WotE Update Topic
#621
Posted 20 January 2008 - 11:14 AM
Well as MB said link to my post is http://forums.revora...showtopic=52929
Also i've made the backround story of Herestal. Check it out please and excuse me for grmmar errors. And feel free to critique it all your sugs are wellcome guys! =)
Best wishes, HF.
#622
Posted 20 January 2008 - 05:25 PM
20/01/08
Cal told me that it would be better if I posted several updates during the week instead of one Sunday update, but for now, Sunday updates will stay. Nothing big though this week, in fact I have a rather small update today, but hope you don't mind
King Brand has got a far better skin than EA's one. Credit goes to cahik_ for the skin, I edited it a bit though:
New Hall of Rhun model, by cahik_ of course (sorry, I forgot take screens of upgraded model):
Evil Men Builder is now a guy from Umbar, skin by Caluadan:
Haradrim skins are remade, with 2 random skins:
All evil structures now have a different looking upgrade structure button. Note that some of the buttons of the King Palace have been redone as well:
New Goblin skin from Caluadan, made to look more like Golfimbul:
Mewlip of the Swamp. New skin by Caluadan:
Wonderful new Black Numenorean skin, made by Caluadan:
Valranur and Mauhur in one to one combat:
Marketplace now has new upgrades. Ideas and button art by Caluadan:
Half-Orcs reskinned (old skin looked terrible). All the 3 random skins are made by Caluadan (his name seems to pop up everywhere on this update):
I would have had some other things to show, e.g. large battles, since I played an Angmar testmatch today, but I forgot to take screenshots. Also, I wasn't able to take a screen of the Isengard Spell Book tree ingame, since F12 didn't work in the Spell Book
I'll be testing and bug fixing next week, so that the beta can be finished on time.
#623 Guest_Jaguar6_*
Posted 20 January 2008 - 06:25 PM
#624
Posted 20 January 2008 - 08:32 PM
But I have a few questions:
- Are there going to be visable add-ons to the new Hall of Rhun as it levels up (like adding a small wall which raises armor and/or a tower which shoots arrows at enemies) ?
- What is that hammer-icon at King's Palace ?
- Does Cal plan to mae new appearence for Dark Rangers as well ? It would be nice
---
"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#626
Posted 20 January 2008 - 08:48 PM
Great news that you got your hands on that cahik model, I've seen the awesome level changes for RJ.
For your knowledge, I can say that I think some more angmar units could do with a similar redoing. I think Angmar could be made much cooler, only with details such as corresponding uniforms.
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#627
Posted 20 January 2008 - 09:08 PM
Also, I'm adding some more hero re-designs in my idea topic
#628
Posted 20 January 2008 - 09:29 PM
press F9 then press prt sc then open paint and ctrl v and pic will show up .
u didn't do the houdless mumakil :(
#629
Posted 21 January 2008 - 06:39 AM
#630
Posted 21 January 2008 - 12:51 PM
Sorry elven, I truly forgotu didn't do the houdless mumakil :(
I've coded it in though, I could see how it works today.
As Cal said, there will be some cool visual changes as the structure levels up.- Are there going to be visable add-ons to the new Hall of Rhun as it levels up (like adding a small wall which raises armor and/or a tower which shoots arrows at enemies) ?
It's the new structure level upgrade button for the evil factions.- What is that hammer-icon at King's Palace ?
Yeah, where would we be without Cal?Nice ones. You and Caluadan are a wonderfuel duo I especially liked Valranur VS. Mauhur.
Want to guess who won the duel of Valranur and Mauhur?
#631
Posted 21 January 2008 - 01:23 PM
#632
Posted 21 January 2008 - 01:59 PM
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#633
Posted 21 January 2008 - 03:17 PM
GO GO ithron and Cal!
Seems i better wait 'till next beta release, test it and onlt after that post my new ideas about heroes's spells and upgrades.
Best wishes, HF
#634
Posted 21 January 2008 - 04:34 PM
This one is a real surprse update, right? Even though it's Monday today, I decided to gove an extra update, due to the fact that I played a really cool testmatch with Isengard today
So, here you are. Some random battle screenshots for you to enjoy:
#635
Posted 21 January 2008 - 04:39 PM
I love the clan warriors, but those Isengard rangers look great too.
And my half-orcs are represented
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#636
Posted 21 January 2008 - 04:53 PM
I really enjoyed playing Isengard, they're really cool, even though they don't have that much added for the Final Beta.
#638
Posted 21 January 2008 - 06:39 PM
#639
Posted 23 January 2008 - 07:20 PM
Great update as per usual, but what's a Mewlip?
#640
Posted 23 January 2008 - 07:34 PM
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
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