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#221 Dalf32

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Posted 29 January 2008 - 12:33 AM

ya, that grond is in the game already but i doubt grond will ever make it into the mod as a normal faction unit. it might get a role in the minas tirith campaign mission but i dont know how that will turn out just yet.

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#222 Black Dragon

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Posted 29 January 2008 - 06:47 PM

i assume this means he would stand on top of the fortress tower (cant remember what its called, i dont use isengard) that you get as their final upgrade...


Yeah, well there are two ways I can see it being possible. I'm sure someone could model or attach Saruman to the top of the tower somehow for the visual effect so to enable it as an ingame power perhaps something along the liens of...

1) Research a tower upgrade, this will change the central tower scale or model to be similar to that of Orthanc (obviously it can't be as big as the existing Orthanc but could be a scaled down version of it). This would need to be expensive for balance purposes but not that much since you are removing Saruman as an offensive unit. It enables Saruman to be garrisoned in the tower.

2) Saruman is sent to the fortess in the same was towers are garrisoned. From then he appears at the top of the tower and can be removed at any time by pressing the releveant button.

3) Only when Saruman is at the top of the tower can a set of 4-5 powers be available perhaps part of their own set of buttons. My knowledge of coding is practically nothing, but I believe there are conditions that can enable certain options to become available which allow access to certain buttons/powers.


It would be a good idea and I like the powers too :thumbsupsmiley:

But for voice of Saruman it should be like his speech power and give units around the wizard tower experience imo


Yeah that would be cool, it would turn him into more of a commanding hero as opposed to needing to be on the battlefield. Based on the following (appologies couldn't find english version)
http://uk.youtube.co...h?v=dQdawFakqUI

We see that Saruman can conjur incredible power. We also know that from the scene where Saruman's army is revealed, that he possesses a somewhat commanding voice (hence giving him experience).


Not to drag this out, but alternatively if it was impossible to have Saruman stand at the top of the fortress, perhaps instead he could be garrisoned inside a larger tower that is constructed seperatly. This would probably make it easier to assign new buttons and also make it possible to give seperate upgrades.

Level 1: Vision of Palantir (lesser version of the spellbook power)
Level 2: Fireball (long range fireball fired from the tower)
Level 3: Experience (grant passive experience to bolster defence of the fortess)
Level 4: Stormclouds (lesser version of the darkness power, shorter timer)
Level 5: Voice of Saruman (control units in range of the tower)
Level 6: Lightning strike (same as fortress varients)

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#223 Devon

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Posted 29 January 2008 - 08:15 PM

Yeah, I've always thought Isen should have avalanch instead of dragon.

For Isengard, another way to do it would be to have Saruman also not buildable until you have wizard tower, and then he starts up on top. You need him to use lightning and some of the other powers that could be added. Also, you could remove him, at which time he would walk around like an old beggar in a cloak and hood, with evil men cah and wormtongue type powers.

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#224 Dalf32

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Posted 29 January 2008 - 08:34 PM

well i am positive it can be done, because i have seen it. but the situation i saw it in was only a specific map so im not sure if it would have to be done for every map or what. but i dont have any coding experience with bfme sooo...
i have to say that the idea is growing on me by the day. it sounds really cool now that i look back at it (more so than before).

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#225 dojob

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Posted 29 January 2008 - 08:42 PM

A few changes on the power ideas...:

-fireball
-speech (units near tower gain lots of xp and perhaps an attack buff)
-corruption (like his current take-over power but can be used over longer distances)
-storm clouds (perhaps to make it unique, lightning could shoot out at random places doing ok damage or maybe this power could need to be on to use his next one)
-lightning (like current fort power; one bolt comes down doing insane damage to a small radius)
-Industry (nearby buildings spawn units faster, gain xp faster, are just better in general ;) )
-Exit (leaves the building and becomes a hero)
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And please add Bear-mans


#226 Dalf32

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Posted 29 January 2008 - 08:54 PM

ooo, for the storm cloud power; perhaps make it a debuff or something, but have it increase the range of the lightning. so you could move the cloud like crebain or bats or whatever and then use lightning wherever the cloud is, no matter how far away it is.

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#227 Black Dragon

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Posted 30 January 2008 - 01:43 AM

Moving the cloud like Crebain would be cool providing it moves fairly slowly otherwise it will look silly lol. Imagine that! But yeah I like that, it would somewhat mimic the movie also in how the clouds stretch out from Sarumans location

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#228 Devon

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Posted 30 January 2008 - 07:59 PM

Saruman could also start white, and then become many colors when you get the wizard's tower. So Saruman<Gandalf<SomC<GtW

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#229 Shikari

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Posted 30 January 2008 - 08:10 PM

I don't wanna start off the whole ringheros debate here, but I personally would like Saruman the many colored to be Isengard's ring hero instead of the wizard's tower upgrading him. (Not as an extra hero obv, it would work so that when you had the ring in the fortress you sent saruman back into the fort, and after a time he came out as saruman many coloured.)

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#230 dojob

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Posted 30 January 2008 - 08:15 PM

Saruman could also start white, and then become many colors when you get the wizard's tower. So Saruman<Gandalf<SomC<GtW


I'd go Gandalf<Saruman<SoMC<GtW but whatever...

As for Saruman becoming oMC, well I'd rather have an upgrade from the fortress or perhaps a pp power like anduril and GtW were in BFME1.
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#231 Allathar

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Posted 30 January 2008 - 08:18 PM

I'd personally like to have SoMC being Isen's Ring Hero Upgrade, like Shikari said.
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#232 Devon

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Posted 30 January 2008 - 08:35 PM

Woops, forgot about that :p Nevermind. The only problem is that GtW owned both sarumans in books/movies...

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#233 Gothmog14

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Posted 30 January 2008 - 09:50 PM

And Saruman was Saruman of Many Colors without the Ring :p. What is being done with Ring Heroes anyway?

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#234 Devon

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Posted 30 January 2008 - 10:04 PM

Don't quote me on this, but I think the only idea that hasn't been shot down is upgrades/new heroes for evil, frodo for good. Eye will upgrade to Sauron, Saruman maybe to many colors, etc. For good, you might get a weak little frodo that has a destroy ring power to blow up an enemy fortress.

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#235 Funbomb

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Posted 30 January 2008 - 10:37 PM

I would agree with that idea if you could make Frodo have something to make him more visible in an army because you could just sneak him in with some a couple Hobbit warrior and he would easily destroy the fortress. Either make him more visible or make his destroy ring power less powerful and not totally destroy the fort because then it would be too easy to beat the person.
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#236 Dalf32

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Posted 30 January 2008 - 11:24 PM

yoda, thats what i have heard about the ring heros thus far. i dunno if any other ideas are floating around still but that one has been in place for a while i believe so it has a good shot of going in-game methinks.

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#237 Devon

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Posted 30 January 2008 - 11:28 PM

I would agree with that idea if you could make Frodo have something to make him more visible in an army because you could just sneak him in with some a couple Hobbit warrior and he would easily destroy the fortress. Either make him more visible or make his destroy ring power less powerful and not totally destroy the fort because then it would be too easy to beat the person.



Well, yah, if you go with literature he wouldn't have been recognizable though :p Imo, he just has low armor and a fairly long delay for the power (hopefully with a cool anim) but yeah, maybe he can have the CaH star. Of course, if you zoom in enough he's easily recognizable and has a hero icon on the minimap.

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#238 Dalf32

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Posted 30 January 2008 - 11:32 PM

plus, as with all ring heros (currently), there is a voice that signifies when a player has successfully "built" a ring hero. so its not like it would be a complete surprise. it would jsut be a matter of not losing focus and not stopping your searching.

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#239 Devon

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Posted 30 January 2008 - 11:37 PM

Well yah, but you can also see when the ring is found and brought to camp, so you know they have it ahead of time anyway :p

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#240 Gothmog14

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Posted 31 January 2008 - 12:34 AM

Yea, plus if you let the enemy get the Ring and build the hero (I'm imagining he'll be expensive) you've pretty much lost anyway, so it shouldn't really matter. Never really liked the idea of Ring Heroes, hope this turns out well.

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