Jump to content


Photo

Say what you want


  • Please log in to reply
191 replies to this topic

#121 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 22 September 2007 - 10:20 PM

XD wth is a Sky Fortress! that sounds like fun!(on the screeny in build menu)

Its true tho if Yuri was still alive he would have invented satisficated anti nexus units too the guy is a mad genious plus hes brutes would fare well against nexus guys already XD Yuri is like an evil Einstein since yuri was the one who invented all of his armys weaponary. :) Just wait his is probly hiding in antarctic under a inviso tech cloack building a Mental Omega device :p

Brutes? Fare well? Haven't you seen Annihilators in action? These things shred infantry devisions.
Posted Image
Posted Image
Posted Image

#122 SSTG

SSTG

    alive again!

  • Hosted
  • 1,270 posts
  • Location:NZ
  • Projects:might just go back to voxeling
  •  just voxeling stuff

Posted 23 September 2007 - 04:01 AM

as for the pre RS teams they've been given newer units and weapons so they may prove a fight


Really?...well this early RS game shot already kinda proved who died easy vs NEXUS :p

Ah but theres no Yuris in my mod :) just the 3rd side But we'll leave that to another day cause I had another mod Idea though its still in the works

Edited by SSTG, 24 September 2007 - 12:50 AM.

Posted Image
Posted Image
Posted Image

#123 WrathOfLust

WrathOfLust

    Celsia9SS

  • Members
  • 272 posts
  • Location:/\/ew York
  • Projects:Mental Omega,Robot Storm.
  •  Beta Tester/Sugester.

Posted 23 September 2007 - 06:31 PM

Brutes? Fare well? Haven't you seen Annihilators in action? These things shred infantry devisions.


well brutes can take a couple more bullets then your normal infantry and would heal prety fast -imagines a Hulk- the genetic technologies of yuris forces would be much more advanced in the robot storm age.

Posted Image

Posted Image

Posted Image

~Fear My Kirovs!~


#124 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 24 September 2007 - 01:11 AM

I don't think that they'd have time to heal. Anyway, discussion is pointless, as Yuri is no longer a major force.
Posted Image
Posted Image
Posted Image

#125 PurpleChameleon

PurpleChameleon

    The other guy

  • Members
  • 156 posts
  •  No Modding skills whatsoever.

Posted 25 September 2007 - 11:40 AM

So... uhh... how far away is this from completion? Days? weeks? months? YEARS?!?!

By "Completion" I mean releasing it with all the nice new buildings.
Posted Image
Bored.

#126 WrathOfLust

WrathOfLust

    Celsia9SS

  • Members
  • 272 posts
  • Location:/\/ew York
  • Projects:Mental Omega,Robot Storm.
  •  Beta Tester/Sugester.

Posted 25 September 2007 - 05:15 PM

So... uhh... how far away is this from completion? Days? weeks? months? YEARS?!?!

By "Completion" I mean releasing it with all the nice new buildings.


;) Should be sorta soon now,mayby another month or so?

Posted Image

Posted Image

Posted Image

~Fear My Kirovs!~


#127 Hogo

Hogo

    Pro Mapper XD

  • C&C Guild Staff
  • 1,295 posts
  • Location:England
  • Projects:Enemy Enhanced, Mapping
  •  Friendly face
  • Division:C&C Guild
  • Job:Division Staff

Posted 26 September 2007 - 04:02 PM

I hope your Right or the Knives are coming out XD

#128 Allied General

Allied General

    C&C Guild

  • Hosted
  • 6,922 posts
  • Location:United Kingdom
  • Projects:AGSA
  •  Modder

Posted 26 September 2007 - 04:27 PM

NEXUS is Yuri and vice versa :) (well his ini country would say that :D)
Posted Image

#129 PurpleChameleon

PurpleChameleon

    The other guy

  • Members
  • 156 posts
  •  No Modding skills whatsoever.

Posted 26 September 2007 - 11:17 PM

Yup, Nexus is yuri, if you play a game as Nexus, then switch to old YR your country setting is on yuri.

Nexus needs some kinda bomb drone thing.
Posted Image
Bored.

#130 SSTG

SSTG

    alive again!

  • Hosted
  • 1,270 posts
  • Location:NZ
  • Projects:might just go back to voxeling
  •  just voxeling stuff

Posted 27 September 2007 - 05:41 AM

Hmmm (takes idea and runs off laughing evilly) MAWHAHAHAHAHHA! though the bomb drones sound more like FL than Nexus

Edited by SSTG, 27 September 2007 - 05:42 AM.

Posted Image
Posted Image
Posted Image

#131 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 27 September 2007 - 10:14 AM

I can't believe people think the Allieds, Soviets and Yuri combined would even stand a chance against any of the RS sides.

I'm almost insulted for Apollo that you think so poorly of him :)

They'd be outtanked at every tech tier. And they'd have no counter for Osiris. Just...none. And don't get me started on the NEXUS pwnage - hax0r their tankx and ZOMGWTFLAZER everything else. The whole world'd be about 40 different shades of fucked up.

So...basically as is, as was, and as ever shall be. ;)



Oh. Yes. Hi. Long time no see, all. ;)

#132 SSTG

SSTG

    alive again!

  • Hosted
  • 1,270 posts
  • Location:NZ
  • Projects:might just go back to voxeling
  •  just voxeling stuff

Posted 30 September 2007 - 11:06 AM

So are they actually more powerful in the rules INI or storyline wise? if they actually are there goes my tournament mod idea :shiftee:
Posted Image
Posted Image
Posted Image

#133 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 30 September 2007 - 11:58 AM

Everythings more powerful in the inis, its insane. Though because everything is beefed up it doesn't feel bad ingame.

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image


#134 SSTG

SSTG

    alive again!

  • Hosted
  • 1,270 posts
  • Location:NZ
  • Projects:might just go back to voxeling
  •  just voxeling stuff

Posted 30 September 2007 - 01:18 PM

Damn there goes my tournament idea though it may never gotten off the ground anyways
Posted Image
Posted Image
Posted Image

#135 WrathOfLust

WrathOfLust

    Celsia9SS

  • Members
  • 272 posts
  • Location:/\/ew York
  • Projects:Mental Omega,Robot Storm.
  •  Beta Tester/Sugester.

Posted 01 October 2007 - 05:58 PM

Damn there goes my tournament idea though it may never gotten off the ground anyways


Tournament skirmish mode mayby?i think it can be done as one of them multiplayer campaighns kinda thing,I think it would be very interesting to play that kinda thing especialy if its scripted maps that enhance ai beyond just brutal difficalty. a second opinion from somone who knows if its even possible to do so with RA2 and all its limitations would be nice :xd:

Posted Image

Posted Image

Posted Image

~Fear My Kirovs!~


#136 empirecitizen

empirecitizen
  • Members
  • 23 posts

Posted 07 October 2007 - 09:16 AM

Hi

I love this mod and play it quite often but havent posted on the forum before.

This mod is one of the best out there. The 2.0 release seems even more promising. :blink:

So i watched the preview videos. Everything is amazing but there is just a very small change about NEXUS laser that worried me.
The new visual effect of laser hitting its target seems to be too large. The old explosion was fine and looked powerful. The new one, especially the one made by the siege walker looked like a big red disk in the video....I understand it's changed to make laser hits more visible and different but thats like overdoing it.

I dont know if it is fair to judge its look by a rather low-res video. And of course if the developers and players like this new disign more, i'll have no objections. I really like to know how you guys think about it. I personally would like it yo be changed, the original effect in 1.99 was fine.

#137 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 08 October 2007 - 08:48 AM

I believe if you focus-fired a dozen Cents in 1.99 you still got the big disc explosion thing. It's a YR fuckup I think.

Unless you mean the new vehicle death explosion :)

Edited by Paradox, 08 October 2007 - 08:48 AM.


#138 Apollo

Apollo

    The bringer of doom

  • Hosted
  • 3,467 posts
  • Location:Core of Nexus
  • Projects:Robot Storm, Project Phantom
  •  1337 Modder

Posted 08 October 2007 - 10:13 AM

Nah, he means the impact anim not the red big glow that came when enough cents fired at something together.
Posted Image

EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#139 empirecitizen

empirecitizen
  • Members
  • 23 posts

Posted 08 October 2007 - 12:20 PM

Ya, i meant the impact anim, i guess..
For example, at 2:40 of the Allied Legion Preview the single Cent came into the scene and started shooting. Dont u think that red circular effect as big as the Cent itself is a bit too much?
Same applies to the defensive laser turrets, ripper etc.
To me, that's too exaggerated.

EDIT: I think the Cent's laser already looked very powerful in 1.99, i loved it when i blasted a bunch of tanks and infantry in one shot.

Edited by empirecitizen, 08 October 2007 - 03:48 PM.


#140 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 08 October 2007 - 02:23 PM

But thats what makes the mod. RS is overly epic, explosions everywhere. People getting vapourised around ever corner of Cent leg. To me those explosions don't look stupidly big, just makes sure people know how powerful the units are.

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users