Suggestions & Ideas
#281
Posted 14 August 2008 - 02:49 PM
And don't name it Vilya the Blue... sounds so primitive.
#282
Posted 14 August 2008 - 03:39 PM
Wars of the East is the Best
#283
Posted 14 August 2008 - 03:48 PM
Gloin, I don't know, I ran out of abilities for Gloin....... Maybe when I play some more I'll think of something...........
Oh and Puppeteer, I couldn't thing of a good name for that power, so I used the first thing that came to mind.
Edited by Ring of Fate, 14 August 2008 - 03:50 PM.
#284
Posted 15 August 2008 - 04:33 AM
gloin: on lvl 7 for example summon a few groups of dwarven zealots
#285
Posted 15 August 2008 - 08:36 AM
#286
Posted 15 August 2008 - 02:03 PM
Gloin: Earth Shaker (yeah, I took the name from a CaH power) it IS the powered version of Gimli's Leap.
Or maybe a leadership? I can't think of anything else........
#287
Posted 15 August 2008 - 02:54 PM
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#288
Posted 15 August 2008 - 02:59 PM
#289
Posted 15 August 2008 - 05:17 PM
#290
Posted 07 September 2008 - 01:31 AM
#291
Posted 20 November 2008 - 03:52 PM
hey, im new to this mod and was wondering if you were going to use an installer for the next version. i think it would be a good idea.
Berto they do allready have installer in the most recent version.
Son of Thunder, Thor Arise, Son of Thunder.
Son of Odin. Thundergod.
Master of War. Asator!
#292
Posted 20 November 2008 - 08:36 PM
“On a given day, a given circumstance, you think you have a limit. And you then go for this limit and you touch this limit, and you think, 'Okay, this is the limit'. And so you touch this limit, something happens and you suddenly can go a little bit further. With your mind power, your determination, your instinct, and the experience as well, you can fly very high.” Ayrton Senna
#293 Guest_araglar_*
Posted 30 November 2008 - 06:59 PM
#294
Posted 05 December 2008 - 02:03 PM
You could put all the goblin units in the Mordor or Angmar factions and add Imrahil and Dol Amroth units to gondor as well as the king of the dead he really shouldn't go to the dwarves add Arnor too.
But that would disbalance the other factions too much if the other ones would have larger amount of units of whom to choose. That probably won't be done, because it would require adding units to other factions too.
Edited by Miku, 05 December 2008 - 02:03 PM.
Son of Thunder, Thor Arise, Son of Thunder.
Son of Odin. Thundergod.
Master of War. Asator!
#295 Guest_Araglar_*
Posted 06 December 2008 - 05:32 AM
#296
Posted 08 December 2008 - 01:12 PM
add units to the factions that already exist then rename and reskin them or make new powers or heroes there are many ways to balance it
I appreciate your opinion, but I myself at least prefer more larger amount of a little bit smaller factions. That would cause some quite useless work if we would start balancing every faction after that. Goblins are a good faction, especially when modified. They shouldn't really be removed in my opinion.
Son of Thunder, Thor Arise, Son of Thunder.
Son of Odin. Thundergod.
Master of War. Asator!
#297 Guest_Araglar_*
Posted 09 December 2008 - 01:21 AM
#298
Posted 13 December 2008 - 05:34 PM
“On a given day, a given circumstance, you think you have a limit. And you then go for this limit and you touch this limit, and you think, 'Okay, this is the limit'. And so you touch this limit, something happens and you suddenly can go a little bit further. With your mind power, your determination, your instinct, and the experience as well, you can fly very high.” Ayrton Senna
#299 Guest_Oathbreaker2288_*
Posted 15 December 2008 - 12:32 AM
Does this mod do anything to ur comp?
and also
IDEA!!!!
Im not sure what to add bc it already seems so full
but
for the Elves:
Elven Trebuchet (Siege weapon)
I know ents are kind of a siege weapon, but i thought that the elves should have something proper
Health: 3000
Cost: 1500
Abilities/Description: A BIG BIG trebuchet (Kind of like a scaled up version of the MOTW trebuchet) that has ents pull the arm down and fires stones and can be upgraded with some sort of silverthorn projectiles enhancement that causes more damage(100% more for example) to buildings, walls and fortresses.
#300 Guest_Araglar_*
Posted 15 December 2008 - 12:48 AM
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