factions now have Axemen)
The Dunland Wildmen are also a Axemen unit.

The Isengard Orcs are going to look different then the others I may have already done a couple versions I'll make some new skins soon.

I might as well reveal the Great Goblin's secret to success :grin:
The Goblin Drummer is very important because he can level up the Great Goblin with a Kings Favor style ability and the Great Goblin may also gain experience when eating goblins.

As for the Beta i'm hoping for sometime during July.
Mordor's summon is Sauron so if I make the Dol Guldor one the Necromancer then they would be unbalanced however I might make the Dol Guldor version a Necromancer skin.

[img*]http://www.lonewolf.the3rdage.net/lwbarfollowsmall.jpg[/img*]
That should be it (without the *)
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Edited by Radspakr, 16 June 2007 - 08:02 AM.

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#126 Captain Gimli

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Posted 16 June 2007 - 06:41 PM

I noticed that morgul dol guldor and mordor summon sauron as their level 10 Power

any ideas for changing those(possibly a new contest)
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#127 Servant of Sauron

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Posted 16 June 2007 - 09:37 PM

At one point there was talk of including minifactions IIRC. Are you still doing that?

Please hurry with the beta! I've developed a twitch from the waiting :lol:

Edited by Servant of Sauron, 16 June 2007 - 09:37 PM.

The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...


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#128 Radspakr Wolfbane

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Posted 17 June 2007 - 06:39 AM

The "Mini Factions" are basically the Haven buildings which often build the SubFactions buildings ie Khand for Rhun.

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#129 Servant of Sauron

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Posted 17 June 2007 - 04:38 PM

Ahh, thanks :p

The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...


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#130 Radspakr Wolfbane

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Posted 18 June 2007 - 06:54 PM

The site has been updated with the updated spell lists of Rohan and Gondor as well as the news from the last week Check it out.
and tell me what you all think of the new expanding text thing.
I'll have a meatier update next week.

Oh and a small bit of news Cirdan now has the Elven Farsight ability.
Which boosts the vision and range of nearby Archers.

I should have lots of new concept art from Lone Wolf and Age of Numenor mods up soon.
I just have to get around to setting up my scanner.
There's a lot of good stuff not all of it Dwarves (just most :) )

Oh and check out the new thread if you interested in joining the team of Age of Numenor.

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#131 Ring Wraith

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Posted 18 June 2007 - 08:12 PM

Pardon my, um, ignorance? Wich factions, other than High Elves and Morgul are in game!? Tell me, or at least tell me where to check that I would also like to know what minifactions are going to be used in game

Oh, I would also like to know the until now revealed techtrees and Power of the Ring/Evenstar abilities!

#132 Lotrfan2

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Posted 18 June 2007 - 08:13 PM

No problem, check this site:
http://www.lonewolf.the3rdage.net/
Good

Rohan
Gondor
Dwarves
Green Elves
High Elves
Wilderland
Shire


Evil

Mordor
Isengard
Harad
Rhun
Morgul
Dul Guldor
Goblins
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#133 Ring Wraith

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Posted 19 June 2007 - 12:05 AM

Thanks!

#134 Lotrfan2

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Posted 19 June 2007 - 12:30 AM

Always Glad to help :)
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#135 Radspakr Wolfbane

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Posted 19 June 2007 - 06:24 PM

Another small bit of news

Shire will get another new Hero Malvegil the Captain of the Dunedain.

Malvegil is 3rd in charge after Aragorn and Halbarad he and his men usually watch the Northern parts of the lost realm of Arnor around the Tower Hills and sometimes protects the ruins of Fornost he and his men often deal with the Elves of Mithlond.He is a distant cousin of Aragorn.He is an old man of 120 years who supports more then fighting being a skilled healer and tracker he has trained a Hawk that he uses to spy out possible dangerous areas.
I should have a render up of him soon.

Secondly another new hero for Rhun simply called the Serpent's Shadow.
This mysterious Sorceress of Black Numenorean blood.
She is intensely loyal to Sauron who she gave up her life for him choosing to become a wraith she has become incredibly powerful stronger then most of the Nazgul she is Sauron's leader in the Far regions of Rhun and is in charge in the absence of Khamul.
Serpent's Shadow can only be summoned by the final spell for Rhun unlike other summons she has no timer.She has very strong magic capable of both demoralizing and destroying her enemies.
I should have a render of her up soon.

The mod is progressing nicely I have half of the Spells ready I've done 4 factions already tonight.

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#136 Captain Gimli

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Posted 19 June 2007 - 11:23 PM

does that mean no khamul the black
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#137 Radspakr Wolfbane

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Posted 20 June 2007 - 07:20 AM

Khamul the Black will be moved to the second last tier of spells.
Here is the new spell list for Rhun

Warchant
Heal (1/2 health)
Haradrim Allies (summons 4 hordes of Haradrim)
Scavenger
Darkmen Allies (summons 3 hordes of Darkmen of Rhun)
Orc Summon (summons 6 hordes of Orcs)
Variag Allies (summons 2 hordes of Variag Cavalry and 1 horde of Cavalry Archers)
Dark Chariot (Spawns the black Wain that Khamul can mount)
Darkness
Dark Influence
Khamul the Black
Serpent's Shadow

Rhun will probably end up being slower to aquire resources then other factions but they have many summon spells to make up for this.


Khim has been given another new ability Leap giving him 6 abilities.
He has 3 attack abilities and 3 support abilities.

Edited by Radspakr, 20 June 2007 - 12:25 PM.

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#138 Radspakr Wolfbane

Radspakr Wolfbane

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Posted 20 June 2007 - 07:18 PM

=========Serpent Shadow================

The new Hero for Rhun Serpent's Shadow is finished.
in an update on her story she is a ringbearer.(I've used a bit of artistic license here)
After Sauron reclaimed the 9 rings the nazgul no longer needed to wear them to be controlled he decided to give them out again to create more Nazgul the first given out so far was gifted to Serpent's Shadow to enhance her power and make her even more loyal to Sauron the Ring has already started to take effect and she is slowly becoming a Nazgul.

This one has a white background to show her properly
here
This one is in the usual Lone Wolf Fashion.
and here
I hope you enjoy.

Edited by Radspakr, 20 June 2007 - 07:25 PM.

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#139 Lotrfan2

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Posted 20 June 2007 - 07:30 PM

Looks good
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#140 Servant of Sauron

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Posted 21 June 2007 - 05:56 AM

Cool!

The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...


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